Why buff BBQ?

It's already a strong perk, why does every Tier need to have the 40 meter aura reveal?

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Comments

  • PigNRun
    PigNRun Member Posts: 2,428

    And why not exactly? Whats wrong about having better effects on an already acquired perk earlier than usual? The idea is to make it so that getting the perk is doesnt mean "Oh, I will run this ######### perk until I get the better tiers for the stronger version", and rather "Yay, finally got this perk. Now I can use it. I will just casually get the better tiers later!".

    I would have preferred having the BP bonus the same in all tiers, but this is also good. No longer there is doubt when it comes to minimum aura reading range because the Killer had a lesser tier of BBQ. It kind of teaches newer Survivors how to judge a 40m range instead of 52m or 46m.

  • RoMainPuppy
    RoMainPuppy Member Posts: 507

    But what's the point of having tiers then? If each one doesn't get progressively better somehow? Aside from the BP modifier?

    Like Self Care has a similar issue (has for a long while), as do other perks now. There's really not a HUGE reason to get any Tier past one because the effect you want most is the same across all Tiers.

  • NoShinyPony
    NoShinyPony Member Posts: 4,570
    edited March 2019

    @RoMainPuppy If tier 1+2 on perks are bad, it's totally fine if they get adjusted. There are so many perks now, sometimes it takes ages to get tier 3 of a certain perk that you want.

  • Orion
    Orion Member Posts: 21,675

    Imagine if Self-Care only allowed you to heal yourself on tier III. Would you say that made tiers I and II more relevant, or completely worthless garbage?

    That's how a lot of killer perks are now - the main effect of the perk, the effect you actually want the perk for, is only available at tier III, making tiers I and II useless. How things are now is what's making tiers irrelevant.

  • powerbats
    powerbats Member Posts: 7,068

    The range is fine and really the only thing that should be different is the BP bonus between the tiers.


    Most good survivors as have been stated assume it's BBQ III and NOED on every killer.

  • Laakeri
    Laakeri Member Posts: 835
    edited March 2019

    For same reason they changed perks like Bond for example.


    Not make perk not suck without them being r3.

  • The_Crusader
    The_Crusader Member Posts: 3,688

    The thing is, not everyone has the time to unlock all perks at tier 3 on all killers. Hell some people probably barely have time to get all the perks on 3 killers they like, or even 1.

    There are 14, soon to be 15 killers in the game. The grind is ludicrous right now. It's for the best that they make tier 1 and tier 2 somewhat useable and granted the main effects that people want.

  • xmenfanatic
    xmenfanatic Member Posts: 816

    I have to disagree, i think killer perks are enjoyable on more then just the 3rd tier.

  • Orion
    Orion Member Posts: 21,675

    Really, you think NOED I and II were useful before the main effect (exposing all survivors) was made consistent?

  • xmenfanatic
    xmenfanatic Member Posts: 816
    edited March 2019

    Quoting one perk doesn’t prove your point, and I don’t even use noed.


    edit: for clarification, I don’t use it often so I don’t think I could properly refer to that perk. But I still find plenty of tier 1 and tier 2 perks fun to use

  • Orion
    Orion Member Posts: 21,675

    But that is my point - many perks are only significant on tier III.

    Look at Ruin. Do you think affecting just two survivors is significant? Now you've got two survivors looking for the totem, while the rest can work on generators without a care in the world.

    Look at Devour Hope. Tier I requires that you get five tokens to be useful. When's the last time anyone's gotten five tokens with Devour Hope? I got it once, because the totem was hidden away in a corner of the map and nobody found it until I did. However, when I actually managed to use it, it was destroyed.

    Look at BBQ. Tier I only informs you of survivors that are 52 meters away. Do you have any idea how big that is? That's over half the map away. Not to mention the bonus BP is 15%. You might as well just not use it.

    How many more examples until my point is proven, exactly?

  • se05239
    se05239 Member Posts: 3,919

    You've been playing survivor, yeah? Most killers who use BBQ have the perk at level 3. With these buffs, you won't notice a single difference because these changes only improve level 1 and 2 to make them more consistent. Making it easier for killers to see auras means that THEY'LL BE MORE LIKELY TO LEAVE THE HOOK AND GO HUNTING.

    I guess you prefer it when killers camp, eh?

  • Delfador
    Delfador Member Posts: 2,552

    It is not a buff, it is a QoL change.

    If you are facing BBQ 3, the effect is the same, tier 1 and 2 are not garbage anymore and actually does something.

    The best perk to compare is self care at this point. Imagine self care giving you the ability to heal yourself at 15-30-50% rate. Tier 1 and tier 2 would be borderline useless but tier 3 would be really good. Instead, it is always 50-50-50% across all tiers.

  • SlothGirly
    SlothGirly Member Posts: 1,146

    The only two perks I would argue are better in T1 or T2 are Discordance and Devour Hope. Otherwise the perks are for sure worse when not T3, so any buff to their T1 and T2 vetsions is welcome.

  • xmenfanatic
    xmenfanatic Member Posts: 816

    I still disagree, I think those perks are worth running at lower tiers. I understand wanting them to be stronger, but I still enjoy using them and think it’s fun to play with the lower tier perks.

  • Orion
    Orion Member Posts: 21,675

    It's not about power, it's about consistency. Tell me what's the fun in never getting any use out of a perk because you need to grind it all the way to tier III before it's actually useful. These perks are not being buffed, they're being made consistent across all tiers. You may have fun playing with useless perks, but most people want things to actually matter.

  • xmenfanatic
    xmenfanatic Member Posts: 816

    The difference between you and I here is that I don’t feel the need to make sure it’s tier 3. I’m stating my opinion, simply that. It’s okat for us to disagree. I just still find a lot of the lower level tier perks worth it and fun. I don’t think it’s needed to level them all to tier 3. I don’t level perks to tier three unless they are the perk that came with the character intitially, otherwise I only level them to tier 2. Each killer has one generic perk, and each survivor has one generic perk that I let them level to tier 3, but not the other ones.

    I’m not saying your feelings are wrong, I’m saying I feel differently.

  • IamFran
    IamFran Member Posts: 1,681

    Because Tier I and II are useless aside the BP bonus.

  • Dustin
    Dustin Member Posts: 2,433

    Are you actually arguing that the low tier versions of a perk are being made too strong when the maxed out version has stayed the same and is stronger than said lower tier versions of said perk? Do you not max out your perks to notice this or what's the deal?

    Although with that in mind the devs should just quit wasting time and just remove T1 and T2 versions of all perks and bump them up to T3. Easier to balance and no one has to worry about not having a maxed out build. That or make upgrading perks more convenient like you buy them on the bloodweb once and once they're in your inventory you dump bloodpoints onto that perk specifically to level it and now it's easier for everyone to get the build they want. That way they can keep their grindy bloodpoint economy but RNG won't shaft players.

  • RoMainPuppy
    RoMainPuppy Member Posts: 507


    Some killer's camp regardless of the perks they bring, BBQ may make them less likely to camp, it might make them more likely to camp.

    What's the point of having tiers if there is little functional difference between them? They may as well do away with the Tier system all-together if they keep changing perks to be relatively the same no matter the Tier. It'll certainly save us the grinding. Also since when were they garbage? That's news to me.

  • Delfador
    Delfador Member Posts: 2,552

    @RoMainPuppy I agree, we should get rid of perk tiers but what they want is to give people a reason to play the game.

    A lot of people continue to play this game just because they want to max out every single character. If we get rid of perk tiers now, a lot of people might lose interest to play the game.

    So what the devs are trying to do is to close the gap between tier 1 and tier 3 perks, allowing people to be able to play the game with low tier perks but still giving them a reason to gain bloodpoints and max out every character.

  • RoMainPuppy
    RoMainPuppy Member Posts: 507
    edited March 2019

    @Dustin I always try to max the perks I care about, which can be a pain sometimes with bloodwebs being as random as they are. I just don't understand the point of having tiers if there's little functional difference between them. What's the point of going past Self Care 1 if all it does is boost medkit healing? What's the point of grinding for BBQ 3 if BBQ 1 will do just as well but earn you less BP? I'd be fine with less of a grind tbh, so I guess my point is they should either make Tiers matter or do away with Tiers all together.

    The system you suggest is a good one, and I'd honestly appreciate something like that over the stupid RNG mess that is current Bloodwebs. How would prestiging factor into this?

  • Orion
    Orion Member Posts: 21,675

    Because tiers only become relevant if the main effect is present on all tiers. What would be the point of SC 1 and 2 if only SC 3 allowed you to heal yourself?

  • Dustin
    Dustin Member Posts: 2,433

    Going to be real here this is mostly making me believe I'm the only one here who only bothered with Self-Care specifically for the medkit part. Although both of you make a fair point since the last time I used self-care was when it gave a larger boost to the medkit efficiency so fair enough point proven.

    I still hate the grind though and don't understand why the devs keep adding tiers. If they want to do away with them they should just make the next wave of perks only have one tier. I don't believe anyone would be complaining. Although I guess that's a topic for another thread.

  • DocFabron
    DocFabron Member Posts: 2,410
    edited March 2019
  • Warlock_2020
    Warlock_2020 Member Posts: 1,867

    I rarely find clowns funny, but this one has jokes. Tier 1 was still useful because it gave BP boosts. I mean, how many times have we heard that it is only used for BP boosts?

  • Hoodied
    Hoodied Member Posts: 13,101

    Many people do because you can enter a locker and not be seen

  • SlothGirly
    SlothGirly Member Posts: 1,146

    First tier isn't even great for BP, it's like what 50% bonus? Half the amount of T3 and it didnt even have the aura bonus because of the 56m range.

  • Aven_Fallen
    Aven_Fallen Member Posts: 18,242

    Really, it does not change anything for Survivor gameplay.

    If playing you should assume everytime that the Killer has BBQ Tier 3. Even if the Killer is not using BBQ, Survivors still prepare for it and this is the correct way.

    You only know afterwards what his Perks were, so just prepare for BBQ Tier 3 and go into 40 meters Range. Complaining afterwards that you did not need to go that close to the Killer, because he only had Tier 1 BBQ would simply be whining.

    It is a QoL-change, which does not really affect the gameplay to counter it. It is fine.

  • LCGaster
    LCGaster Member Posts: 3,154

    I think they are moving towards removing perk tiers. Many perks now have some numbers shared among all tiers.

    I think that they are slowly implementing this, so that it will seem normal when they remove perk tiers, there are always new perks and in the future there will be more non teachable perks, all perks having only one tier would reduce the grind a lot.

  • Orion
    Orion Member Posts: 21,675

    Same here. Even if that's not what they're going for, at the very least, perks are now becoming useful on all tiers.

  • artist
    artist Member Posts: 1,520

    its crazy how some perks are unusable at tier 1 while with others that's all you need. when I get adrenaline 1 im like hell yeah! and then I get botany 1 and I'm like :(

  • Orion
    Orion Member Posts: 21,675

    Which is the point of these changes, but since they affect killer perks, there's a massive outcry.

  • LCGaster
    LCGaster Member Posts: 3,154

    I think it's fine, good survivors don't care, the weaker ones are the ones complaining.

    But I'm a killer main, so what do I know?

  • Mr_K
    Mr_K Member Posts: 10,545

    I don't see changing lesser versions of a perk to be buffs or nerfs. It's not like you can freely downgrade perks to a lower tiers.

    Ideally, I would like to see the current tier 1 removed from all perks and have a two tier perk system.

  • artist
    artist Member Posts: 1,520

    it'd be cool if all perks had minimal differences and maybe only 2 tiers. I don't see why people would be upset with this. spirit fury 1 is a joke lol

  • Shad03
    Shad03 Member Posts: 3,732

    I think killer and survivor mains can agree that the perk tier system is pretty bad. One of the few things that can unite the both of us in these troubling toxic times.

    Either no or two tier system will actually be pretty good. But also weird, it's become the norm.

  • Bravo0413
    Bravo0413 Member Posts: 3,647

    Talking bout BBQ.......... I wanna know why the decided to nerf empathy

  • Orion
    Orion Member Posts: 21,675

    It's not nerfed. There is no map bigger than 128 m, and the lower tiers were buffed. It's just standardizing how things are written.

  • thesuicidefox
    thesuicidefox Member Posts: 8,222

    There is no point to perk tiers for DBD 2019. It was necessary in the past to bolster the blood webs but now it creates too many problems.

    If you ask me, they should do away with tiers altogether. Survivors now have 62 perks and killers have 57. That is PLENTY to fill a blood web to level 50.

  • Bravo0413
    Bravo0413 Member Posts: 3,647
  • Dwight_Fairfield
    Dwight_Fairfield Member Posts: 7,590

    Just remember lockers are still your friend, so sayeth the Dwights πŸ˜‡

  • Orion
    Orion Member Posts: 21,675
  • Dwight_Fairfield
    Dwight_Fairfield Member Posts: 7,590
    edited March 2019

    Of course you were πŸ™„

  • Orion
    Orion Member Posts: 21,675

    I was, actually. They've always been the best hiding place in the game.

  • GrootDude
    GrootDude Member Posts: 14,110

    Ok think about like this. Kindred is amazing for solo and they buffed a already amazing perk, lithe activates outside chase marking stealth easier if you use q&q and DWM with it. Let killer have their BBQ and ruin buffs. (Yes I know those perks aren’t considered close in how good they are, but I find the survivor perks and killer perks I listed amazing.)

  • Master
    Master Member Posts: 10,200

    BBQ wasnt buffed, tier 3 is the exactly the same as before and only tier 3 matters (unless you are a deranking bullying SWF )