Killer Perk Idea
I've been sitting on this for awhile, mostly because I couldn't come up with a name. But I think "Leaving A Mark"(LAM) fits it pretty well. My idea for the perk came from overcharge, but after making some tweaks it's become pretty different.
It's a hex totem that works like all other hex totems, no NOED bs. The perk works like this;
When a survivor is put into the injured state from the uninjured state (when they get hit), LAM will take affect. The next time the survivor tries to heal himself he will be met with a skillcheck (like overcharge), if he is being healed, the first person to start healing them will receive a skillcheck.
If the skill check is failed the survivors aura will be revealed to you for 3/4/5 seconds. If the survivor was being healed, the survivor healing them will have there aura revealed to you for 3 seconds as well.
The killer can receive tokens for hooking survivors, and each token makes the skill check more difficult.
If you get 5 tokens (the maximum), when they fail the skill check they will suffer from the exposed status effect for 20/25/30 seconds.
That's all. What do you think?
TL;DR: overcharge for healing