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Killer stun perks

danara
danara Member Posts: 129
edited April 2019 in General Discussions

So lately I’ve been running perks that can stun the killer aka Head On and DS since it got buffed (the nerfed ds was literally useless if the killer ran enduring and I love the new tunnelling effect of it).

I’ve managed to get Head On to activate twice yesterday in active chases or to start a chase off and was surprised that it worked. I know it doesn’t always work but when it does it’s an amazing perk. I feel like it’s really underrated between the exhaustion perks and when I first saw the perk come out I knew it would instantly take the place of running DH or BL. The only problem with it is it’s not really accurate and can be a bit clunky at times getting the hitbox to work, that moment when you jump out a locker and have to take a hit feelsbadman.

Another point that might seem a bit funny and gimmicky but I’ve been using it to spam jump into different lockers, only to hide in a different locker. Note that this works best in areas with multiple lockers in it. If you successfully attract the killer then he spends a lot of time checking the lockers until you stun them with the perk and start a chase, some even walk off after just checking two lockers because of how time consuming it is. This strategy is best to do when there are about 1/2 gens left in my opinion, do not do this at the beginning of a game and if you run Adrenaline then it’s even better to do end game.

But yeah these are my experiences with killer stun perks I feel like when I run them I have more power in my arsenal especially since I play solo survivor and getting a killer stun feels always feels nice. The new DS also feels much less toxic and only toxic to killers that love to tunnel the same person over and over.

Does anyone know how many seconds the stun is for head on if the killer is running enduring?

Comments

  • Ihatelife
    Ihatelife Member Posts: 5,069

    Less than 2 seconds.

  • Kagrenac
    Kagrenac Member Posts: 773

    It's like 1.2 seconds I think. Maybe less than a second.

    Enduring on ds makes the stun 2.8 seconds where the survivor has a 1.8 seconds to escape.

  • danara
    danara Member Posts: 129

    Thanks for clarifying, does seem a bit useless if they have enduring similar to the nerfed DS but who knows maybe they’ll buff the stun to 3.5 or 4 seconds or just fix the hitbox so it works more consistently or they could also decrease the time for the perk to activate by a second or so.