Remove the Map boost
BHVR since a long time now, the most hated and poorly designed maps are boosted. Nobody gets why this is the case. If you do this for data collection, how long can it take. What kind of bad developer do you need to be to not get this.
Comments
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It's getting old. I don't think I've seen Ormond Resort in 300+ matches.
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Yes please for the love of god remove it, it sucks so much and only thing its achieving in the game at the movement is increasing player frustrations with certain maps.
I mean just look at midwhich its a broken map at the moment but they still have it boosted. WHHHY it makes no sense.4 -
Otz proposed that they're promoting certain maps in an attempt to boost sacrifice rates, which have been falling pretty badly for many Killers. You make maps that are bad for Survivors show up more, you artificially inflate some Killers' probability of success.
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It’s miserable. I have been playing way less lately because of it. It would be nice if we could at least get an explanation from the devs about why they’re subjecting us to this, but I’m not expecting anything.
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it feels like dead by indoor maps with a sprinkle of toba, nostromo, and badham. i don’t remember the last time i played on the fnaf map or blood lodge. why can’t we just have every map weighted the same?? we already have the map showcase modifier for when a new map comes out or a substantial gameplay change to an already existing map.
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why is it boosted for so long….i know it was because of the map community poll but jfc its been 6 months…
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haven’t played rpd in 1v4 in over a month
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All I've been getting are indoor maps and Nostromo 99% of my matches and I'm so sick of it. Variety in this game is dead.
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- Devs: "We're heavily nerfing the map offerings because it's not fun to always play the same maps."
- Devs: "We're rotating the same 5-6 maps endlessly. Players will have a blast!"
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