No battlepass on my game

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Comments

  • thesuicidefox
    thesuicidefox Member Posts: 8,223
    edited May 2019

    Actually no, because if they did that they would hemorrhage money like crazy. If they want to give out something for free they need some sort of revenue stream to offset that.

    Have you ever actually tried to run a business? If you did you'd see how dumb these complaints actually are.

  • se05239
    se05239 Member Posts: 3,919

    @Freudentrauma Have an upvote for a brilliant comment.

    The fear of missing out is a powerful psychological trigger to get people to spend more money and here we have people who welcome it with open arms.

  • SpaceCoconut
    SpaceCoconut Member Posts: 1,962
    edited May 2019

    @Orion

    Holding hostage is a bit of a stretch, but as for laws being broken...

    They're currently being written and bills are being submitted to various governments. While the focus is on loot boxes and "gambling" the other part of those bills talk about "predatory micro-transactions" which a battle pass can fall under depending on how it's designed and which players are affected such as younger children.

    In the end it will depend on if the laws being written will encompass battle passes or not in the future.

  • Donnyc
    Donnyc Member Posts: 47

    First off mentally handicap people in the USA have the same rights as everyone else which includes purchasing firearms and it is the unstable persons fault if they use it.

    Secondly there is already a reward for grinding in the form of shards that you can purchase skins, non licensed DLC, perks and shards from the shrine. If you are against battle passes then why don't you have a problem with shards. And were do you get that there is a powerful psychological trigger, many people in this game and most multiplayer games can't even finish a match without disconnecting for stupid reasons. That's why must games have to put bans and timeouts in the game to keep people from DCing. I personally prefer using shards though.

  • ApeOfMazor
    ApeOfMazor Member Posts: 471

    It's fun man. Many people are goal oriented so a battle pass gives them something to work towards. Just having everything handed to you is boring. People think they want everything in games for no effort, but when its effortless then no one wants to play anymore. Could they do it for free? Sure but you can stretch that logic to many things people pay for that no one complains about.

  • FireHazard
    FireHazard Member Posts: 7,314
    edited May 2019

    You're missing the point, its a CORPORATE MOVE on players that are willing to just throw money away for exclusive skins. For the rest of us that don't have money to empty out of our bank accounts, we don't want to buy a battlepass or go through artificial panic for limited time skins that we want but don't have flexible income to spend.

    It doesn't matter if its "F R E E guys its F R E E" Its a clear move from any game company to gather more money from its player base. I thought of all people you'd see this, but I guess not.

    Yes, the battlepass is optional, but that doesn't mean ANYTHING. The same can be said to a alcoholic "Bro its just optional to do, you don't have to drink. its as simple as just stopping right now!" you realize there are mentally ill people that go through this as well right? People waste tons of money on stuff like this and can't even help themselves... Its just praying on the weak minded.

    This mindset is just normalizing something that we don't need right now. The game needs fixes to its audio, game-play, and various other issues many people have addressed. A battlepass shouldn't be on anyones radar right now...

  • Donnyc
    Donnyc Member Posts: 47

    So if you don't have the money to purchase a skin or DLC nobody else should be able to buy it?

    If they have a special event with limited time skins and you don't have time to participate then nobody should be able to participate and get the skins?

  • Donnyc
    Donnyc Member Posts: 47

    @FireHazard I don't really understand the pressured part if you would explain It that would be helpful to me. And I personally prefer the shard system.

  • thesuicidefox
    thesuicidefox Member Posts: 8,223

    No one put a gun to your head and said "buy this".

    If you make compulsive and bad choices, that's on YOU. No one else.

  • thesuicidefox
    thesuicidefox Member Posts: 8,223
    edited May 2019

    Dude every company tries to sell you stuff and make it shiny and appealing. EVERY. SINGLE. ONE.

    What exactly is predatory about offering a battle pass? You want to argue people are victims when the truth is they can't control their behavior.

    Take responsibility for yourself. Stop playing victim. It's not the casino's fault you blow your entire paycheck there every week.

  • Walker_of_the_fog_96
    Walker_of_the_fog_96 Member Posts: 1,238

    It just is not acceptable, ¿how can you put a battle pass in a pay game?

  • Freudentrauma
    Freudentrauma Member Posts: 1,053

    First, I see no reason why we would have to compare a video game business model, which might be implemented by a Kanadian studio for their internatiol audience with US weapon law.

    Second the shards system is different by not beeing artifical limited. Battlepasses are designed to urge a person to grind for a limited time, the free/premium pass is designed to always show you what you miss out to urge you to buy it, etc. The main difference is control. You aren't wrong that the current shard/cells system is quite similar. But it's more an argument against Battle passes, because we already have a system, which rewards player spent time while providing an additional way to pay. And it's better, because it doesn't artifical limit things. There is no reason for you to fear, when you don't have time to play the game or are not in the mood, that you might miss out or waste money. Just because they kinda convinced you to pay you for something which urges you to play.

    I like the shards/cells system in general, because it's an honest system in the sense, that you see know, what you can buy how and how much. What is premium only and there is no urgency. So why do we need something, that is basicly worse for the consumer?

  • Donnyc
    Donnyc Member Posts: 47

    @Freudentrauma that gun law was a response to a another post and is irrelevant, I also prefer the Shard/Cell system. I think they are trying to make the reward system more visible with quicker rewards to help with the DCing problem. That is just a guess

  • AStupidMonkeyy
    AStupidMonkeyy Member Posts: 718

    Or you could spend $10 on 1 outfit instead of getting 2-3 for probably the same price by just playing the game? Or if its premium, you still get $20-$30 worth of free cosmetics and if you don't like them, don't buy the premium pass.

  • AStupidMonkeyy
    AStupidMonkeyy Member Posts: 718

    They are still keeping the old version in. Just adding more ways to get stuff without wasting shards or buying Auric Cells.

  • EnviouSLAY
    EnviouSLAY Member Posts: 300

    If they actually put effort into the cosmetics sure who cares; but we should be able to just flat out buy them as well..but the incentive is to get the pass and earn more cosmetics for a lower price than buying them all flat out. But the odds are it would be garbo recolors

  • Tucking_Friggered
    Tucking_Friggered Member Posts: 636

    For something to be considered moral/immoral requires whatever is in question to affect all humans equally. Murder as an example is morally reprehensible because it can affect all humans equally.

    When an outlier is affected do to its own choices it is not a moral issue. You could make this argument for absolutely anything. A blender could be labeled an immoral product because somewhere on earth is a mentally unstable person who will intentionally stick their fingers in said blender to harm themselves.

  • Condorloco_26
    Condorloco_26 Member Posts: 1,714

    The hook is out there, with bait and all.

    It's your choice if you bite it or not.

  • SpaceCoconut
    SpaceCoconut Member Posts: 1,962

    I wouldn't say murder affects all humans equally.

    If a murderer attacked one person and this person had no relation to you whatsoever and you had no knowledge of this person's existence, the effect would be less for you than it would be for that person's immediate family.

    Older people are consistently taken advantage of by scammers of various types because they don't know they're being taken advantage of.

    Is it the fault of the older people not knowing better? Maybe, but the morality lies in the scammer's choice to take advantage of that lack of knowledge.

    It's a stretch, but the same can be said for battle passes and similar micro transactions.

  • Cymer
    Cymer Member Posts: 946

    If rewards truly get tied to ranks, the killer roaster needs an update and we either need a solo queue and a dynamic/group queue.

    So long rank was only a method to match similar skilled players with each other it was fine (besides swfs get match with their average, that's bs).

    But the moment something of value can be achieved by playing the game SWFs having an advantage to achieve the objectives over solo players. 2-8% according to the stats provided by you.

    Letting them having an advantage is the same like punishing solos.

    SWFs would get a discount on all the achievements about 2-8%

    That's objectively unfair to all the solo players.

  • Tucking_Friggered
    Tucking_Friggered Member Posts: 636

    Yes, but if you and I are murdered we both endure the negative effect of being dead. If you and I both purchase a battle pass the outcome is not assured to be the same, particularly negative.

    I purchase the DOTA2 International battle pass every year and spend hundreds of dollars on various cosmetics tied to it. For me it's a good investment because I love the game and I get my money's worth in enjoyment. For others the idea is insane.

    I will say though, for DBD, the cosmetics are simply not as relevant to where I would spend that money.