Some Killer Perk ideas
I had some killer perk ideas in my mind and i thought i could share them with you hope you like it.
1.Protected Hook:
-When you hook a surviver then survivers can't unhook them for 4/8/12 seconds. Surviver unhooking 4/8/12% slower.
2.Possesed Killer:
When all 5 gens are done this perk will activade. You see all survivers for 4 seconds. you cooldown on missed and successfully attacks are reduced by 10/15/20%. You destroy Pallets 15/20/25% Faster.
3.Totems Strengh:
-If both Exit gates are powered you gain for each Totem that is still standing one Token.
-1 Token: you Destroy Pallets 5/10/15% Faster
-2 Tokens: you Terror Radius in descreased too 4/5/6 Meters.
-3 Tokens: you Cooldown on successfully attacks is increased too 5/10/15%.
-4 Tokens: The Exit Gates Are Blocked for 15/30/45 Seconds.
-5 Tokens: All survivers have the Exposed Status effect.
if you got no Tokens then you your Movementspeed is Increased by 2/3/4%.
4.Kick from the Entity:
-if you kicking a Generator then this Generator will be blocked for 10/12/14 Seconds.
5.Hex: Deadly Wounds:
-Every time you Hit a Surviver you gain a Token.
-4 Tokens: Gen Reparing speed is decreased by 4/8/12%.
-6 Tokens: You Destroy Generator and Pallets 5/10/15% Faster.
-8 Tokens: You vault Windows 0/5/10% Faster.
the Hex effect persist as long as the related hex totem is standing.
6.Possesed for the Hunt:
-When you chase a surviver 16/13/10 Seconds then this perk will activade. The Cooldown of successfully attacks is Decreased by 5/10/15%. You destroy pallets 0/5/10 faster. If the chase ends this perk will be Deactivated.
Hope you like my perk ideas on some perks idk if they are ok but i wanted too give the devs some Fresh ideas.