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Diminishing returns should affect Aura reading perks as well. And/Or DBD Classic Mode.

Rawrbot5k
Rawrbot5k Member Posts: 94

If you're going to nerf healing percentages, repair percentages, movement speed etc. then shouldn't perks that reveal also be nerfed? Same mechanic, stacking aura reading should be nerfed as well. Behaviour nerfed flashlights, gen kicks, hooks used to not respawn, like all of these "balance" changes that just feel super lopsided every single time. The game has left skill based gameplay for cheeze mechanics. So main post too many killer aura perks not getting hit with the "diminishing return" bat but also can we get a DBD classic mode? Old beamers, hooks don't respawn, hatch spawn before endgame etc. Let's play the game as it was intended untouched by "balance" ew.

Comments

  • GentlemanFridge
    GentlemanFridge Member Posts: 6,761

    It’s specifically stacking that got nerfed, not so much the perks themselves.

    The thing with auras is that they’re revealed for a flat amount of time, and aren’t typically modified by percentages. Additionally, stacking auras doesn’t really exist in the same way stacking something like healing speed does. Two perks simultaneously revealing auras…doesn’t do anything extra.

    So, like, it’s a different ballpark. It should still be doable, but it’ll require a different approach.

  • Carth
    Carth Member Posts: 1,221

    Yeah people are going to flock back to the game mode of brand new parts insta completing gens and ebony moris allowing you to insta kill everyone on first down.