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Taking bets on rework nurse addons

Horus
Horus Member Posts: 850

Lets take bets and see how much useless status effect addons are gonna be in nurses reworked addons im gonna bet half her addons

Comments

  • Camophlo
    Camophlo Member Posts: 104

    Most of her addons aren't even used as most go for Omega Blink sets or five blink sets. I, for one would like to see some "fun" ones like giving her a silly one that gives her better movement speed but she gets to keep one blink with lowered fatigue or satus ones after hitting someone with her blinks.

    Imagine an very rare or ultra rare that applies hindered or exhausted status but with slight more fatigue? That would be cool

  • Johnny_XMan
    Johnny_XMan Member Posts: 6,432

    Instead of taking bets about how useless her add ons are going to be why not suggest what they could be changed to?

    There are literally other no-feedback threads just in the first page alone where you could have posted this as a comment.

  • Horus
    Horus Member Posts: 850
  • Marcus
    Marcus Member Posts: 2,047

    I expect very rare and ultra rare add-ons for Nurse to aplly Hemorrhage and Blindness status effect, like the very powerful Block add-ons /s.

  • Darkskies
    Darkskies Member Posts: 1,158

    I place my bet on status effects after successful blink hits 🐷💷

  • ArecBalrin
    ArecBalrin Member Posts: 636

    The time to change Nurse's addons were when she first got nerfed; it was the fact they stayed exactly the same that gave it away that the uber-nerfing was a knee-jerk reaction by the devs.

    If I were particularly ungenerous, I'd say instead of knee-jerk it was planned: that the devs maybe thought it would be hilarious how Kavanagh's Last Breath would work when the default charges were reduced to 2, requiring it and other very rare perks to have extra-blink addons just for basic function to be maintained.

    Disclaimer: I do not actually think this. But if it were the case and they thought it was acceptable to leave addons in that state, then I'd expect equally-absurd addons in a rework of them.

    Plaid Flannel: Blinking now has no charge time, but the distance is random and ignores your vertical aiming.

    Bad Man's Last Breath: You now have infinite blink-range but with 10 seconds of fatgue and can no longer no-clip through objects.

    Campbell's Last Breath: You have 60 charges which do not replenish for the whole match. The blink-range is halved.

  • KillermainBTWm8
    KillermainBTWm8 Member Posts: 4,212

    They mostly likely will not be great because add-ons break her there will be some good ones but I will guess most will be memes which I personally am fine with considering how add-ons currently breaks her.