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Perk Idea
Broken Wood (Ok, I suck at naming perks. The tier order for all effects goes 1/2/3):
When you break a pallet while HOLDING space (instead of just pressing it), you leave behind broken shards of wood & nails.
Survivors who Sprint/Sprint/Walk (walking or crouching negates at tiers 1 & 2, only crouching at tier 3) through these areas cry out in pain, alerting the Killer to their location (same noise alert as Madness or Iron Maiden), & suffer from the Mangled status effect for 30/35/40 seconds. This can only happen to the last 2/3/4 pallets broken by you.
Pallets affected by this perk make a sharper noise when broken, and small bits of wood & nails can be seen on the ground. If you break another pallet while the maximum has been reached, the oldest set of Broken Wood fades away.
Notes:
I just figured it was a fun little idea; it gives Killers a sort of chokepoint-denial without harming Survivors too much. Mangled just means 'more blood' and 'slower heals', and THIS version wears off over time.
It WILL punish a survivor who's running through the area without paying attention, though, by possibly drawing the Killer in that direction.
Comments
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I feel like this is slightly over powered
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I forgot to put in my normal 'Numbers are for example purposes only. Look at the idea as a whole & not the numbers used' disclaimer.
What about it is OP? It does not slow down Survivors in a chase. It only temperarily slows down healing, and it only gives a shout if you don't move carefully.
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It’s more underpowered if anything. Cool idea nonetheless.
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Oh. I must of misunderstood the discription.
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