Stevegull still exists
Comments
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I just saw the news on Discord and posted, but I see I was a couple of minutes behind you 😅
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Fastest caw in the west.
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Great news for the Stegull enjoyers.
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Very glad this was a priority over literally anything else.
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dbd is saved!
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Well, I thought I would finally stop tunneling steve players that run scene partner, but hey, I'm not complaining, at least they will be sent back to the lobby faster again.
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I take those perks for safety in chase; is focusing somebody who is built for chase truly so wise?
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If you use scene partner on another surv, i'm fine with that, but I cannot stand this perk on old steve, it was so annoying, and let's be real, no one that run scene partner on steve wanted to see the aure in chases.
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Very grateful it was a percentage change only and doesn't drain the team's resources. 😍
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In some way it feels a bit weird that we are begging for years to make Survivor's breathing and grunts of pain sounds equally so there is no disadvantage when playing Jeff or advantage when playing Ace. Changing stuff like this is also pretty easy and fast. We're also begging for years to mute hook screams as an option. Sure, this is a bit more but like I said, we are telling you this for years. Now, giving Stevegull (that causes overstimulating for some people which is not very nice) a special Easter egg and even making a big deal of it with an official post, that has priority and can be done in no time, that feels so weird for some people.
Don't get me wrong, in the end you're just a mod and not a dev that made the decision, so I don't wanna blame you but maybe you could give this feedback to the devs how the pov of some other players is when they see a post like that and that there is more important stuff than pushing an overstimulating "feature" instead of other stuff we wanna rather see
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They addressed the equal volume issue in the past, where they had plans to do this but ran into trouble and it ended up being alot more difficult than they anticipated. That's why it hasn't happened yet. IIRC they even announced that they were working on it during an anniversary stream.
The Stevegull Easter egg has been in the game since the ST update, all they did was up the percentage chance of it occurring. These two things aren't remotely alike.
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