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PTB Changes

Hex_Flex
Hex_Flex Member Posts: 132

THE BAD:

Reverse bear trap timers now won't decrease when in pigs terror radius, so those 1/10 games where you would get a R.B.T kill, you won't. She is creeping closer to Freddy tier. Not sure why she needed the "Legion" treatment. You should revert her Terror Radius back to what it was if you're doing this (28m?)

Remember me was 5 seconds per stack, up to 30 seconds. Now it is 4 seconds per stack, up to 16 seconds. Why was this garbage change implemented? max remember me time was 1/6th of the time allotted in the end game collapse. I won't want to ever use this perk now lol.


THE GOOD!:

Cold wind is finally not trash for killer, you finally make the walls not see through, thank you.

You have implemented unique music in the selection for what appears to be Legion, Clown, Plague, and Spirit, i have not noticed any changes in the other older killers, seem's like its the generic music. (besides Myers ofc)

Left Behind might be viable now, it's certainly less trash than it was considering the endgame collapse.

Killer's can now open the door for the endgame collapse if they feel they are outmatched and want to speed things up, or if they want to play around blood warden on their own terms, although it can only be opened when all gens are complete. I wish it could be opened sooner for those who wish to surrender, especially when harsher D/C punishments come into play probably once dedicated servers roll around, the equivalent of a survivor letting go on the hook.


NEUTRAL(ish):

Legion can't down with their power, but still can with franks mixtape, gives a crucial function for the add on without glutting it, although hitting somebody 4 times before they go down is not cost-effective time-wise. Nurses Calling works on mending, which is a step in the right direction. It would have been abrasive with the old legion, but with these new changes, it fits well. The vault speed is really slow and feels abhorrently bad, its probably 1/2 the speed at which survivors vault pallets, which doesn't make much sense. It'd be nice if the M2 actually did something to survivors that are already injured and had deep wounds applied, the survivor boosts away as you get blood lust 1 or something, anything would be nice.


**These are my first impressions, curious how others feel about the many changes.

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