Vengeance of the Mill (Reworked)

BadgerT40
BadgerT40 Member Posts: 48
edited July 2019 in Creations

Fan made chapter: Vengeance of the Mill


Survivor name: Rachel Wilkinson 


Age:27


Gender: Female


Survivor role: Adrenaline Junkie, who is able to take advantage of risky situations. 


Appearance: Messy black hair, black eyes, light brown skin, 6,3, pink dry fit jacket, light blue jeans with white shoes. 


Survivor backstory: Rachel was always called a coward. And it was true. She was scared of everything. The dark, heights, you name it, she was horrified of it. That was until her big brother, Brandon, pushed her if the bridge that he and his friends were mocking her on and jumping themselves. At that moment she realized how stupid she’d been but took it too far. She started becoming reckless. She took tons of unnecessary risk just for fun. She went skydiving, jumped off waterfalls, rafted in rapids. Eventually something went wrong. She went skydiving like she had done countless times but she just vanished mid fall. There was no record of her body falling anywhere. 


Perks


Free-falling: Your used to drop that make others scream.You make 100% less of any noise from falling from high locations. You also loose scratch marks for 3 seconds and this effect has a cooldown of 60/50/40 seconds. (You think that’s scary!?-Rachel Wilkinson.)


Coward!: Running away has become quite a habit for you. When the killer reaches Bloodlust 1 you run 2/2.5/3% faster. This affect disappears 5 seconds after breaking chase.( I used to run from my fears...- Rachel Wilkinson.)


 

Verge of Death: Its important to take risks in life.Every time you get hooked and unhooked you movement speed is increased by 2/4/6% while not in a chase. ( A little danger is exciting-Rachel Wilkinson)



Killer Name: The Farmer


Real name: Jon Ford


Difficulty: Intermediate 


Weapon: A Scythe 


Appearance: The Farmer wears a farmers hat on top of a potato sack mask. He wears blue overalls over a black plaid undershirt. He wear brown work boots.


Speed: 115%


Type of killer: A preplanning killer able to slow slow survivors and build up a ranged attack


Backstory: Jon was the middle of a family of 9. He worked gathering straw with his father and brothers to bring to his mother and sisters in the mill. Life in the 1700s bearable. Always had food and decent income from people buying straw products. That was until a new crowd cane into town. They we’re violent and burned the mill down. There was nothing they could do. Jon’s father freaked and charged at the men with a scythe but they shot him. Jon ran to his dying father. In one quick movement he grabbed the scythe and stabbed it into the leaders stomach. The men shot him too and he and his father and the leader lay in the dirt, dead. 


Power: Autumn’s Harvest: The Farmer can set up to 5 patches of straw which can be activate by the farmer when a survivor is within a 12 meter range of it. When activated it will stretch out to the survivor regardless of where they are after the animation begins and hit the survivor.


 Perks


Hex:Farmer’s Moon: I learned when to take advantage of the moon and reap the benefits. For every hook up to 5 hooks, generators regress 2/4/6% faster. These affects persist as long as the hex totem is still up. You also gain 10% extra blood points in the brutality category for every token. ( He took everything. It’s my turn to take- Jon Ford)


Straw into Gold: It makes your blood boil for them to get away with there crimes. You will make them all pay. If a generator is completed while in a chase, all survivors suffer the exposed status effect for 20/25/30 seconds. (Vengeance is the only thing I desire-Jon Ford)


Three souls: Three died that day and now the same. You will make sure they don’t get away again. When there is one survivor left in the trial their aura is reveal to you for 3/4/5 seconds when they become the last survivorand every 60/50/40 seconds after if they are outside of your terror radius.(They won’t escape me this time-Jon Ford). 


Successful attack animation: The Farmer slides his thumb, index, and middle finger along the blade.


Mori: The Farmer forces the survivor to swallow seeds which grow straw out of their stomachs, killing them. 


Map: Ruined Mill(Coldwind)

The center of the map features a burnt straw mill filled with ashes and outside you can see two graves. One a bit smaller than the other showing it’s a child’s grave. 

Post edited by BadgerT40 on

Comments

  • thisdude9001
    thisdude9001 Member Posts: 96
    edited July 2019

    Rachel Wilkinson 

    Free-falling is mostly useless for how specific it is. Maybe no scratch marks for a little bit to?

    Coward! makes tier 1 a losing battle with you gaining more speed then the killer gains for tier 1 and tier 2. So not very fun for them. Would recommend lowering the speed bonus.

    Verge of Death is cool all around .

    The Farmer

     Autumn’s Harvest. How big are the patches of hey? Whats their reach? Right now they just seem like a weaker version of hags power. Unless... Could you just put one of these next to a hooked survivor and attack with it at anyone who tries to save them? Are you alerated when someone enters the area?

    Hex: Farmer's Moon is pretty neat

    Straw into Gold is mostly overpowered functionally being diet-NOED it gives tons of opportunities for one shots. Would recommend a shorter time or maybe just on the people who finished the generator, or maybe just more movement speed.

    Three Souls is cool. Probably the most situational perk for him.


    Overall this is pretty cool. The perks are cool and the story is unique.

  • BadgerT40
    BadgerT40 Member Posts: 48

    Thanks i orriginally planned for straw into gold to have a lot weaker time.