Plague buffs to compensate for her massive nerf
Being slowed from charging the purge, holding it and finishing using it is ridiculous. If her holding speed will stay at 110 then increase the projectile speed of her puke and make her charging speed faster. Or just revert the change. Looping vs the plague is horrible there's basically nothing you can do to try and hit surviors with her ability. Charging speed is really slow and it feels like I turn into a snail to try and puke on surviors.
Comments
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Plague is fine. The buff was to maker her faster when charging. You're not supposed to hold it for long so they nerfed holding speed improved charging movement speed.
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She's quite weak, she needs something
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I'd like it if the projectile speed was higher, it looks like I'm puking where it should hit them but they manage to barely avoid it a lot of the time
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STOP TRYING TO PUKE ON SURVIVORS AT LOOPS.
Really just do a quick spray to get them sick and hit them normally. It's like Billy or LF chainsaw, if you rev the saw at a loop you most likely won't get them so just go through the loop and hit them normally. You should only be trying to get them into Broken when they are in bad positions where you can unload the whole puke. OR do little pukes hear and there just to increase the sickness bits at a time. Effectiveness add-ons FTW.
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Maybe a quick boost when your power is charged up?
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Lol "buff"
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Why bother puking then? Just m1 them, puke them on the ground. She's bad, it's ok to admit it.
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"You perfectly know that all killers aren't meant to be viable, can't you just have FUN ?
"
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How do you have fun with a killer that's bad and can be destroyed?
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Exactly what you can say for the survivors that you seem to think that they all should die and never escape for your 4k, don't you think?
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@ThirdSealOPplzNerf "How do you have fun with a killer that's bad and can be destroyed?"
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No one said this though, and this absurd bias and speed to just jump to conclusions and toss this argument needs to stop. NO ONE IS ASKING FOR FREE 4KS. You all want fun games, but you finish a game in 3 minutes, talk #########, and then get mad about every perk/killer under the sun. Just stop.
I like how people somehow think getting utterly stomped is fun. Having an intense game is fun, watching gens pop left and right after a short chase isn't. Plague doesn't even have the luxury of survivors possibly healing against you since you get a full one at a fountain meaning she gets even LESS pressure. It's amazing how bad she is, but people keep screeching she's op.
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"bUt yU0 dun't k/\/0W H0w t0 plaY HEr yeT!1!!11!"
"yu0 0/\/lY wUnT 3z 4k!1!"
"sh3 goT bUfF3D m0rE thAN neRFD1!!2222"
They should make her viable, she is useless now. Revert recent nerf, or buff her another way - no slow downs while charging and after using the power, no more instaheal fountains.
Survs will just keep coming and screeching, that she is OP and don't need nerfs, but it is all for their own good. Isn't it boring to verse only Nurses and Billies? I'm personally bored of seeing only 2 killers while playing survivor.
PS. fix the Spirit.
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Why is it whenever someone volunteers for buffs or a change in the favor of survivors/killer they automatically assume you main the associated "side"
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Perhaps it's not the killer that's bad it's you and how you try and play her, I got destroyed last night by Zhubat playing her.
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Tbh this exact statement could apply to you as survivor with this post. Maybe it's not the killer that's strong but it's just you as a survivor that's bad. Just sayin, devils advocate.
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True, we did get 4 gens done but we we're all on death hook pretty much, he applied excellent map pressure the entire game. He pathed the tiles optimally, knew where you break los and mind game, when to use her ability and when not to.
That's why we got destroyed because he played her optimally compared to others that try and just spam her ability or not use it properly.
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Or maybe he's better than you and the killer was irrelevant to his success over you.
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So, what you are saying is that Killers should be balanced around high skill players at the top. Which is ironic considering our developers.
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In that case all buff/nerf/x killer is trash posts are irrelevant?
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Listen, I advocate for buffs for both sides. I don't roll through the forums screeching that I never have bad games, or that I never die/always die and get tunneled/camped. I back up my claims and prove my experiences and why I think the way I do. That doesn't stop people from bringing up every possible excuse in the book to try and not be wrong.
As for Plague, after 40 hours, she's possibly one of the only killers I might refuse to play. I dislike the low-tiers cuz I don't feel I'm in control. I still have ways to make them fun, play, and try, but they're not super fun cuz it's a struggle, not a challenge. That's what a lot of killers want. If you get off the forums, stop falling for bait/bad players comments, people would realize there's a lot more to the arguments presented.
If survivors drop a bug, or say hey this is weak. I'll listen. Idgaf, buff the weaker perks. Alert was a great change. The aura read distance cut was stupid. Buff other crappy perks, for both sides. Variety is good, we need that. There isn't any variety cuz there's only 4-5 killers that can really stand a chance right now against even a modicum of coordination.
I don't want to tunnel, I don't wanna camp, I wanna play the game. However, when I find someone, chase them, hook them, and two gens pop hatch is now active. Now I gotta really apply pressure. If more gens pop I might have to avoid my usual rule of 2 hooks each before killing and hard tunnel that player out of the game. No one likes that but with Plague you have to apply pressure differently seeing as healing isn't a thing with her.
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Plague should get the red puke by default. Ranged attacks are not unique. Make fountains give her "strong attack" that takes away 2 health states per hit
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That's too much.
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Thank you because it's so funny when certain killer mains on here post completely contradictory things so often and pretend it's ok.
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a 6000 hour killer m1'd you to death, wow impressive.
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I never said they M1'd me to death but hey you just can't stop trying to troll but like always FAIL yet again.
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Plague is OBJECTIVELY bad and I seriously hope ur not in one of Zubat's vids from 2 nights ago because most survivors he got were terrible, he would've killed you guys with any other killer, by that logic all killers are fine. Zubat would have to go against ppl like marth to get some real enemies, then we could decide.
He got schooled by Baefu's team btw with a lousy 0k.
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Tbh I also think "killer main" gets thrown around on here a lot just because they disagree with an OP's opinion. A lot more often than it's actually accurate anyway.
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Agreeing with you does not suddenly make an opinion a fact.
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Nerfing mediocre killers while Billy and Nurse exist is stupid.
If the killers power is below the state of Billy and Nurse, it should be buffed or left alone, not nerfed into the ground.
Dev's are just stupid and catered to the community that screamed she's too strong.
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Nobody even screamed that she's too strong in the first place, at least not on high rank PTB. Survivors on lowrank scream that killers are OP all the time anyways, just head over to facebook or reddit. What now? Increase pallet count? Give invulframes on Windows and pallets?
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Most, if not everyone agreed she was pretty bad. Even people saying they figured her out, and were saying she was low/mid quickly dropped their stances when survivors started to understand how to counter her.
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