http://dbd.game/killswitch
2.6 Patch Notes
Just wanted to say thank you devs for putting out a strong update and patch. I love the perk reworks and the rank reworks. Ranking up should be tough. Overall it was well done and I'm very pleased to have lots of other adjustments in the game now.
Survivor perks got buffed, and killer ones as well. Very nicely done. I'm really looking forward to buying this.
Comments
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I'm not too fond of the pallets being buffed, but I think this is a net positive.
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Still feel that ranking up needs to have some rewards attached to it. But overall I am really excited, once the known issue bugs get ironed out this chapter will be a home run
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I didn't see any pallet buffs?
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Weren't they just put to 8 minimum and the Shelter woods map? The vertical thing doesn't really change much right?
Overall, I'm very pleased.
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Like the lithe change. Chases are so inconsistent.
The DS change is also good. No longer is it guaranteed for survivors but it's still powerful and stops tunneling. Gonna enjoy comboing it with DH and Deliverance on killers who tunnel me over and over
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I agree. We need ranked rewards for sure. Either an exclusive cosmetic shirt or something, or just shards... or something.
Devotion needs more depth added to it. Getting 300 shards from level 51-100 and just resetting the Devotion level is okay, but a bit dull. Having a high Devotion level should clearly give rewards.
Like I've said, they made more changes than I expected, so I'm pleased.
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I like the new ranking
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Increased the minimum number of pallets and made them spawn closer together on one of the maps. I'd say those are buffs.
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Bump!
A bloodpoint bonus would do for now. But I'd like to see an iridescent shard bonus, too. Maybe even special cosmetics?
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Ah. Missed that. Thanks for clarification.
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Oh they finally fixed the L2/R2 character swap on PS4. Thank you! And the excessively loud music intro on Haddonfield.
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where can I find the patch notes?
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Edit: Nvm found em
Post edited by HavelmomDaS1 on0 -
I don't like that they increased the penalty for the chaser emblem without adding an exception for when the Exit Gates are powered. I'm also not sure how I feel about the change to Devout scoring.
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Thank you!
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@Orion I don’t think they really had a choice. There would be times where you couldn’t find a pallet anywhere or only one half of the map would have pallets.
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That sounds like a problem with the way the maps are generated. That's not a reason to just vomit more pallets onto the maps.
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no fix for bubba chainsaw sound?
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More pallets to yeet over
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Wasn't shelter woods the only map with less than 8 pallets anyway? Maybe spirits map aswell, but let's be honest, there were really a lack of pallets but to much bamboo/plants
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