Process of Elimination - One Shot 'Mechanic'
Can I ask what part of this build is able to one shot right off the bat within seconds of the match starting without any perks, offerings, addons or base class mechanics to facilitate this ability?
Am I missing something here? The Spirit doesn't have a one shot mechanic built in as a default base occurred at the very beginning of the match before the Killer even had a chance to work towards being able to do it like with Evil Within 3.
The Killer who used this impossible ability was also using Phase Walk too so it wasn't like they had one of those ultra rare class converters so that say for example they'd have The Spirit character with Myres mechanics so that rules that out.
Thanks heaps.
Comments
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Was there any potential for the killer to have done a grab? Grabbing a survivor off of a generator or out of a locker is an instant down.
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Haunted Ground allows the killers to one shot Survivors. If someone cleanses the totems with the perk attached to them, she, and any other killer with the perk, are allowed to one-hit exposed players for 40-50-60 seconds.2
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@Peasant said:
Was there any potential for the killer to have done a grab? Grabbing a survivor off of a generator or out of a locker is an instant down.The Killer just hit me once, the match had just started, I wasn't near a generator, in a locker or climbing over a pallet (as none had been pulled down) or over a window. I was just out in the open.
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e8Lattice said:
@Peasant said:
Was there any potential for the killer to have done a grab? Grabbing a survivor off of a generator or out of a locker is an instant down.The Killer just hit me once, the match had just started, I wasn't near a generator, in a locker or climbing over a pallet (as none had been pulled down) or over a window. I was just out in the open.
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@e8Lattice said:
The Killer just hit me once, the match had just started, I wasn't near a generator, in a locker or climbing over a pallet (as none had been pulled down) or over a window. I was just out in the open.
Have you heard any hex cleansing sound? Haunted Grounds give her 1 shot ability once somebody cleanses them.
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@e8Lattice said:
@Peasant said:
Was there any potential for the killer to have done a grab? Grabbing a survivor off of a generator or out of a locker is an instant down.The Killer just hit me once, the match had just started, I wasn't near a generator, in a locker or climbing over a pallet (as none had been pulled down) or over a window. I was just out in the open.
There is a chance that Haunted Grounds was cleansed early after being mistaken for a Ruin. But this would mean that you would've had to miss the explosion and notification of being exposed to make this thread at all. So unless HG was cleansed early I have no clues as to how you were instantly downed.
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@Chaotic_Riddle said:
Haunted Ground allows the killers to one shot Survivors. If someone cleanses the totems with the perk attached to them, she, and any other killer with the perk, are allowed to one-hit exposed players for 40-50-60 seconds.It doesn't say that in the description?
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e8Lattice said:
@Chaotic_Riddle said:
Haunted Ground allows the killers to one shot Survivors. If someone cleanses the totems with the perk attached to them, she, and any other killer with the perk, are allowed to one-hit exposed players for 40-50-60 seconds.It doesn't say that in the description?
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@Chaotic_Riddle said:
Haunted Ground allows the killers to one shot Survivors. If someone cleanses the totems with the perk attached to them, she, and any other killer with the perk, are allowed to one-hit exposed players for 40-50-60 seconds.Oh wait here we go, it must be a super secret special rule. I didn't quite see it the first time:
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@Chaotic_Riddle said:
e8Lattice said:@Chaotic_Riddle said:
Haunted Ground allows the killers to one shot Survivors. If someone cleanses the totems with the perk attached to them, she, and any other killer with the perk, are allowed to one-hit exposed players for 40-50-60 seconds.
It doesn't say that in the description?
Exposed means one hit down. They don’t explain it well, but some people get confused about it. Exposed does NOT mean they can see you, which is weird, but rather, they can one-hit all survivors if the totem is cleansed.
That's nothing short of bad game design. lol.
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e8Lattice said:
@Chaotic_Riddle said:
Haunted Ground allows the killers to one shot Survivors. If someone cleanses the totems with the perk attached to them, she, and any other killer with the perk, are allowed to one-hit exposed players for 40-50-60 seconds.Oh wait here we go, it must be a super secret special rule. I didn't quite see it the first time:
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@Chaotic_Riddle said:
e8Lattice said:@Chaotic_Riddle said:
Haunted Ground allows the killers to one shot Survivors. If someone cleanses the totems with the perk attached to them, she, and any other killer with the perk, are allowed to one-hit exposed players for 40-50-60 seconds.
It doesn't say that in the description?
Exposed means one hit down. They don’t explain it well, but some people get confused about it. Exposed does NOT mean they can see you, which is weird, but rather, they can one-hit all survivors if the totem is cleansed.
That would be the equivalent of a toddler throwing their toys, making their own rules up part way through the game (repeatedly) and re-naming the game "haha I win" and wondering why everyone leaves and no one will play with them.
A bit sad really.
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And you wonder why we dislike your input in balance discussions...
There's a big fat EXPOSED in the description and you get an in-game notification and a Status Effect icon with a skull in the HUD.
It's that ignorance of game mechanics of many Survivors that pisses me off. Everything's at your disposal and readily available, yet quite often, you guys still don't bother looking anything up.8 -
@EntityDispleased said:
I mean if you played the game long enough to face a Myers you'd know what the exposed effect is. It doesn't sound professional nor does it fit the game to just type out "one-hit down" to describe a status effect. Sloppy butcher mentions the mangled effect but it doesn't say anything about slow heals, you just have to learn by playing the game.Adding a list of all status effects and what exactly they do in the tutorial/help section would be pretty neat though.
The weird part is, he claims he plays as "Easy Mode Myers" all the time when he wants a easy game. So I have no idea how he could miss that.
As for you @e8Lattice , the totem (once broken) makes you one down for a minute at most, then is completely useless after. I've had games were that totem was destroyed at rank one and no one was killed. Meanwhile I'm just doing Gens. Sooooo....
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Forgot to add, if you didn't hear the big [Bad Word] boom and then you got one downed, then that is hacks and you should report.
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Well that was haunted grounds.
Maybe you didnt hear the cleansing sound because .... ya know BHVR.....
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That's what wikis are for and with just two minutes of checking the internet one would know what all status effects mean.
They try to use one word titles for statuses because if the effect of the status changes later they don't have to re-edit every single perk and skill that uses that status. Keeps introducing human error to a minimum. 'One-hit' is even open for confusion, of course all killers can hit you once. You would have to provide the entire phrase 'one-hit down' or 'places survivor in dying state with one hit except for huntress hatchets'' (unless you also don't know what dying state means). As you can see it can get wordy - just look up the name of the status effect to learn more. I presume anyone who can read this does have internet access.
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Yeah. not at all surprised at the lovely collection of comments.
But thanks all the same to the sparse scattering of people who against all odds managed to bring what positive, constructive input they could muster.
Post edited by e8Lattice on1 -
darktrix said:
That's what wikis are for and with just two minutes of checking the internet one would know what all status effects mean.
They try to use one word titles for statuses because if the effect of the status changes later they don't have to re-edit every single perk and skill that uses that status. Keeps introducing human error to a minimum. 'One-hit' is even open for confusion, of course all killers can hit you once. You would have to provide the entire phrase 'one-hit down' or 'places survivor in dying state with one hit except for huntress hatchets'' (unless you also don't know what dying state means). As you can see it can get wordy - just look up the name of the status effect to learn more. I presume anyone who can read this does have internet access.
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@EntityDispleased said:
I mean if you played the game long enough to face a Myers you'd know what the exposed effect is. It doesn't sound professional nor does it fit the game to just type out "one-hit down" to describe a status effect. Sloppy butcher mentions the mangled effect but it doesn't say anything about slow heals, you just have to learn by playing the game.Adding a list of all status effects and what exactly they do in the tutorial/help section would be pretty neat though.
I'm gonna be that guy and say there actually is a section about status effects (it's in "The Game" section)
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@White_Owl said:
@EntityDispleased said:
I mean if you played the game long enough to face a Myers you'd know what the exposed effect is. It doesn't sound professional nor does it fit the game to just type out "one-hit down" to describe a status effect. Sloppy butcher mentions the mangled effect but it doesn't say anything about slow heals, you just have to learn by playing the game.Adding a list of all status effects and what exactly they do in the tutorial/help section would be pretty neat though.
I'm gonna be that guy and say there actually is a section about status effects
Well, now that that's out of the way, I think it's safe to say that we're done here.
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The "Killers are way to OP" guy doesn't know about basic mechanics? colour me surprised.
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Its like your chasing a full health survivor at the start and someone pops haunted ground and you smack them and then you like OOOO0