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Do you think that the perk system should be changed?

The powerful of different perks is enormous. Some perks were so weak and some were overpower. Every character should have 10 perk slots and different perks would need slots to plug in. e.g. DC needs 4 slots and Lightweight needs 2 slot.

Comments

  • Cymer
    Cymer Member Posts: 946
    edited February 2019
    Interesting idea. I am all for it, because it would open different playstyles and combos. How would you balance around the fact, that you can run up to 10 weak perks vs 4 strong ones?
    10 "weak" perks may offer you enormous synergies if combined in that huge amount.

    Edit: could you post this next time in wishlist? Is more convenient so the devs can better filter for new ideas.
  • The_Crusader
    The_Crusader Member Posts: 3,688
    Yeah I've thought about this before. It would help shake up the meta.

    Right now Rank 1 is like..

    P3 Claudette: Sprint burst, dead hard, self-care, decisive strike, urban evasion, adrenaline, borrowed time

    Hillbilly: Enduring, spirit fury, Ruin, noed, BBQ, Bamboozle

    It would be nice to see the lesser perks get more use. Although personally I think it may hurt killers more than survivors, unless they got more perk points to spend.
  • JohnTed
    JohnTed Member Posts: 56

    @The_Crusader said:
    Yeah I've thought about this before. It would help shake up the meta.

    Right now Rank 1 is like..

    P3 Claudette: Sprint burst, dead hard, self-care, decisive strike, urban evasion, adrenaline, borrowed time

    Hillbilly: Enduring, spirit fury, Ruin, noed, BBQ, Bamboozle

    It would be nice to see the lesser perks get more use. Although personally I think it may hurt killers more than survivors, unless they got more perk points to spend.

    Weakening killers has some good side.
    It can make less player play killer and shorten killer's waiting time.
    Playing killer is tooooo easy in low rank.

  • BACKSTABBER
    BACKSTABBER Member Posts: 1,809
    JohnTed said:

    The powerful of different perks is enormous. Some perks were so weak and some were overpower. Every character should have 10 perk slots and different perks would need slots to plug in. e.g. DC needs 4 slots and Lightweight needs 2 slot.

    We need 5-8 perk slots, just for the good of fun not matching the maths equivalently to the increase of perks