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Possible Solution to Low-Level "Campers"

Kuris
Kuris Member Posts: 228

By Campers I am referring to both killers who stay at low ranks to farm easy survs, and survs who stay at low level to farm easy points and bully new killers.

Before I explain my idea, I will say why I think this is needed in case anyone tries to be "that person". Community wise, its better. People aren't discouraged from the game because they immediately feel disadvantaged on either side. People playing at their own ranks are less likely to be toxic to people who do not deserve it or understand why. And uh, healthy competition?

For my solution;
You can no longer depip a level down. So, you pip to 19. Lose a match. You stay at 19, just with 0 pips. The only way is up, literally. To help with this, I do think there should be less levels, and that a reset should happen less often. But that isnt for me to work out.

What do you think?

Comments

  • Orion
    Orion Member Posts: 21,675

    I don't get it. How would this help?

  • Kuris
    Kuris Member Posts: 228

    @Orion said:
    I don't get it. How would this help?

    It wouldnt do anything directly. It wouldnt do much short term. It would force people to play with people that can challenge them at the game, or not at all. Rather than being toxic at low ranks and discouraging people from playing the game.

    I think people who are then made to climb in this way will also just naturally improve at the game, as they arent just kept at low levels where they have no reason to learn new ways of doing things because they earn enough to keep going.

  • Orion
    Orion Member Posts: 21,675
    edited July 2018

    But this also creates a problem. SWF boosting is extremely common. If the boosted player decides to go solo in high ranks, they're ruining the game for everyone else and will continue to do so until rank reset.

  • Kuris
    Kuris Member Posts: 228
    edited July 2018

    @Orion said:
    But this also creates a problem. SWF boosting is extremely common. If the boosted player decides to go solo in high ranks, they're ruining the game for everyone else.

    If hes playing with people who are highly skilled, then I see no reason why he wouldn't learn the game even faster than the average survivor.

    People should never be using other survivors to intentionally boost themselves to high ranks anyway. That isn't what the system was intended for.

  • Orion
    Orion Member Posts: 21,675

    @Kuris said:

    @Orion said:
    But this also creates a problem. SWF boosting is extremely common. If the boosted player decides to go solo in high ranks, they're ruining the game for everyone else.

    If hes playing with people who are highly skilled, then I see no reason why he wouldn't learn the game even faster than the average survivor.

    People should never be using other survivors to intentionally boost themselves to high ranks anyway. That isn't what the system was intended for.

    Being boosted doesn't work like that. You don't learn by having other people do everything for you. You learn by observing what they're doing and understanding why they do it. Boosted players do not belong in the ranks they reach.

    People shouldn't abuse exploits either, but they do.

  • Kuris
    Kuris Member Posts: 228

    @Orion said:
    Being boosted doesn't work like that. You don't learn by having other people do everything for you. You learn by observing what they're doing and understanding why they do it. Boosted players do not belong in the ranks they reach.

    People shouldn't abuse exploits either, but they do.

    They have the chance to observe whilst playing with them. And if they are friends, they can always ask for help to improve.

    Doesnt mean we should work on finding ways to discouraging that abuse.

  • Orion
    Orion Member Posts: 21,675

    @Kuris said:

    @Orion said:
    Being boosted doesn't work like that. You don't learn by having other people do everything for you. You learn by observing what they're doing and understanding why they do it. Boosted players do not belong in the ranks they reach.

    People shouldn't abuse exploits either, but they do.

    They have the chance to observe whilst playing with them. And if they are friends, they can always ask for help to improve.

    Doesnt mean we should work on finding ways to discouraging that abuse.

    They won't learn, and they won't ask. How long have you been playing multiplayer games with ranks?

    Yeah, it does. All abuses should be discouraged or outright stopped.

  • Kuris
    Kuris Member Posts: 228

    @Orion said:

    @Kuris said:

    @Orion said:
    Being boosted doesn't work like that. You don't learn by having other people do everything for you. You learn by observing what they're doing and understanding why they do it. Boosted players do not belong in the ranks they reach.

    People shouldn't abuse exploits either, but they do.

    They have the chance to observe whilst playing with them. And if they are friends, they can always ask for help to improve.

    Doesnt mean we should work on finding ways to discouraging that abuse.

    They won't learn, and they won't ask. How long have you been playing multiplayer games with ranks?

    Yeah, it does. All abuses should be discouraged or outright stopped.

    Too long. I learnt DBD with an SWF team I met in a discord group, who were way better than me. I was probably ranks ahead of what I should have been, but I think I learnt the game much faster as a survivor.

    An abuse is people camping at low levels to be toxic or to play easy mode. That isnt what the rank system was created for.

  • Lowbei
    Lowbei Member Posts: 2,637
    camping is legit. stop trying to fix it.
  • Orion
    Orion Member Posts: 21,675

    @Kuris said:

    @Orion said:

    @Kuris said:

    @Orion said:
    Being boosted doesn't work like that. You don't learn by having other people do everything for you. You learn by observing what they're doing and understanding why they do it. Boosted players do not belong in the ranks they reach.

    People shouldn't abuse exploits either, but they do.

    They have the chance to observe whilst playing with them. And if they are friends, they can always ask for help to improve.

    Doesnt mean we should work on finding ways to discouraging that abuse.

    They won't learn, and they won't ask. How long have you been playing multiplayer games with ranks?

    Yeah, it does. All abuses should be discouraged or outright stopped.

    Too long. I learnt DBD with an SWF team I met in a discord group, who were way better than me. I was probably ranks ahead of what I should have been, but I think I learnt the game much faster as a survivor.

    An abuse is people camping at low levels to be toxic or to play easy mode. That isnt what the rank system was created for.

    Clearly not long enough if you don't know boosted players don't belong in the rank they're boosted to, by definition.

    The rank system also wasn't created for boosted players to stay at high ranks and ruin everyone else's game, yet for some reason you're OK with that abuse that your suggestion would create.

  • Kuris
    Kuris Member Posts: 228

    @Orion said:
    Clearly not long enough if you don't know boosted players don't belong in the rank they're boosted to, by definition.

    The rank system also wasn't created for boosted players to stay at high ranks and ruin everyone else's game, yet for some reason you're OK with that abuse that your suggestion would create.

    The only person being "abused" is the boosted survivor. If they choose to boost themselves thats on them

  • Orion
    Orion Member Posts: 21,675

    @Kuris said:

    @Orion said:
    Clearly not long enough if you don't know boosted players don't belong in the rank they're boosted to, by definition.

    The rank system also wasn't created for boosted players to stay at high ranks and ruin everyone else's game, yet for some reason you're OK with that abuse that your suggestion would create.

    The only person being "abused" is the boosted survivor. If they choose to boost themselves thats on them

    And everyone else who happens to get into their trial. Killers don't like games that are too easy, and Survivors don't like it when one of their teammates puts up about as much of a fight as a toddler vs. an MMA fighter.

  • Kuris
    Kuris Member Posts: 228
    edited July 2018

    @Orion said:

    @Kuris said:

    @Orion said:
    Clearly not long enough if you don't know boosted players don't belong in the rank they're boosted to, by definition.

    The rank system also wasn't created for boosted players to stay at high ranks and ruin everyone else's game, yet for some reason you're OK with that abuse that your suggestion would create.

    The only person being "abused" is the boosted survivor. If they choose to boost themselves thats on them

    And everyone else who happens to get into their trial. Killers don't like games that are too easy, and Survivors don't like it when one of their teammates puts up about as much of a fight as a toddler vs. an MMA fighter.

    Some killers obviously enjoy it, or they would not choose to stay at low ranks. I would love to hear your solution to stop the abuse I am trying to fix?

    Which I think is much more of a problem than a foolish survivor who uses an SWF team to boost himself and then sees why he doesnt deserve to be at that rank.

    Perhaps there could be a failsafe, three bad solo queue games (say 2 out of 3 are a depip), then they are reduced a levels.

  • Orion
    Orion Member Posts: 21,675

    @Kuris said:

    @Orion said:

    @Kuris said:

    @Orion said:
    Clearly not long enough if you don't know boosted players don't belong in the rank they're boosted to, by definition.

    The rank system also wasn't created for boosted players to stay at high ranks and ruin everyone else's game, yet for some reason you're OK with that abuse that your suggestion would create.

    The only person being "abused" is the boosted survivor. If they choose to boost themselves thats on them

    And everyone else who happens to get into their trial. Killers don't like games that are too easy, and Survivors don't like it when one of their teammates puts up about as much of a fight as a toddler vs. an MMA fighter.

    Some killers obviously enjoy it, or they would not choose to stay at low ranks. I would love to hear your solution to stop the abuse I am trying to fix?

    Which I think is much more of a problem than a foolish survivor who uses an SWF team to boost himself and then sees why he doesnt deserve to be at that rank.

    Perhaps there could be a failsafe, three bad solo queue games (say 2 out of 3 are a depip), then they are reduced a levels.

    Using player-specific metrics, it should be fairly easy to find a pattern of "rank up->DC multiple games->rank up" (i.e.: someone deranking to abuse noobs). Then it's a simple matter of liberally applying the banhammer.

  • Kuris
    Kuris Member Posts: 228

    @Orion said:

    @Kuris said:

    @Orion said:

    @Kuris said:

    @Orion said:
    Clearly not long enough if you don't know boosted players don't belong in the rank they're boosted to, by definition.

    The rank system also wasn't created for boosted players to stay at high ranks and ruin everyone else's game, yet for some reason you're OK with that abuse that your suggestion would create.

    The only person being "abused" is the boosted survivor. If they choose to boost themselves thats on them

    And everyone else who happens to get into their trial. Killers don't like games that are too easy, and Survivors don't like it when one of their teammates puts up about as much of a fight as a toddler vs. an MMA fighter.

    Some killers obviously enjoy it, or they would not choose to stay at low ranks. I would love to hear your solution to stop the abuse I am trying to fix?

    Which I think is much more of a problem than a foolish survivor who uses an SWF team to boost himself and then sees why he doesnt deserve to be at that rank.

    Perhaps there could be a failsafe, three bad solo queue games (say 2 out of 3 are a depip), then they are reduced a levels.

    Using player-specific metrics, it should be fairly easy to find a pattern of "rank up->DC multiple games->rank up" (i.e.: someone deranking to abuse noobs). Then it's a simple matter of liberally applying the banhammer.

    And when people just stop DCing and start doing intentionally bad?

  • Orion
    Orion Member Posts: 21,675

    @Kuris said:

    @Orion said:

    @Kuris said:

    @Orion said:

    @Kuris said:

    @Orion said:
    Clearly not long enough if you don't know boosted players don't belong in the rank they're boosted to, by definition.

    The rank system also wasn't created for boosted players to stay at high ranks and ruin everyone else's game, yet for some reason you're OK with that abuse that your suggestion would create.

    The only person being "abused" is the boosted survivor. If they choose to boost themselves thats on them

    And everyone else who happens to get into their trial. Killers don't like games that are too easy, and Survivors don't like it when one of their teammates puts up about as much of a fight as a toddler vs. an MMA fighter.

    Some killers obviously enjoy it, or they would not choose to stay at low ranks. I would love to hear your solution to stop the abuse I am trying to fix?

    Which I think is much more of a problem than a foolish survivor who uses an SWF team to boost himself and then sees why he doesnt deserve to be at that rank.

    Perhaps there could be a failsafe, three bad solo queue games (say 2 out of 3 are a depip), then they are reduced a levels.

    Using player-specific metrics, it should be fairly easy to find a pattern of "rank up->DC multiple games->rank up" (i.e.: someone deranking to abuse noobs). Then it's a simple matter of liberally applying the banhammer.

    And when people just stop DCing and start doing intentionally bad?

    Not only would that require ten times the effort of DCing and thus not be worth their time, it'd still be measurable.

  • Someissues
    Someissues Member Posts: 1,604
    edited July 2018

    No, you can't force people to fight SWF, people stay at Rank 20s because the game is still unbalanced around loops

    Many fellow Rank 1 Killers lives there, stay off

  • PolarBear
    PolarBear Member Posts: 1,899

    Maybe they could make a bloodpoint/iridescent shard multiplier for how much higher rank you are so in theory the better you are the more points/shards you get.

  • Kuris
    Kuris Member Posts: 228

    @Someissues said:
    No, you can't force people to fight SWF, people stay at Rank 20s because the game is still unbalanced around loops

    Many fellow Rank 1 Killers lives there, stay off

    that is where you are wrong. You can force anyone to do anything

  • Orion
    Orion Member Posts: 21,675

    @Kuris said:

    @Someissues said:
    No, you can't force people to fight SWF, people stay at Rank 20s because the game is still unbalanced around loops

    Many fellow Rank 1 Killers lives there, stay off

    that is where you are wrong. You can force anyone to do anything

    That is where you are wrong. Try to force anyone to play an unfun game, and they'll simply stop playing.

  • Someissues
    Someissues Member Posts: 1,604
    edited July 2018

    @Kuris said:
    that is where you are wrong. You can force anyone to do anything

    The game is still highly in survivors favored at high ranked, hence I listened to Master and deranked back to 20 now, I'm actually having fun and much less stressful than when I was playing Rank 1 matches

    Rank 1 you are forced to play Nurse, or you get rekt, anyone would be sick of playing Nurse after that many matches

  • Someissues
    Someissues Member Posts: 1,604

    @Kuris said:

    You can no longer depip a level down. So, you pip to 19. Lose a match. You stay at 19, just with 0 pips. The only way is up, literally. To help with this, I do think there should be less levels, and that a reset should happen less often. But that isnt for me to work out.

    With this system don't you think there would be many Trash survivors at Rank 1? I mean you can only gain Pips, not to lose them, as a result in no time everyone will be at Rank 1

  • Cypraz
    Cypraz Member Posts: 136

    Bring the old Borrowed Time back problem solved.

  • Kuris
    Kuris Member Posts: 228
    edited July 2018

    @Someissues said:

    @Kuris said:

    You can no longer depip a level down. So, you pip to 19. Lose a match. You stay at 19, just with 0 pips. The only way is up, literally. To help with this, I do think there should be less levels, and that a reset should happen less often. But that isnt for me to work out.

    With this system don't you think there would be many Trash survivors at Rank 1? I mean you can only gain Pips, not to lose them, as a result in no time everyone will be at Rank 1

    you can lose pips. you cant lose ranks. you still actually have to do well enough to pip

  • deadwolfwalking
    deadwolfwalking Member Posts: 624

    if a killer or survivor wants to stay at a certain rank, it should be their choice. for every game they pip or double pip, they still have to drop a game or two to go back. the current system is fine. nothings broken.... quit trying to fix it. if you wanna fix anything, fix emblems....

  • Mringasa
    Mringasa Member Posts: 980

    I would be 100% behind this form of Ranking if it meant anything. Right now, I want to stay in the middle Ranks for both Killer and Survivor. The only reason is because games are fun at that level. Low Ranks are way too easy for the most part, and high Ranks do not interest me in the least. Until they add in rewards or some sort of reason to Rank up, forcing someone to do so will simply cause them to quit playing until Rank reset if not permanently.

    The other reason is because I am prestiging all my characters eventually. Going to go to P3 with everyone I care to level. I do not want to be stuck at Rank 1, getting 4k BP per match, with my P1 level 1 character. That is ridiculous to even expect someone to do that. If Prestige also cut your Rank in half, I would be more apt to like the no depipping, but even then you are going to be hurting to get BP after Prestige.

  • RepliCant
    RepliCant Member Posts: 1,436

    @Orion said:

    @Kuris said:

    @Orion said:
    But this also creates a problem. SWF boosting is extremely common. If the boosted player decides to go solo in high ranks, they're ruining the game for everyone else.

    If hes playing with people who are highly skilled, then I see no reason why he wouldn't learn the game even faster than the average survivor.

    People should never be using other survivors to intentionally boost themselves to high ranks anyway. That isn't what the system was intended for.

    Being boosted doesn't work like that. You don't learn by having other people do everything for you. You learn by observing what they're doing and understanding why they do it. Boosted players do not belong in the ranks they reach.

    People shouldn't abuse exploits either, but they do.

    The Emblem system doesn't support boosting minus Benevolence

  • azazer
    azazer Member Posts: 446
    Kuris said:

    By Campers I am refe norring to both killers who stay at low ranks to farm easy survs, and survs who stay at low level to farm easy points and bully new killers.

    Before I explain my idea, I will say why I think this is needed in case anyone tries to be "that person". Community wise, its better. People aren't discouraged from the game because they immediately feel disadvantaged on either side. People playing at their own ranks are less likely to be toxic to people who do not deserve it or understand why. And uh, healthy competition?

    For my solution;
    You can no longer depip a level down. So, you pip to 19. Lose a match. You stay at 19, just with 0 pips. The only way is up, literally. To help with this, I do think there should be less levels, and that a reset should happen less often. But that isnt for me to work out.

    What do you think?

    Now picture teams of people, with no fear of depiping throwing matches to launch baby killers into green ranks where they are being bullied by top tier survivors