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Why is 80% of Posts Here Complaining About NOED

Like seriously, shut up about it. The devs have already said that it is in a position that they are comfortable and don't plan on changing it anytime soon.

Think about it this way. Yes NOED is a crutch perk, but it gives weaker and new killers a much better chance at having a good experience. Without NOED we won't really be seeing Leatherface, Freddy, Hag, etc, we would be seeing more Nurses and Hillbillys because they are the 2 STRONGEST killers in the game and are the ONLY ones who are really viable.

The way I see it, NOED allows for killer diversity in matches. Yes it has problems but its better than seeing the same 2 ######### KILLERS EVERYTIME!

Now I'll repeat what I said in the beginning, JUST SHUT UP ABOUT NERFING NOED BECAUSE IT AIN'T GONNA HAPPEN AND YOU'LL HAVE TO DEAL WITH IT!

So just stop complaining like a bunch of spoiled toddlers in WalMart, and try to actually come up with ideas to better the game as a whole, because there are WAY more problems than just NOED.

Comments

  • Yamaoka
    Yamaoka Member Posts: 4,321

    Like seriously, shut up about it. The devs have already said that it is in a position that they are comfortable and don't plan on changing it anytime soon.


    How is that relevant? The developers are not the customers. If the vast majority of the customers wants something to be changed it will get changed. Ds.
  • Delfador
    Delfador Member Posts: 2,552

    The same can be said for SWF posts too.

    None of it will happen, everybody just has to own it. Easy.

  • The_Crusader
    The_Crusader Member Posts: 3,688
    It gives new players a chance? Same could have been said about Decisive Strike. Just like DS there is nothing stopping experienced players from using it.

    It helps weaker killers? I agree, the problem there however is that Billy and Nurse players can still use NOED and I run into many that do so.

    So its really the same situation as DS. An OP perk that gives new players an easy boost when really they should "git gud" and it's something that makes good players with strong characters extremely dominating.
  • Rebel_Raven
    Rebel_Raven Member Posts: 1,775
    Because people love to equate DS with NOED, and thus if one changes, so must the other while ignoring the perks past, and the fact that it's apples and oranges.
  • Master
    Master Member Posts: 10,200

    @EntityDispleased said:

    @Yamaoka said:
    BigBadPiggy said:

    Like seriously, shut up about it. The devs have already said that it is in a position that they are comfortable and don't plan on changing it anytime soon.

    How is that relevant? The developers are not the customers. If the vast majority of the customers wants something to be changed it will get changed. Ds.

    If that's how game developers handled community feedback, video games will cease to exist.

    I thought that too, but its working surprisingly well so far

  • Hoodied
    Hoodied Member Posts: 13,020

    Its a perk survivors don't like, which confuses me

    Its like how DS killers don't like

    Its a perk, you can run it if you want, you taunt a killer about them having a perk thats sad, cause 50% of the time the complainer runs the perk Decisive Strike

  • Eveline
    Eveline Member Posts: 2,340
    Because ds is "nerfed".
  • venom12784
    venom12784 Member Posts: 666
    Ds is not noed . People complain about noed but noed has an easy counter 4 people 5 totems. What is the counter to ds? Dribbling sprining like a idiot hoping the person misses. 
  • RepliCant
    RepliCant Member Posts: 1,436

    Why shut up about it?

    Excuse me?

    Are you SHUTTING down perfectly OKAY discussion? That allows for feedback? Ideas? People aren't fond of the perk; they have EVERY right to make a thread and start a discussion on whatever topic it is as long as its following the rules.

    Complaints are allowed around here. Get used to it, or you'd maybe find another sub-forum more suiting to your needs.

  • AntiJelly
    AntiJelly Member Posts: 1,155

    7 of the 28 threads on the first page are about NOED. Just to put it into perspective.

  • CronaWins
    CronaWins Member Posts: 650

    I'm a rank 1 killer, i can tell you that Noed is not a good perk. Why? Because the game is over before all gens are finished. Survivors will complain about everything because they didn't get to escape.

    You will find that the majority of complaints come from lower ranked survivors where killers tend to rely on Noed, but that is exactly the reason those killers are still at low ranks.

    All the survivor mains complaining about Noed only play at trash tier levels and expect a free escape.

  • Dwight_Confusion
    Dwight_Confusion Member Posts: 1,650

    People think if they create this "buzz" about it...and this "trendy" push to get it changed... that it will get done.

    NOED has counterplay. It can be completely crushed, and with an SWF team, it rarely activates. Period.

    I'm right.

    death is not an escape is this game's tagline....

    "No One Escapes Death" is a perk.

    They aren't removing it or changing it. The perk deserves to stay. You play the game with 3 perks, and if they gen rush too hard... you get some relief. It's a great design.

  • RepliCant
    RepliCant Member Posts: 1,436

    @CronaWins said:
    I'm a rank 1 killer, i can tell you that Noed is not a good perk. Why? Because the game is over before all gens are finished. Survivors will complain about everything because they didn't get to escape.

    You will find that the majority of complaints come from lower ranked survivors where killers tend to rely on Noed, but that is exactly the reason those killers are still at low ranks.

    All the survivor mains complaining about Noed only play at trash tier levels and expect a free escape.

    Or... some of us just think its bad design? And have an opinion on ways to improve bad design?

    Some people are just more whiny than others - doesn't make their opinion any less valid. Discussing changes, why or why not someone think a perk needs some, is productive even is this form. Yes, it is. Because regardless its community feedback; although most of it is taken with a grain of salt, we must encourage discussions. Not dismiss them.

  • The_Crusader
    The_Crusader Member Posts: 3,688
    edited February 2019
    A lot of people wanted both DS and NOED gone or changed.

    We all thought DS would never be changed and would be pushed back forever, but now that it seems like yes things actually do happen it's not surprising that people are showing their frustration with NOED.

    The developers need to do what they did with DS, look at the issues and address them with a few changes.

    Problem 1) Provides a big boost to killers who did very poorly during the rest of the trial. Robs the feeling of victory away from the opposing side.

    Problem 2) Highlights the huge discrepancy between solo survivors and SWF

    Problem 3) Allows killers who camp 1 guy out a chance to get the other survivors. Enables toxic playstyles.

    People have come up with suggestions. Information on dull totems cleansed would solve problem 2, and having some kind of penalty if a killer stands in front of a guy all game would solve problem 3.

    It would still be an OP perk but at least if those 2 things changed maybe we could live with it. Very simple changes too.
  • Hoodied
    Hoodied Member Posts: 13,020

    @venom12784 said:
    Ds is not noed . People complain about noed but noed has an easy counter 4 people 5 totems. What is the counter to ds? Dribbling sprining like a idiot hoping the person misses. 

    Or you can simply deal with it and eat DS like you really should

  • CronaWins
    CronaWins Member Posts: 650

    @Brady said:

    @CronaWins said:
    I'm a rank 1 killer, i can tell you that Noed is not a good perk. Why? Because the game is over before all gens are finished. Survivors will complain about everything because they didn't get to escape.

    You will find that the majority of complaints come from lower ranked survivors where killers tend to rely on Noed, but that is exactly the reason those killers are still at low ranks.

    All the survivor mains complaining about Noed only play at trash tier levels and expect a free escape.

    Or... some of us just think its bad design? And have an opinion on ways to improve bad design?

    Some people are just more whiny than others - doesn't make their opinion any less valid. Discussing changes, why or why not someone think a perk needs some, is productive even is this form. Yes, it is. Because regardless its community feedback; although most of it is taken with a grain of salt, we must encourage discussions. Not dismiss them.

    I don't really care if they change it or not. I don't run the perk because it's a bad perk.

    And no, lets get real here. People don't complain because it's bad design, they complained because the killer gets a free insta down. Don't try and spin it in another direction when what your stating is false.

    The only design flaw is the fact that you don't know how many totems are done or how many are left, and this can be done by tweaking other perks.

  • venom12784
    venom12784 Member Posts: 666

    @venom12784 said:
    Ds is not noed . People complain about noed but noed has an easy counter 4 people 5 totems. What is the counter to ds? Dribbling sprining like a idiot hoping the person misses. 

    Or you can simply deal with it and eat DS like you really should

    That's not countering 
  • brokedownpalace
    brokedownpalace Member Posts: 8,803
    This will surely put the topics to a stop. Thank you 
  • RepliCant
    RepliCant Member Posts: 1,436

    @CronaWins said:

    @Brady said:

    @CronaWins said:
    I'm a rank 1 killer, i can tell you that Noed is not a good perk. Why? Because the game is over before all gens are finished. Survivors will complain about everything because they didn't get to escape.

    You will find that the majority of complaints come from lower ranked survivors where killers tend to rely on Noed, but that is exactly the reason those killers are still at low ranks.

    All the survivor mains complaining about Noed only play at trash tier levels and expect a free escape.

    Or... some of us just think its bad design? And have an opinion on ways to improve bad design?

    Some people are just more whiny than others - doesn't make their opinion any less valid. Discussing changes, why or why not someone think a perk needs some, is productive even is this form. Yes, it is. Because regardless its community feedback; although most of it is taken with a grain of salt, we must encourage discussions. Not dismiss them.

    I don't really care if they change it or not. I don't run the perk because it's a bad perk.

    And no, lets get real here. People don't complain because it's bad design, they complained because the killer gets a free insta down. Don't try and spin it in another direction when what your stating is false.

    The only design flaw is the fact that you don't know how many totems are done or how many are left, and this can be done by tweaking other perks.

    I forgot to add something! Jee, thank you!

    Opinions like yours that degrade people, ARE the ones nobody cares about. I totally just remembered that - thank you!

  • Mc_Harty
    Mc_Harty Member Posts: 3,293

    Imagine being this triggered about people asking for a nerf.

  • CronaWins
    CronaWins Member Posts: 650

    @Brady said:

    @CronaWins said:

    @Brady said:

    @CronaWins said:
    I'm a rank 1 killer, i can tell you that Noed is not a good perk. Why? Because the game is over before all gens are finished. Survivors will complain about everything because they didn't get to escape.

    You will find that the majority of complaints come from lower ranked survivors where killers tend to rely on Noed, but that is exactly the reason those killers are still at low ranks.

    All the survivor mains complaining about Noed only play at trash tier levels and expect a free escape.

    Or... some of us just think its bad design? And have an opinion on ways to improve bad design?

    Some people are just more whiny than others - doesn't make their opinion any less valid. Discussing changes, why or why not someone think a perk needs some, is productive even is this form. Yes, it is. Because regardless its community feedback; although most of it is taken with a grain of salt, we must encourage discussions. Not dismiss them.

    I don't really care if they change it or not. I don't run the perk because it's a bad perk.

    And no, lets get real here. People don't complain because it's bad design, they complained because the killer gets a free insta down. Don't try and spin it in another direction when what your stating is false.

    The only design flaw is the fact that you don't know how many totems are done or how many are left, and this can be done by tweaking other perks.

    I forgot to add something! Jee, thank you!

    Opinions like yours that degrade people, ARE the ones nobody cares about. I totally just remembered that - thank you!

    Not sure how you feel degraded, i'm just stating the facts.

    Of the times i have used the perk, I've never had someone complain in the end game chat how badly designed the perk is. I've just had salty survivors talking about it being a crutch perk, or a free insta down. Nothing to do with bad design.

    And if you have ever noticed that no-one complained about tier 1 and 2 of the perk until the insta down was added.

  • Dwight_Confusion
    Dwight_Confusion Member Posts: 1,650

    @artist said:
    Dwight_Confusion said:

    People think if they create this "buzz" about it...and this "trendy" push to get it changed... that it will get done.

    NOED has counterplay. It can be completely crushed, and with an SWF team, it rarely activates. Period.

    I'm right.

    death is not an escape is this game's tagline....

    "No One Escapes Death" is a perk.

    They aren't removing it or changing it. The perk deserves to stay. You play the game with 3 perks, and if they gen rush too hard... you get some relief. It's a great design.

    you can't say a perk designed to reward you for letting the survivors get to end game is great design, and not every game is that 4 man depip squad apparently everyone on the forums goes against every game. and what is the point of bringing up the game's tagline?

    It's very simple.

    Dead by Daylight. The premise is that you're not supposed to survive... and surviving against a power role is difficult or can be difficult.

    Having a perk that emphasizes this is vital. ANd it has counterplay, which can't be argued against.

    period.

  • Raccoon
    Raccoon Member Posts: 7,714

    NOED is one of the only ways for a killer to make a comeback during the Endgame if 3+ survivors are remaining.

    It's their only 2nd Chance Perk, afaik.

  • Acromio
    Acromio Member Posts: 1,737

    @Dwight_Confusion said:
    People think if they create this "buzz" about it...and this "trendy" push to get it changed... that it will get done.

    Why wouldn't they? After all, the devs caved in so many times to their requests (see Nurse, Myers and Freddy gutted just weeks after being released).

  • Dwight_Confusion
    Dwight_Confusion Member Posts: 1,650

    @Raccoon said:
    NOED is one of the only ways for a killer to make a comeback during the Endgame if 3+ survivors are remaining.

    It's their only 2nd Chance Perk, afaik.

    WIth the hatch being very survivor sided... I don't see what the big deal is.

  • artist
    artist Member Posts: 1,519

    @artist said:
    Dwight_Confusion said:

    People think if they create this "buzz" about it...and this "trendy" push to get it changed... that it will get done.

    NOED has counterplay. It can be completely crushed, and with an SWF team, it rarely activates. Period.

    I'm right.

    death is not an escape is this game's tagline....

    "No One Escapes Death" is a perk.

    They aren't removing it or changing it. The perk deserves to stay. You play the game with 3 perks, and if they gen rush too hard... you get some relief. It's a great design.

    you can't say a perk designed to reward you for letting the survivors get to end game is great design, and not every game is that 4 man depip squad apparently everyone on the forums goes against every game. and what is the point of bringing up the game's tagline?

    It's very simple.

    Dead by Daylight. The premise is that you're not supposed to survive... and surviving against a power role is difficult or can be difficult.

    Having a perk that emphasizes this is vital. ANd it has counterplay, which can't be argued against.

    period.

    yes it can. without throwing the game, swf is the only team that can reasonably shut down noed (against a decent killer), as it is a lot more difficult to find all totems and keep track of how many are broken as solo. and using that same logic, because they are called "survivors" they are supposed to survive

    question mark?
  • Mister_xD
    Mister_xD Member Posts: 7,669

    why?
    i can see 2 possible reasons why people complain about it:
    1. they are bad players and cannot deal with the massive load of counters the perk has
    2. they died and need something other than themselves to blame it on

  • BigBadPiggy
    BigBadPiggy Member Posts: 678

    @Brady said:
    Why shut up about it?

    Excuse me?

    Are you SHUTTING down perfectly OKAY discussion? That allows for feedback? Ideas? People aren't fond of the perk; they have EVERY right to make a thread and start a discussion on whatever topic it is as long as its following the rules.

    Complaints are allowed around here. Get used to it, or you'd maybe find another sub-forum more suiting to your needs.

    "they have EVERY right to make a thread and start a discussion on whatever topic it is as long as its following the rules." This is very true, It just looks childish when there is the SAME TOPIC taking up ONE WHOLE GENERAL DISSCUSSIONS PAGE.

  • BigBadPiggy
    BigBadPiggy Member Posts: 678

    @Mc_Harty said:
    Imagine being this triggered about people asking for a nerf.

    It would make sense if the discussions were on one or 2 posts, not split across 7 or more!

  • BigBadPiggy
    BigBadPiggy Member Posts: 678

    @fcc2014 said:

    @BigBadPiggy said:

    The way I see it, NOED allows for killer diversity in matches. Yes it has problems but its better than seeing the same 2 [BAD WORD] KILLERS EVERYTIME!

    Now I'll repeat what I said in the beginning, JUST SHUT UP ABOUT NERFING NOED BECAUSE IT AIN'T GONNA HAPPEN AND YOU'LL HAVE TO DEAL WITH IT!

    Just because you are rocking your NOED build and are worried your "crutch" gets targeted next doesn't give you the right to tell people they can't voice their opinion.

    "worried your "crutch" gets targeted" I know you pulled this out of your ass because you have no proof that I can't put you on a hook without it. Also don't assume that when someone is getting annoyed when people just make multiple of the same ######### post instead of confining it to one or two posts that that person automatically treats the perk like its the only perk in the game. I have no problem with people voicing their opinions, just don't do it in 7 or more posts.

  • powerbats
    powerbats Member Posts: 7,068

    As I've said before remove the speed boost and it's fine and in return give it a 5/10/15 bonus timer if it gets cleansed while active. So it stays active for those 5/10/15 seconds once cleansed which would keep people from being cocky once it's cleansed.