Kill Switch update: Amanda's Letter add-on for The Pig has been Kill Switched due to an issue with incorrect RBT count.

http://dbd.game/killswitch

Great skill check multiplier?

Would this be too op?

For each great skill check in a row it adds an extra charge?

but missed skill checks are penalized more?

Comments

  • WaffleFalafel
    WaffleFalafel Member Posts: 384

    When you have a gen rush meta and Ruin giving ample practice for skill checks, it really makes the game unfair. So, no. Just no. People have played this game for thousands of hours, hitting a great skillcheck is not that difficult.

  • NMCKE
    NMCKE Member Posts: 8,242
    edited April 2019

    @michaelmyers87

    I could get behind your idea if good and great parts of the skill checks were separated. This would make great skill checks risky while also being rewarding for those who can hit them.

  • Coriander
    Coriander Member Posts: 1,119

    Please don't forget that many of us are on lower framerate ~_~

  • Delfador
    Delfador Member Posts: 2,552

    It would be a good boost for bad and average survivors but there are survivors like me and better ones. I am not gonna pretend like I am the greatest survivor alive but I can hit great skill checks for the most part.

    I remember a particular match with a commodious toolbox. It cuts 11 seconds. In that match, with that toolbox, I have hit something like 10 great skillchecks in a row.

    20% = 16 seconds

    16 + 11 = 27

    I have completed that generator all by myself in about 50-60 seconds.

    Decreasing it further would be hellish experience for killers against good survivors. It is already difficult.

  • Raptorrotas
    Raptorrotas Member Posts: 3,389

    Too strong if just added into the game as it is.

    If added without longer base gen times, its too strong for mediocre or actually good survivors, but longer base gen times would punish the potatoes.

    Adding such a combo mechanic would definitely need adjustments to the skillcheck trigger chances and base progress bonus, not to mention the killer compensation which I'm only adding to this discussion to ######### balancing this idea up even more.

    Pardon my killer bias but it'd also incite survivors even more to stay on the same generator. Better to keep the combo up than to swap generators\ save someone. Those generators would be tunneled to hell. And yes, the combo would NEED to regress/reset with time spend not doing anything except great skillchecks for balance reasons.

  • NoShinyPony
    NoShinyPony Member Posts: 4,570

    Too powerful with experienced players.

  • ClogWench
    ClogWench Member Posts: 2,582

    This would just reward already high tier players and further punish less experienced ones while overall making genrush worse. 0/10, looks bad scoob