What would it take for the people who don’t want a battepass to accept it?
The reason why I personally don’t think they should bring in a battle pass is just because of how much it has split the community. Why would the devs want to create this much of a rift in their community? 90% of the forum posts are on it.
I believe the effects the battle pass has on the community are a good enough reason not to implement it.
I personally believe they should make they game free to play for all in this case since we already pay for DLCS as well.
what do you guys think the devs would have to do or implement for you to accept a battle pass in dbd?
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It's still going to be free to play. I don't understand why people are crying about this so much.
If you don't like it don't get it, the same way you don't play killers or survivors you don't like.
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@DenimChicken I’m not crying about it. I’m actually open to it. I just chose not to voice my own opinion as I felt it hinders the actual discussion. And that is “what would it take for the naysayers to accept a battlepass in dbd?”
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it will be fine:)
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This for me is the "i accept the rift/battle pass"
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honestly, the whole hate towards the bettlepass is completely unnecessary.
lets just wait and see how it actually turns out t obe instead of just immediately starting a shitstorm for something we have never even seen in action.
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Cosmetic only is fine by me.
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Remove the exclusivity of the battlepass by making all skins that are unlockable within the rift be able to be purchasable within the store after the rift period is over.
This way people who purchase that pass/ grind the free pass still get the skins early and for free/discounted price, and those who buy them afterwards have to wait plus pay full price ($10 per skin) This would be very similar to the Hallowd Blight event which I thought handled the cosmetics very well.
I hate timed exclusivity and was glad to see it go with the release of the in-game store, and don’t want to see it return with the battlepass.
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What will it take for people to accept it? It will take them realizing that its existence does not hinder them in any way. They are not required to purchase it, or participate in the free track.
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As someone stated above, I'd be fine with it if I could just purchase the skins I wanted from the DBD pass instead of having to play hours upon hours and hope I have enough time to get it, as many battle passes I've seen in the past have done. Which ultimately had me playing really hard in the beginning but burnt me completely out half way through.
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Battle Passes use psychological triggers to make players want to opt in so they don't miss out on stuff and once they're in, they cannot just stop because then they'd feel like they're wasting their money.
Its a modern day subscription service that doubles as a predatory way for companies to squeeze money out of their players.
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A million bucks. If I had that in my bank account along with a few investments to churn out a good passive income I wouldn't mind a battlepass I have to pay through the wazoo to use.
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This, so much this.
Just as @se05239 said, companies use battle passes as ways to manipulate gamers into wasting cash but BHVR implementing an improved and moral version is a definite win. The Rift should be early and discounted/free access to skins that appear in the store for cash later.
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Offer something else besides cosmetics. I'd rather have, bloodpoints, shards, teachables, maybe even cells as they are all better incentives (to me at least) then a few cosmetics when we have a store for some pretty cool cosmetics for both survivors and killers.
Post edited by GenSim12345 on1 -
Free to play?
We paid money for this game!
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Every single product ever designed does the same.
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@se05239 "predatory"... Jesus Christ the drama here is real. No offense, but someone please explain to me why it is so morally abhorrent if a company wants to make money?
So many of you don't seem to realize, this game is not a hair dryer that you buy once and it's yours to use without limitations. BHVR has a lot of employees, working on new content, patches, bug fixes, balancing, events and who knows what else... to IMPROVE THIS GAME. Plus, there are bills to pay, Do you guys assume they're obligated to continue doing it forever, just because we bought the product once? And no, the income from DLC-s is probably not enough to keep the engine running. Not to mention that a lot of DLC-s are free, if you grind enough Iridescents.
Now, they start a project which gives you a chance to support them in a COMPLETELY VOLUNTARY way: Rift does not unlock any perks, characters or anything affecting gameplay, really. You don't buy it, you can still have full access to all the features of the game. Yet you shriek about it, because...?
Let me give you a glance into how I see this concept. I'm not thrilled about any Battle Pass kind of initiative either. But. The game is cheap, and additional content coming out is also cheap. Problem is, income generated this way does not cover some necessary changes after content release. But since the nature of this game requires a lot of players online at all times, developers simply can't afford to raise price of the basic game itself, or DLC-s. If they cost $20-30, a lot of people would simply not buy it, and the player base would dwindle. On the other hand, there are those who can easily afford more than the basic price for the game, and some of them are willing to support the devs more than that. That's why there are cosmetics, and that's why devs are going to introduce the Rift too.
How you people can keep throwing these tantrums about "greedy devs" and "predatory business practice" for something that's completely, entirely, fully OPTIONAL, and does not affect gameplay or your access to it... it's beyond me.
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I just hope it is not going to cost over 10 bucks.
Cosmetics are already ridiculously overpriced in the store.
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Probably brain damage. I don't see how else I could forget how these mechanics are used, or be unable to relearn exactly how they're designed for some really scummy stuff.
I'd also need to lose my empathy, for anyone more susceptible to such tactics. That's gonna take some changes to the way my brain works.
Then there's my knowledge of the entire history of video game monetization practices. Gonna need that erased from head, because it's never "Just Cosmetic" for very long. 2016-2017 needs to go, or I would remember the short road from Overwatch to Battlefront II.
And my brain does not currently work in a way, that I could or would excuse a company's actions, just cause they need to make cash somehow. Why not in a way I find super gross? Who am I to judge them? I mean, how else are they supposed to make money, without doing this sort of thing?
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If the game goes F2P then i would be ok with it, but its 30$ most days and the DLC are racking in another $100 for all survivors and killers. That is not even including the skin DLC like the charity case and the auric cells. It's way too greedy of a mindset too implement it when the game will cost you a second house mortgage just too get all the characters for the perks.
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Difference is, those killers will ALWAYS be available and require ZERO grinding to actually use.
Unlike the rift.
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Very simple, if you dont want it or dont support it dont buy it. But dont eliminate it completely just cause a few people are butthurt over it.
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No, of course products get advertised, and yes sometimes stuff gets an artifical time limited offer. But not every product is designed as a consumer binding service. Stuff like screws and tools e.g. They are put in stores and if people want to buy some screws, they buy them. Most likely such products are just designed with a certain cost/quality balance in mind and has no design space for any kind of psychological tricks. So no. Not every single product ever designed does the same.
If I think about it. It's actually kinda rare that products are designed to make the user to feel like he has to get the most out of it.
@George_Soros It's understandable, that the devs want some kind of additional income besides DLCs. That's why they also have AC-only cosmetics. Something optional which isn't pay2win. And it doesn't put some additional pressure on those who buy it. People aren't upset that BHVR wants another source of income. Cosmetics might have been criticised. But mostly for their prices. The problem people have with battle passes is more about their time limited nature and the problems they come with it. And I think it's really good we have discussions about it and people are voicing their concerns, so Behaviour can consider it, while they are still in the design process of the Rift.
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Cosmetic only sounds so boring.
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To remove the predatory nature of the Rift, they would need to do a few things.
~Remove the free path
~Allow the rewards from the pass to be purchasable in the store after the season ends for iri shards or Allow the battle pass to remain in effect until the player completes it.
~Allow the battlepasses to be purchasable in the store after their season has ended for those who missed them.
These three things are what triggers a specific psychological anxiety disorder which the Rift is specifically designed to create. The devs designed it this way to drive sales by taking advantage of this anxiety.
Removing them removes this deliberate psychological trigger and brings the product closer into consumer friendly territory.
This will allow us to have more control over when to purchase these items instead of feeling pressure to do so before they are no longer available.
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Fortnite is free to play, but if I wanted that John Wick skin I had to pay for the Battle Pass to get it. Not buy the skin: buy the opportunity for the skin.
That's the problem with these faux subscriptions in Battle Passes: They pretend the game is designed around this as a bonus, when in reality the game is hamstrung, so that buying it equalizes the playing field for you.
You see this happening in a lot of mainstream AAA games nowadays, and why I wouldn't touch an Electronic Arts game even if a gun was to my head.
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@SpaceCoconut you make some good points. Also I saw the vid where you discussed this. However your only point I disagree with is that we should be able to buy the cosmetics afterwards in the store with shards. You a should be able to purchase the passes as a whole, but not individual cosmetics. This would ruin the whole point of the battle pass as you could just wait until they pop up in the shop instead of earning them. I believe the cosmetics in the rift to not only look cool, but also serve as a sort gonna achievement to show off to other players how dedicated you are. Almost like legacy in a way.
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you make some valid suggestions. I also saw the video you made in which you discussed this.
the only point you made that I disagree with is that the cosmetics themselves should be purchasable with shards.
This almost eliminates the point of the battle pass entirely. Since you could just wait until your favorite cosmetic comes up in the shop and buy it after. We should however be able to buy the battle passes with a shards.
I believe the cosmetics to not only be fashionable, but also a testament to a players dedication. Almost like a legacy by showing they put the work in to earn it.
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So to get this out of my head. If I won't buy the pass, I wont be able to unlock any of those cosmetics no matter the grind?
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If the devs are dead set on adding a battle pass then they should at least compensate for this new revenue stream by allowing all original cosmetics (so no Myers, Ash, etc.) to be purchasable with shards.
Seems like a fair trade.
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The free track to not be an empty void and actually care about people who play the game but cant spend money on a premium every season
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Whilst a battle pass will add an extra dynamic to the game many will just see this as yet another money grab. Personally, I don't really mind. I'm fine with games having this sort of system. However, there are far too many bugs for a game that is 3 years in, whenever one is fixed another one crops up and matchmaking is atrocious. If this is the route BHVR want to go down then the game needs to run near-perfectly to justify the money people will be putting into the game.
I live in hope that bugs will get fixed, gameplay will improve and matchmaking issues will be resolved but BHVR seem to prioritise pumping out paid for content instead of addressing the issues that are driving people away from the game.
I suppose it boils down to this for a lot of people. How stupid do you think we are if you think we'll keep giving you money when you fail to address the issues we keep raising? It's bordering on disrespectful. I, for instance, have pumped over $150 into the game. How much more am I going to pump in before the game runs properly?
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Well it seems like the devs did exactly what I was hoping for, so I now have zero problems with the battlepass. If you want a skin in the battlepass but don’t want to purchase it, you can wait until they eventually release it to the store. Only a small fraction cosmetics will be rift exclusives.
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Because if I wanted to pay a premium, I'll play a ######### MMO, not this... thing where the balance is often questionable and the community is toxic.
FFS, us older gamers are getting sick and tired of everything and their dog getting monetized. How much is enough for half these devs?
I remember when all I had to buy was a game and whatever DLC I wanted.
Games as a service needs to just ######### die for awhile - I'm sick of it.
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