Do you think that the perk system should be changed?
The powerful of different perks is enormous. Some perks were so weak and some were overpower. Every character should have 10 perk slots and different perks would need slots to plug in. e.g. DC needs 4 slots and Lightweight needs 2 slot.
Comments
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Interesting idea. I am all for it, because it would open different playstyles and combos. How would you balance around the fact, that you can run up to 10 weak perks vs 4 strong ones?
10 "weak" perks may offer you enormous synergies if combined in that huge amount.
Edit: could you post this next time in wishlist? Is more convenient so the devs can better filter for new ideas.0 -
Yeah I've thought about this before. It would help shake up the meta.
Right now Rank 1 is like..
P3 Claudette: Sprint burst, dead hard, self-care, decisive strike, urban evasion, adrenaline, borrowed time
Hillbilly: Enduring, spirit fury, Ruin, noed, BBQ, Bamboozle
It would be nice to see the lesser perks get more use. Although personally I think it may hurt killers more than survivors, unless they got more perk points to spend.
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@The_Crusader said:
Yeah I've thought about this before. It would help shake up the meta.Right now Rank 1 is like..
P3 Claudette: Sprint burst, dead hard, self-care, decisive strike, urban evasion, adrenaline, borrowed time
Hillbilly: Enduring, spirit fury, Ruin, noed, BBQ, Bamboozle
It would be nice to see the lesser perks get more use. Although personally I think it may hurt killers more than survivors, unless they got more perk points to spend.
Weakening killers has some good side.
It can make less player play killer and shorten killer's waiting time.
Playing killer is tooooo easy in low rank.0 -
JohnTed said:
The powerful of different perks is enormous. Some perks were so weak and some were overpower. Every character should have 10 perk slots and different perks would need slots to plug in. e.g. DC needs 4 slots and Lightweight needs 2 slot.
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