Teachable Perks Cluttering Up The Bloodweb

DoubleTap
DoubleTap Member Posts: 218
edited June 2019 in General Discussions

Hi all,

Just wondering if anyone has any regrets about perks they've put into the collective killer teachable bloodweb?

Perks that I'd leave out are:

Territorial Imperative - Because it's far too situational

Fire Up - Because by the time it snowballs to the last gen and starts being 'sort of ok' the match is over, and again it's only 'sort of ok'.

Lightborn - Because just don't look at the light and your good?

Stridor - Because I personally have used it and don't find it helpful (Similar to Whispers but that's a base kit ability)

There are a few more for me personally that I wouldn't put into teachable status, basically what are the perks you wish you hadn't or will never put into teachable status to make getting better perks easier?

Cheers.

Comments

  • MegMain98
    MegMain98 Member Posts: 2,913

    I don’t regret any perks I’ve unlocked. I’m gonna eventually get all the perks on the killer or survivor I’m currently leveling up anyways.

    Of course nobody wants to get Deja Vu or Hangman’s Trick as their first perk but at least you’ll never get them on that survivor/killer down the road. I was lucky enough to have BBQ pop up first on my bloodweb for Huntress.

  • letuce
    letuce Member Posts: 89

    The game ends when everyone is sacrificed, dead, DC'd, or escaped.