Kill Switch update: We have temporarily disabled The Legion due to an issue that allows for infinite power spam. The Legion will be re-enabled once this issue is fixed.

http://dbd.game/killswitch

AURA READING IS RUINING THIS GAME

Negatron
Negatron Member Posts: 13
edited April 8 in General Discussions

I used to love playing DBD. But I started realizing that almost EVERY killer (I said ALMOST) runs some sort of aura reading Perk (BBQ & Chili and the sort). SOme killers are running 2, 3 , I have even seen 4 aura perks. well congratulations Behavior, the game is now not fun whatsoever. I am FORCED to run distortion, just to see if the killer has skills enough to actually find survivors, or if the killer is a sweaty try hard letting the game play it for him or her. Tell your programmers they don't have to program hiding places anymore; due to the fact the killer can just run an entire aura build and find you. Funny how you reward killers to use that tactic, but if I should use a wall hack I'm penalized. OH I get it, we have to use YOUR wall hacks. It is making this game SO much not fun.

Comments

  • LinkToReality
    LinkToReality Member Posts: 159
    edited April 8

    As a killer main that loves my aura perks and add-ons I can only disagree.
    If we get less aura, meaning it will take me forever to find the last couple of survivors or to get from chase to chase so I'm just running around looking for people hiding in bushes or tall grass, it'd kill my interest in the game. The chases are the whole point of the game.

    If you hate it so much just get Eleven and run We See You, then you have aura consistently too. Throw in Object of Obsession and Eyes of Belmont too for good measure :D

  • DemonicDemons
    DemonicDemons Member Posts: 125
    edited April 8

    Hiding places are for killers who don't use auras, there are multiple perks specifically designed to negate aura reading, run a full anti aura build + sprint burst and you are quite literally golden, well technically aura invisible but you get the point, you know what's really ruining the game, dc penalties, real messed up I'm getting penalties of two 5 minutes and a 15 minute ban for having bad internet, I don't even know if it's my internet because I never disconnect anywhere else except in this game. Like I was in the process of getting d/ced and so I immediately swap over to my browser and click on a youtube video, loads up instantly, other instances I load up bhvr forums and refresh, loads up instantly. Extremely weird I'm getting disconnected from the game but not anywhere else.

  • cogsturning
    cogsturning Member Posts: 3,134

    I have even seen 4 aura perks

    Oh no it's me!

    Honestly though, as survivor, I'd rather go against aura than antigen. Once I figure out the perks, I can counter them. Most, like Nurse's Calling, BBQ, Friends til the End, Darkness Revealed, and Nowhere to Hide, are pretty obvious. Weave/Franklin's is also very easy to counter (and outright destroy). I've also been running Self-Preservation as survivor. It's a stellar perk.

  • Little_Kitten
    Little_Kitten Member Posts: 934

    BBQ & Chili can be countered with a simple locker.


    Nowhere to Hide can be countered with basic common sense—don’t stay glued to the generator when the killer comes over.
    Friends Till the End can also be countered with a locker.


    A Nurse’s Calling is easy to spot if, strangely enough, the killer approaches while you’re healing. And generally, unless you’re healing in the middle of the map…


    Darkness Revealed is strong, but by the time the killer gets to the survivor, they’ll usually have had enough time to reach a safer area where they can at least hold the killer for a bit.


    Etc.

    Moreover, the more aura-reading perks a killer uses, the less pressure they apply on generators and healing.

    In short, aura-reading perks are not a problem.

  • Little_Kitten
    Little_Kitten Member Posts: 934

    So yes, I should clarify what I said👍

    BBQ is indeed very well countered by moving closer to the hook. In fact, that’s what will especially help a player who wants to unhook safely. Logically, they’ll start running toward the hook area as soon as they see their teammate go down, in order to get within 40 meters.

    Nowhere to Hide does indeed move around the killer; what I didn’t explain is that around generators—like in a bush—you might feel “hidden,” but if the killer knows you’re there, it’s over.

    If they spot you with Nowhere while moving, it’s less of an issue if you’re close to a loop area. That’s what can be very interesting: moving away from the generator while positioning yourself in a favorable loop starting area. And sometimes, you’re far enough away that Nowhere expires before the killer reaches your area. WHEN that happens, because sometimes they’ll move in the opposite direction—and then you’re safe.

    Yes for Vigil—I’d also mention Calm Spirit for not screaming—but for the aura, the best counter is still a locker. Basically the same strategy as BBQ. If you know you’re going to be exposed, you jump into a locker (you have plenty of time, unless you’re extremely unlucky with RNG—but you also have to anticipate).

    However, where I can agree with you is on stacking perks of the same type 🤗

    I had suggested that it could be interesting if killers/survivors were no longer allowed to stack more than two perks of the same category (anti-gen / aura / anti-heal / totem / etc.).

    On one hand, it would force players to diversify, and on the other, it would prevent the kind of single-type perk stacking builds you were talking about 😊

  • Little_Kitten
    Little_Kitten Member Posts: 934
    edited April 10

    People who complain about things that aren’t real issues are usually either trying to favor their side, or they’re simply inexperienced—most of the time.

    Post edited by Balrog on
  • PleaseRewind
    PleaseRewind Member Posts: 453

    "but if I should use a wall hack I'm penalized."

    Nope, there are some good aura reading perks for survivor too. Three of the four perks I run on survivor are aura reading.

  • Abbzy
    Abbzy Member Posts: 3,263

    Most of used aura perks are quite easy to spot or guess and these that arent, arent that used annyway.

    As you say aura perks are only good on some killers that can utilize them and even then they need to keep preasure with fast chases because they have nothing to help them if they wont keep preasure, sometimes proxycamping or tunneling comes from killer having less information on whereabout of other survivors.

    People claim full aura builds are op but honestly they arent that great killer gets lot of info but has nothing to hold his back only his succes in the match and unless its nurse than other killers arent best with them like pyramidhead or henry can hit you through walls but still its hard for them and it can be avoided if survivor pays lot of attention due to how their projectiles behave or huntress uses lot of aura perks or addons but she can be doged to and must have los unless its orbital but that very unreliable to hit and more as meme thing or unknown he must hit you twice. High mobility killers can get into chase faster but than majority of aura perks wont win them chase only help them to get into it faster. Its been eternity since I saw full aura perk build and I not even surprised because it just gives info but doesnt help that much as people think some here claim its super good like walls in csgo but in reality it isnt because if it would be that good way more people would run these full aura builds logicaly like why stacking gen deffence is so common, because its good thats why people do it.

  • 100PercentBPMain
    100PercentBPMain Member Posts: 3,443

    I had a blast last night tbagging a Slinger on badham because he used Weave Attunement into my 11 so I could point at him through walls and shake my head

    this is the future of dbd. jokes aside, the auras are a bit much I wouldn't mind if the 2v8 reveal mechanic was introduced to 1v4 just so I don't need to use object every game

  • Negatron
    Negatron Member Posts: 13

    I appreciate all the comments but, I am old school I Guess. All this aura bs is making the game just for meta coveting sweaty try hards and not horror fans who want to have fun.

  • Negatron
    Negatron Member Posts: 13
  • SweetbutaPsycho
    SweetbutaPsycho Member Posts: 351

    Well as a killer player I am of the opinion that running around toba landing for 15 minutes, having to double check every bush and locker cause I can't find any survivors to chase is honestly not that much fun.

    But honestly though. I had games that lasted like 30 minutes just cause the survivors were on comms, calling out where I was and was going to and presiding. So I at least run nowhere to hide or darkness revealed to eventually find someone.

  • Galafure
    Galafure Member Posts: 74

    The majority of comments that you will get in this community is from a sweatier side. No one truly understands just trying to have fun in the game that you bought, they say they do but then proceed to counter it with their next statement. I understand and agree with you. I am always impressed when I see killers mention wasting "their" time, but the majority have no concern over slugging for 4 mins to prevent hatch. Or in cases that I have seen too many times wasting 15 plus mins teaming with a survivor to find that one survivor that they couldn't down naturally.

  • Negatron
    Negatron Member Posts: 13

    I know exactly what you mean. But the realproblem is Behavior. They say they are for the FANS. No they are a business, so naturally they are about the money and what makes money in the video game industry when you have a multiplayer game. Gain a fan base and through word of wouth it spreads and gains popularity. Then the sweaty try hards come in and start coveting meta more than the love of the lore and the fun of it. Then the company sees that the try hards are spendning money and demanding meta changes who cares if its fun. So the company throws it's original fan base to those very wolves, and ruin the game the original fans loved. And when we try to say anything about it, this is what happens. Look across the board at multiplayer games. People who are try hards actually think it gives them clout to dominate in a ######### video game!!?? They need to grow the ######### up.

  • Negatron
    Negatron Member Posts: 13
  • Negatron
    Negatron Member Posts: 13

    An that folks is what DBD and Behavior has become

  • Galafure
    Galafure Member Posts: 74

    I 100% agree. The devs are showing where they stand and its on a certain side of the line. Money is the concern. If skins are and dlc are still being bought, then its all fine.

  • IamtheMilkman
    IamtheMilkman Member Posts: 49

    Even when this game survivor sided, survivors still cry over bs like this.

  • Negatron
    Negatron Member Posts: 13

    Wow…..you think the game is survivor sided?? Your a F****ING IDIOT!! SHUT THE F**K UP!! You are making everyone dumber

  • Negatron
    Negatron Member Posts: 13

    Go back to stealing Psychonauts quotes for usernames