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How Pig's trap chance works? (Question to devs)
My last two matches I faced both Pig killers, and on the first match, I used all of the boxes on the map, except for one that was the one who would remove the trap from me, and then my second match, the same thing happened, used all the boxes and the last one was the correct, but I died right in front of it hhahaha, I swear the timer would stop during the remove trap action. So, the question here is, how's this chance works? Its like when the Pig puts an trap on you, automatic one of the things that removes trap on the map will be an 100% to remove, or any time you finish the animation of the remove, it will do an simple math to decide if it will or will not remove, of course this math is not necessary if you are trying to remove on the last trap remover. Can someone be so unlucky like me? xD
Comments
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RNG is RNG. Just unlucky.
My question to you is how are you finding these elusive Pig killers? I haven't seen one in weeks.
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Each trap has a specific box for it, you just need to hope you find the right one
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When you put a trap on someone, it picks a box. To get the trap off, they need to go to that specific box to take it off. Technically there's a 100% chance to get it off at that specific box and a 0% chance at any other box.
In practice, since you don't really have any way of knowing, it's like having a 25% chance. But there actually is a correct box and the rest won't do anything.
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I was doubting this because playing two matches successively and both matchs the last box was the one correct one, so its just RNG making fun of me.
IDK, I'm rank 9 now (was 8 but de-piped real hard because I suck)
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Thank you for that. could I get some clarification on the process though?
In my experience the right box is usualy the closest box to where the trap was placed on you.
So my question is: How are the boxes numbered by rng? Are they numbered at the start of the match, and fixed? (Meaning: every time you put a trap on, the roll is static. Box 1 will always be the the one in the south corner ie)
Or are they dynamic? (Meaning: Each time you place the trap all boxes get numbered at that time, and the game rolls on this new set . So the closest box might be '1')
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McLean has a good clip on it here: https://www.twitch.tv/lmclean_bhvr/clip/SnappyRamshackleIguanaPupper?filter=clips&range=7d&sort=time
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@Peanits That sounds dynamic, and is probably why more then 50% of survivors get the trap off first try. It's generating a key to closer boxes. There's some rng to it, but maybe ya'll could touch up this code?
TY very much for the info though. You just helped me win an arguement.
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@SmokePotion Mclean literally denies it though, he doesn't acknowledge it.
According to killer mains, it is always at the first box.
According to survivor mains, it is always at the last box.
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@Delfador It because it's being looked at in subjective terms of first and last.
Instead of distance the survivor has to travel to find the box.
Closer= easier
Further= harder.
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If you use aura perks like Bond or Aftercare you can eliminate the boxes which can not have the key.
Just look where the others take of the traps, these boxes don't have the key you need.
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tbh the first box the survivor searches should just be 0% chance if you ask me.
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Thank you very much for finally explaining how it works on here. It can get very annoying having people insistent that the code on the RBTs is broken because they totally get it on X box too many times to be a coincidence!
Nothing about what McLean said supports your claim that the coding is faulty in that it "chooses the closest box to where the Survivor was trapped too often."
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People are more likely to remember when they are the Pig and survivors get their traps off super quickly or they are the survivor and it takes searching through all boxes to get it off. Those scenarios may actually happen 3, 5, 10 times in a row, but that doesn't change the fact that it's random. I don't understand why people want to doubt the devs about every little thing.
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Honestly that's down to personal bias people remember the Times where it's most inconvenient for them more than the time where it was easy
Hence why Killers will remember the Times where was the first box more and survivors remember the Times where was the last box more
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@tag Actually, yes, everything he says supports it.
I will walk you through it, where you can even see the stat i discussed, in the video @peanits posted.
Again, video is here: https://www.twitch.tv/lmclean_bhvr/clip/SnappyRamshackleIguanaPupper?filter=clips&range=7d&sort=time
SO in this video, while he talks, you can clearly see the stats of where survivors remove their traps. Clearly at box 1, it states that 51.2% of survivors remove at the first box. This is a clue. Write this down to remember it.
Next, he describes how the RBT works. When you generate an RBT (put it on someone's head) it generates a key ID. This is an RNG roll for each of the boxes. When you generate a RBT (place it on someone's head) It generates a key id, it then gives that key id to a box. Remember this, write it down, it's a clue.
There are 4 jigsaw boxes by default. That means the statistics for removal should be 25% across the board, in a perfect world. However, the success rate on the first box is above 50%. This is a statistical abnormality. Even considering the free will aspect of the problem, that statistic shouldn't be over 50% unless their was a pattern for the RNG for the Key ID.
To figure out why, we look at the other clue, that the key id is generated when you place a trap on a survivor., this is where the pattern would develop. If it were rolling on a static field (boxes 1-4 are always 1-4 during the match) then if it rolled the same thing, it would still put the key in random parts of the map. which would statistically lower the chance of a first trap removal.
Now when you factor in it rolling which box is considered "box 1" at the same time, you come up with the possibility of doubles occuring. when rolling 2 d6, you have a 1 in 6 chance of rolling doubles. 2d4, is 1 in 4, or 25% of the time. If you add that 25% of the time, with the statistical norm that 25% of people should get it on the first box. You come out with about 50% chance that the first box searched (the box the survivor can get to first) will be the correct box.
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@SmokePotion Buddy
MCLEAN DENIES 50% rate of removing reverse bear traps at the first box. You act like this 50% removal rate is established and build your own theory on that alone.
I am quoting him.
'And if somebody comes and tells you that they did 250 trials, and they actually don't have any data to show you but you can believe them because they posted on reddit twice, well you can make up your own minds'
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I just want to make sure I am not misinterpreting you.
You do understand that the stats being displayed are not official BHVR stats, but rather something put forth by someone on Reddit, correct?
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@SmokePotion What have you been smoking? McLean said it was 25%. You don't need to start theorizing about it, it's 25% period.
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Guys, can you believe? My first match today with another Pig, and guess what happened? Again, I tried to remove my trap from all boxes and died on the third one, so the last one AGAIN, was the correct. Something is not right here, 3 times in a row this happen to me.
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3 times is a very small sample size.
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That part must have been right before the clip started. my bad. all my math... all for nothing!
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Alot of people here don’t understand random probability lol. TRUE randomness means you can get the trap off on the first box, ten times in a row.
Also a question for the devs: can two people be assigned the same box if there are multiple traps out?
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"That part must have been right before the clip started. my bad. all my math... all for nothing!"
It flat-out says on his screen that he's on Reddit.
Post edited by TAG on0