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Cypress Mori should be part of the base kit.

It make no huge difference but that small detail would make the game a little bit better, not to mention it'd cut a lot of the last 20 seconds of a match.

Comments

  • Cetren
    Cetren Member Posts: 985
    I'd rather see it so that cypress gets buffed to be like the state that ivory is in with one kill, and ivory gets buffed to let you kill two survivors per game.
  • MrsMaliciousX
    MrsMaliciousX Member Posts: 736
    Peanits said: 

    @Cetren said:
    I'd rather see it so that cypress gets buffed to be like the state that ivory is in with one kill, and ivory gets buffed to let you kill two survivors per game.

    Ehh... that's like giving one survivor a BNP each game. I'd prefer they stay as far away from that sort of thing as possible.

    I agree! Lol if they want it to be built in then there would have to be something for survivor. Because that would make the killers over powered lol.
    I mean I get that SB SC DS and Adrenaline seem to be over powered but being able to just down right kill anyone who has been hooked once no chance of anyone ever making it out alive.
    I get that it's a 1+1+1+1+1 but the survivors have to have SOME team work to do the gens..I play both sides I feel I'm less stressed with killer not sure why seeing that everyone else says it too stressful..I guess I just get the crappy randos lol
  • HermanTheDoctor
    HermanTheDoctor Member Posts: 221

    @ChesterTheMolester said:
    It make no huge difference but that small detail would make the game a little bit better, not to mention it'd cut a lot of the last 20 seconds of a match.

    I real like that idea :)

  • SadonicShadow
    SadonicShadow Member Posts: 1,146

    @ChesterTheMolester said:
    It make no huge difference but that small detail would make the game a little bit better, not to mention it'd cut a lot of the last 20 seconds of a match.

    This and only this in my opinion would be acceptable for a built in mori. With one person left if they go down its the end of the line. Nothing short of a miracle would save them. The entity should reward the killers by having the final kill be theirs.

  • TeambossFloze
    TeambossFloze Member Posts: 1,260
    The only time inbuilt Mori would be fair would be when exit gates are powered to stop time wasters
  • Cetren
    Cetren Member Posts: 985
    Peanits said:

    @Cetren said:
    I'd rather see it so that cypress gets buffed to be like the state that ivory is in with one kill, and ivory gets buffed to let you kill two survivors per game.

    Ehh... that's like giving one survivor a BNP each game. I'd prefer they stay as far away from that sort of thing as possible.

    Well obviously it wouldn't be built in if this were the case. That would be broken. It's just be nice to have a USABLE offering is what I'm saying.
  • lyric
    lyric Member Posts: 611
    It make no huge difference but that small detail would make the game a little bit better, not to mention it'd cut a lot of the last 20 seconds of a match.
    I like that idea for the end of the match and I’m a survivor main, it would also prevent a last second d strike and people staying around to toy with a killer longer than they should because if you know you’re getting a mori and nothing will save you then you will get out. I’ve had other survivors send me hate messages for leaving the match and not being there to save them when they go down even though they chose to stay in there instead of leave even with nobody on hook or injured .
  • Khalednazari
    Khalednazari Member Posts: 1,433
    I don't think the Entity would agree to your suggestion. Leave the survivors for the Entity. 
  • ChesterTheMolester
    ChesterTheMolester Member Posts: 2,771
    edited July 2018
    I don't think the Entity would agree to your suggestion. Leave the survivors for the Entity. 
    Motivation is more effective than Threats, i think the Entity as a god should understand that.
  • Peanits
    Peanits Dev Posts: 7,555

    @Cetren said:
    Peanits said:

    @Cetren said:

    I'd rather see it so that cypress gets buffed to be like the state that ivory is in with one kill, and ivory gets buffed to let you kill two survivors per game.

    Ehh... that's like giving one survivor a BNP each game. I'd prefer they stay as far away from that sort of thing as possible.

    Well obviously it wouldn't be built in if this were the case. That would be broken. It's just be nice to have a USABLE offering is what I'm saying.

    Ah, I see what you mean.

    If that were the case, I'd probably rather see cypress just scrapped and ivory left as is. One mori on anyone that's been hooked before is already huge. Two early on is basically an easy win, there's no way two survivors are going to make a comeback if there's still at least three generators left (and even then, three is a stretch because they're only going to have one person fixing generators and saving while the other guy gets chased). So at that point you'd be bordering on a cheaper and slightly less instant results ebony, but it would still get the same job done at the end of the day.

    Might just be better to scrap the cypress at that point like they did with some of the other lackluster offerings, just so they don't water down the bloodwebs. I guess while they're at it they could make it baseline so you can always mori the last survivor. (Hey, we came full circle.)

  • ChesterTheMolester
    ChesterTheMolester Member Posts: 2,771
    Peanits said:

    Might just be better to scrap the cypress at that point like they did with some of the other lackluster offerings, just so they don't water down the bloodwebs. I guess while they're at it they could make it baseline so you can always mori the last survivor. (Hey, we came full circle.)

    Exactly, i had to use one today for the first time this year but only because i got a daily ritual, its a waste especially considering i could have used a BP boost instead, many probably feel the same way about the Cypress mori.
  • Cetren
    Cetren Member Posts: 985
    Peanits said:

    @Cetren said:
    Peanits said:

    @Cetren said:

    I'd rather see it so that cypress gets buffed to be like the state that ivory is in with one kill, and ivory gets buffed to let you kill two survivors per game.

    Ehh... that's like giving one survivor a BNP each game. I'd prefer they stay as far away from that sort of thing as possible.

    Well obviously it wouldn't be built in if this were the case. That would be broken. It's just be nice to have a USABLE offering is what I'm saying.

    Ah, I see what you mean.

    If that were the case, I'd probably rather see cypress just scrapped and ivory left as is. One mori on anyone that's been hooked before is already huge. Two early on is basically an easy win, there's no way two survivors are going to make a comeback if there's still at least three generators left (and even then, three is a stretch because they're only going to have one person fixing generators and saving while the other guy gets chased). So at that point you'd be bordering on a cheaper and slightly less instant results ebony, but it would still get the same job done at the end of the day.

    Might just be better to scrap the cypress at that point like they did with some of the other lackluster offerings, just so they don't water down the bloodwebs. I guess while they're at it they could make it baseline so you can always mori the last survivor. (Hey, we came full circle.)

    That's definitely fair. Honestly, I have to question their intentions with the cypress game play wise. I can imagine their intentions, you kill the whole team and you get to epically murder the last one. Sounds great on paper. But pulling it together is just way too hard and situational. I don't think they like to remove offerings from the game, but another possible change is making it so that instead of only using it on the last survivor you can mori any one survivor, but only if you've hooked them twice. This makes ivory a direct upgrade pertaining to rarity because you only need hooked once.
  • Spork
    Spork Member Posts: 122

    Personally I just think Mori's need to go in general. Cypress Mori would be ok being built into Killers so they can use it at the end game, but Ebony Mori's and Ivory Mori's are just ridiculous with the things Killers can combine them with.

  • ChesterTheMolester
    ChesterTheMolester Member Posts: 2,771
    Spork said:

    Personally I just think Mori's need to go in general. Cypress Mori would be ok being built into Killers so they can use it at the end game, but Ebony Mori's and Ivory Mori's are just ridiculous with the things Killers can combine them with.

    Black Box + Dying Light + Mori = Freddys unholy trinity from hell.