Killer Concept - The Fish
The Fish
Primary Attack - Ancient Anchor:
The Anchor is one very old; yet still very effective weapon.
Well, it wasn't meant to be used that way, but it still does a good job.
Lunge attack is different with the Anchor, with an advantage and a disadvantage.
Advantage: The Anchor's lunge is longer than normal.
Disadvantage: Because the Anchor only expands, The Fish won't lunge himself, only his Anchor.
Power - Water Bottle
Every trial The Fish starts with a small bottle of water.
It takes a small amount of time to switch from the Anchor to the bottle.
You have to "snipe" the water to a survivor, there is a round line on the air and a circle on the floor that shows you
in what direction you're sniping to.
If you manage to snipe a survivor with the water, they'll get blinded for a short amount of seconds.
It's a bit like a flashlight, but with a little.. plot twist.
When there is no water left, you can find sinks, placed in the map, it'll fill the water back but it takes a few seconds.
Perks:
Sticky Weapon - Once you hit a survivor with you weapon, the survivor does not get a sprint burst.
Undestoryable - Once the exit gates are open, the survivors can't sabotage traps, hooks, totems, etc'..
Generator Vision - Once a generator is complete, you'll be able to see the survivors that finished it for a few seconds.
That's it!
I hope you liked the idea, tell me what is your opinion about it, I'll be happy to hear.