Just my own thoughts for a new offering.
I know it'll never come to DBD but just thinking about it would be cool. What if the new offering for both survivors and killers is Rain/Thunderstorm. Like it can be used both ways. For survivors: the rain erases your tracks a little more sooner for all and for killers: there terror radius is slightly smaller. And of course with the offering the more rare the more intensity the rain is making it hard to see both the killers or survivors(like fog) with the highest one adding thunderstrike somewhere in the map alerting everyone like a generator exploded..
The more rare the offering the smaller the terror radius gets because it harder to hear the killer due to heavy rains and the tracks get erased even faster for survivors.
Just a thought. Thanks for the read.
Comments
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while interesting , i dont want no 0tr hags or spirits
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a very unique and interesting idea.
while i really like it, how about indoor maps?
lerys memorial and the game are both indoors, the whole map (besides the escape area). would the offering just be 100% useless on those maps?
and if it does happen to work, what about the games 2 lairs? will it only rain above, or also below?
what about mount ormond, where there is snow instead of rain (also lerys) or the red forest, where is already rains? will there be snow storms specifically for those maps?
i would love to see some more weather in the game, i really do.
but making it an offering might clash with the current weather effects on certain maps, which also could easily lead to bugs.
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Having a small Terror Radius as Spirit is a bad thing because it makes your vacuum noise more detectable.
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I want to see the game be darker.
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same
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who needs phasing when you can just walk there and grab em
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Yea very true. I had the indoor maps in mind to. That's why I doubt such thing can ever be possible. Would be cool though.
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Maybe it could still effect the terror radius and scratch marks, and instead of playing the normal rain sound, it would play a muffled sound like you would hear if it was raining inside.
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Indoor maps could maybe work but instead of rain a sprinkler effect and the lights flash more to somewhat simulate lightning.
It makes the offering useful on all maps. I like the idea my only concern is it may impact the frame rate.
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