http://dbd.game/killswitch
crashes after new engine update
every time i tab out my game crashes for some reason. is it just me this is happening to because its very frustrating
here's the crash log
Fatal error: [File:D:\Jenkins\Ramen_REL\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp] [Line: 1015] |
|---|
SwapChain1->ResizeBuffers(NumBackBuffers |
at D:\Jenkins\Ramen_REL\Engine\Source\Runtime\D3D12RHI\Private\Windows\WindowsD3D12Viewport.cpp:310 |
with error DXGI_ERROR_INVALID_CALL |
Viewport=0x000001D018147300 |
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 54109547 bytes |
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 54154168 bytes |
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 54141714 bytes |
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 54139828 bytes |
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 60378066 bytes |
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 60302059 bytes |
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 28902392 bytes |
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 28972236 bytes |
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 28971664 bytes |
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 82130694 bytes |
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 82149996 bytes |
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 82150122 bytes |
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 82153552 bytes |
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 82186180 bytes |
DeadByDaylight_Win64_Shipping {0x0000000000000000} + 156569938 bytes |
kernel32 {0x0000000000000000} + 190679 bytes |
ntdll {0x0000000000000000} + 574460 bytes |
Comments
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yeah same thing is happening to me
1 -
Same. Don't even have to tab out, the game just crashes out of nowhere. Racked up a 15 minute time penalty (NO voluntary disconnects, ALL crashes), and can't even play customs against bots, it crashes mid-match or just loading into a game. Verified the integrity of my game files, made sure GPU drivers were up-to-date, made sure BIOS was updated, the works. Had literally none of these problems until the engine update.
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i used the fix on this reddit thread!!
https://www.reddit.com/r/deadbydaylight/comments/1d7b14h/cant_get_the_game_working/0