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New Survivor Perk

Milo
Milo Member Posts: 7,383
edited June 2018 in General Discussions

Perk Name: Call for Help
What it does: Every set amount of time (Perk LVL based -/-/-) whenever you work on a generator you reveal your aura to other survivors in certain distance (-/-/-) and they get an auditory warning (i was thinking of someone saying "Hey" but it might not work)

Here are some things that could be added:
a) It works on healing (self or healing someone)
b) You have to be alone (no one near like 20 meters?)
c) The killer also gets the auditory warning (and/or see the aura but for shorter time)
d) You need to earn progress for that action (15%/10%/5%)
e) [EDITED] Your aura is shown when on the killer's shoulder (?)

Tell me what you think :chuffed:

Post edited by Milo on

Comments

  • Kuris
    Kuris Member Posts: 228

    Why would you need to call for help on cleansing a totem though? Its a good idea IMO though, however the fact you need to start some of the process will soon be redundant for self care as when someone comes to help and you stop healing, it resets.

  • Milo
    Milo Member Posts: 7,383

    Well you can heal yourself with an med-kit and it does save the progress.
    And on totem? I honestly don't know why i added that there.

  • Kuris
    Kuris Member Posts: 228

    @Milo said:
    Well you can heal yourself with an med-kit and it does save the progress.
    And on totem? I honestly don't know why i added that there.

    Very true. The totem thing was a little weird to me xD.

    I like the edit you made too.

  • Mringasa
    Mringasa Member Posts: 980

    It would have to be a pretty large aura. You can hear someone working on a generator from pretty far away unless they are running Technician 2/3. I use this frequently myself to get some good teamwork.

    Instead of activating when a Survivor is near, perhaps it could activate when any other Survivor begins working on another generator within X distance? So if I'm walking around in search of one, and another Survivor is already working on one reasonably close but out of hearing range, when I start on mine it pings me to tell me someone is pretty close and maybe I should go help them.

    This is actually a pretty interesting Perk idea, but it's useless for SWF. Solo queue'ers are the minority in the game, and a lot of people use voice comms. I really like it for the potential to help newer players, but experienced players also wouldn't have much use for it.

  • AshleyWB
    AshleyWB Member Posts: 4,061
    This perk incorperates the communication that which a SWF has already has. What if it was made to be an emote which whistles or "hey" to alert fellow survivors.