I want my money, they killed Legion

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Comments

  • Carpemortum
    Carpemortum Member Posts: 4,506

    Legions entire point was to spread damage and keep people busy healing or running, not on gens.

    This change should help make that more possible, as opposed to the moonwalk tunneling we've had.

    If anything these changes are CLOSER to what Legion should have been in the first place.

  • Ihatelife
    Ihatelife Member Posts: 5,069

    @Carpemortum *Ekhm* No healing meta with adrenaline *Ekhm* Making killer 115% ms is not a fix for them. You don't even gonna test them for sure, so please. ;)


  • Detective_Jonathan
    Detective_Jonathan Member Posts: 1,165

    Lol @ all these legion mains getting mad that their precious killer that they love so much is being flushed down the drain, because they simply can't handle playing any other killer.


  • Ihatelife
    Ihatelife Member Posts: 5,069

    @Detective_Jonathan Cool, stop. Not every Legion player is the exploiter ffs.


  • Carpemortum
    Carpemortum Member Posts: 4,506

    @Ihatelife

    Not mending means you hit the ground. You still have to mend regardless if you play Adrenaline or not. It keeps you busy.

    Making 115% so that you can down without needing to rely on your power, is absolutely a fix, as without it people relied heavily on Feral Frenzy to down, with no logic or thought. This removes that aspect and makes you actually think.


    If what you mean is, "Legion will require more thought and skill other than slash dashing and Moonwalking", then yeah, I would agree with you.


    Also, I'm not sure if "You don't even gonna test them for sure, so please. ;)" Means you can infer from paper, or insinuating I won't test them, I have answers for both.

    Infering from paper: What everyone does, every release, before testing, and nobody can say for sure how things will play in a live game.

    Saying I won't test: although I play console, I have actually been going to my friends to watch her play on PC sometimes. I have been granted access to her steam account, SO THAT I CAN test these changes. With all the hype, and how fun Legion is (as killer and against them) for me, I can't wait to see how these changes actually work. So I will absolutely be testing them out.

  • ClogWench
    ClogWench Member Posts: 2,582

    The more I look at this update the more excited I am for it. I'm actually levelling Legion up now so I got some good perks when it goes live.

  • Saint_Ukraine
    Saint_Ukraine Member Posts: 942

    wish i cared

  • fluffybunny
    fluffybunny Member Posts: 2,161

    @Detective_Jonathan They're not even Legion mains. They're bored killer mains who found a new band wagon to jump on. They're just trolling, putting it simply.

  • HavelmomDaS1
    HavelmomDaS1 Member Posts: 1,948

    For me they sound good on paper from survivors perspective. From killers perspective it's more complex and needs some testing. He will obviously not be top tier, but I hope for higher mid tier position. But it's better what we currently have imo

  • Skycerer
    Skycerer Member Posts: 183

    Bump.

    Any more opinion?

  • TheBean
    TheBean Member Posts: 2,320

    haha nice..


  • Plu
    Plu Member Posts: 1,456
    edited April 2019

    Here's my opinion:

    PTB Legion is basically a killer without power, because of how restrictive it is to use and how much it works AGAINST you, there's never really much point to use it.

    Vaulting? Hell no, it's so slow that survivors can use that to hide easily because you can't track them in Frenzy unless you use Stridor and they are already injured and not using Iron Will.

    To tag multiple people with DW? Good luck with that, with how easy is it to lose your current Frenzy gauge, and if lockers are nearby, you are doomed and will have to force yourself into eating a stun.

    To catch up? Good luck with that, you can't see blood nor scratchmarks and are slow during frenzy, might as well keep your tracking by not frenzing and catching up at 115% speed.

    The only uses i see of Legion's frenzy on the PTB is when using the iridescent pin, because it makes pallets breaks on vaulting, and the slow animation is still faster than breaking them manually, other than that, it's worthless.

    Post edited by Plu on