Please un-######### the ranking system
Ranking systems, by themselves, are designed to scale in difficulty. It's a simple equation; If you keep fighting better players, it's going to be harder to rank up. That's how ranking works.
I have no issue with the emblem changes. They make things a little harder in some ways, a little easier in others, whatever.
But adding a scaling difficulty to a RANKING system means that it's scaling up twice- both for the players, that are better, and for the pips, that are harder.
I'm sick of depipping in red ranks cause they ragequit so even though I got a four man I didn't chase or hook enough.
Please, just fix it back to what it was.
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Do i know you?
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Oh btw switch to a David avatar/PFP.
Just for some confusion and weird looks you know.
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@ChesterTheMolester You have brothers, it seems.
@ChestertheMany Imo the ranking system is a bit too hard. Like if it stuck to how difficult it is to rank and pip at rank 11 for instance, that would be fine enough. I've had successful games where I didn't pip (but almost did) and it's so frustrating to see a nearly every single time. Something's off.
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They don't care dude.
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it's just so bad :((
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We are Chester!
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@ChesterTheMolester I AM CHESTER AND WE ARE MANY
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We sure are.
Switch to a David King avatar if you plan to stick around, just to make people look twice.
The option is on your profile, gotta enable full site if you use a phone.
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I've had to purposely extend the game on killer to get enough points to pip. If I play very well (down all survivors within 2 - 3 minutes), I cannot capitalize on my advantage completely or I will not meet BVHR's current requirement to rank up (Rank 5 going on 4). At best I will safety, and at worse I might actually depip.
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@ChestertheMany @ChesterTheMolester We have brothers in arms
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@ChesterTheMolester should I make an alt account called ChesterTheRespecter? I'm tempted to do so now
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