Map Balance
Maps need to be re-balanced. Many need to be made smaller as larger maps always favor survivors, while smaller maps give a more balanced play. There also needs to be changes in a lot of the buildings to lower the longest loops in the game, such as on groaning storehouse, and grim pantry needs a complete rework of its under level.
Comments
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Larger maps dont automatically favor survivor side. Thats a totaly wrong conclusion. If that would be the way then smaller maps would be far more outbalanced.
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"Larger maps always favor survivors"
Hmm, I didn't know Lampkin Lane and Badham Preschool were big maps.
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You dont understand anything about maps the only thing they need to fix are 1 of the macmillan cuz theres not alot of windows and also it wide open and theres alot of maps that are killers favor example the game its no favor on survivor but killer all swamp killer favor larry of you are using myers mirror addon and hag then yes its a killer favor only 1 map its survivor favor map and thats haddonfield but its kinda ez to get the survivor
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You are correct there, but I still think smaller maps are better, the problem with hadonfield and Badham is the use of multiple levels and badly placed vaults and pallets. It falls under the needing to change abusable loops.
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Haddonfield needs a huge nerf ASAP. Like, it needs to be fixed before any other map. It is the only map that actually has infinites. No, playing a specific Killer is not a counter (even then, there's only two of them: Nurse and Trapper). We shouldn't be forced to play a specific Killer to have even a small chance on a bullshit map.
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The game is survivor sided, over 90% of the pallets are safe and can't be mind gamed. It is a smaller map, but again, multiple levels that have abusable loops for survivors to exploit.
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