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Hard to see hex totems

Lowbei
Lowbei Member Posts: 2,637
Hex totems should glow much more brightly for a killer.

if they are on the other side of the map, their faint red glow is just a few pixels, and with that distance a killer would need to be hauling ass over to it in time to save it, since survivors usually spawn far away as well and may be working on it.

If theres a lot going on on the screen, it can be easy to miss the tiny but very important glow, and people shouldnt need to face a tree or wall to look around for their hexes.

Comments

  • Skorpanio
    Skorpanio Member Posts: 605
    edited July 2018

    100% agree lol

  • Lowbei
    Lowbei Member Posts: 2,637
    right
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  • Mc_Harty
    Mc_Harty Member Posts: 3,293

    The only thing I want for totems is for them to be hidden better.

  • Lowbei
    Lowbei Member Posts: 2,637
    SenzuDuck said:

    @Lowbei said:
    SenzuDuck said:

    I think personally killers are already getting buffed enough. totems are risk/reward for a reason.

    you are the same scrub survivor main who only plays swf and whined on the other thread about how you think voice comm is fair in a game where it was intentionally not included.

    hilarious that you would be against a thing that simply allows killers to SEE their totems. this is why nobody takes you seriously.

    "only plays swf" Lul.

    You think I care how bright totem auras are for the killers? lmao, ez bait and you took it. You're so angry over it.

    lol nobody is angry. you are being laughed at and not taken seriously by the entire community because you are trash. no worries :)
  • deadwolfwalking
    deadwolfwalking Member Posts: 624

    hex totem brightness is fine. just the other day, i saw 3 totem auras. it was odd because i don't even run hexes.... oddly enough there was a trapper in the cornfield nextdoor and i was seeing his totems.... weird....

  • Lowbei
    Lowbei Member Posts: 2,637

    bad attempt at trolling

    you arent very good at this
  • deadwolfwalking
    deadwolfwalking Member Posts: 624

    @Lowbei said:
    deadwolfwalking said:

    witty and humorous story

    i don't like to read but i sure like to comment

    i know, partner.... i'm not new here....

  • The_Manlet
    The_Manlet Member Posts: 474

    @SenzuDuck said:
    I think personally killers are already getting buffed enough. totems are risk/reward for a reason.

    You think it's fair that killers can't even find their own totem because the aura is too dim and thin? It's not like Hex perks are even strong. The only truly good ones are Devour Hope and NOED and NOED you can't really protect anyway, nor do you usually have to do so.
    I don't consider Ruin to be good because it's just a band-aid that fails to do anything against good survivors even when it doesn't get popped immediately.

  • Lowbei
    Lowbei Member Posts: 2,637

    @SenzuDuck said:
    I think personally killers are already getting buffed enough. totems are risk/reward for a reason.

    You think it's fair that killers can't even find their own totem because the aura is too dim and thin? It's not like Hex perks are even strong. The only truly good ones are Devour Hope and NOED and NOED you can't really protect anyway, nor do you usually have to do so.
    I don't consider Ruin to be good because it's just a band-aid that fails to do anything against good survivors even when it doesn't get popped immediately.

    hes just trolling because he got laughed at for being bad at the game even with swf.
  • KillingInstinct
    KillingInstinct Member Posts: 272
    Would be nice to spawn into a match and not have my ruin lost immediately...
  • Mc_Harty
    Mc_Harty Member Posts: 3,293

    @SenzuDuck said:
    Bad at video games because we disagree about whether comms are cheating or not, ok buddy :)

    Sigh Here we go again...

    I can already sense the thread blowing up.

  • Lowbei
    Lowbei Member Posts: 2,637
    SenzuDuck said:

    @Lowbei said:
    The_Manlet said:

    @SenzuDuck said:

    I think personally killers are already getting buffed enough. totems are risk/reward for a reason.

    You think it's fair that killers can't even find their own totem because the aura is too dim and thin? It's not like Hex perks are even strong. The only truly good ones are Devour Hope and NOED and NOED you can't really protect anyway, nor do you usually have to do so.

    I don't consider Ruin to be good because it's just a band-aid that fails to do anything against good survivors even when it doesn't get popped immediately.

    hes just trolling because he got laughed at for being bad at the game even with swf.

    Bad at video games because we disagree about whether comms are cheating or not, ok buddy :)

    lol no you were bad at dbd for needing swf to crutch and defending what is clearly an advantage granted by non-whitelisted 3rd party apps.

    git gud and you wont have this problem.

  • Kevvie
    Kevvie Member Posts: 175

    I don't see an issue with increasing the glow on them in aura for Killers, this gives no advantage other than being able to visibly see where your perk is clearer which shouldn't even be something to argue about.

  • Lowbei
    Lowbei Member Posts: 2,637
    edited July 2018
    Kevvie said:

    I don't see an issue with increasing the glow on them in aura for Killers, this gives no advantage other than being able to visibly see where your perk is clearer which shouldn't even be something to argue about.

    its not something to argue about. these butthurt scrubs are only arguing it because they are bad and grasp for every crutch possible to get them some bps. if you were to say that killers should get teleported off the map after hooking someone, they would be all for it. maybe then they could get past rank15.
  • Kevvie
    Kevvie Member Posts: 175

    Not all survivors are bad, but I'm biased as I play both. The only messages I've sent DBD related the past couple days were to killers, one nurse on PS4 who was awesome (its so rare), and a huntress who nailed hatchets so well.

  • Mc_Harty
    Mc_Harty Member Posts: 3,293

    @Lowbei said:
    its not something to argue about. these butthurt scrubs are only arguing it because they are bad and grasp for every crutch possible to get them some bps. if you were to say that killers should get teleported off the map after hooking someone, they would be all for it. maybe then they could get past rank15.

    Its honestly adorable that you think ranks matter in this game kek.

  • Lowbei
    Lowbei Member Posts: 2,637
    Kevvie said:

    Not all survivors are bad, but I'm biased as I play both. The only messages I've sent DBD related the past couple days were to killers, one nurse on PS4 who was awesome (its so rare), and a huntress who nailed hatchets so well.

    true, tho all the skilled rank1 survivors solo, because swf isnt challenging.
  • Lowbei
    Lowbei Member Posts: 2,637
    Mc_Harty said:

    @Lowbei said:
    its not something to argue about. these butthurt scrubs are only arguing it because they are bad and grasp for every crutch possible to get them some bps. if you were to say that killers should get teleported off the map after hooking someone, they would be all for it. maybe then they could get past rank15.

    Its honestly adorable that you think ranks matter in this game kek.

    lol spoken like a true rank 20 baddie. dont worry, nobody expects you to git gud, so you shouldnt worry about rank :)
  • Mc_Harty
    Mc_Harty Member Posts: 3,293

    @Lowbei said:
    lol spoken like a true rank 20 baddie. dont worry, nobody expects you to git gud, so you shouldnt worry about rank :)

    kek.

  • Envees
    Envees Member Posts: 370

    I ran a hex perk a few times since 2.0.0 and could not spot my hex at all. Did not see it and was not about to waste time looking for it if it was not clearly marked. Killers are pressed for time. We do not have time to go looking for out own totem for crying out loud. Its hard enough trying to find sneaky little survs.

  • RSB
    RSB Member Posts: 2,258

    @SenzuDuck said:
    I think personally killers are already getting buffed enough. totems are risk/reward for a reason.

    but muh SB, dunt nurf it

  • Master
    Master Member Posts: 10,200

    @Lowbei said:
    Hex totems should glow much more brightly for a killer.

    if they are on the other side of the map, their faint red glow is just a few pixels, and with that distance a killer would need to be hauling ass over to it in time to save it, since survivors usually spawn far away as well and may be working on it.

    If theres a lot going on on the screen, it can be easy to miss the tiny but very important glow, and people shouldnt need to face a tree or wall to look around for their hexes.

    It happens quite often that while I still search for my own totem, I already hear the notification that I can stop searchign now....
    Its always nice when that happens, but then you can still camp and tunnel I guses :angry:

  • Lowbei
    Lowbei Member Posts: 2,637
    Master said:

    @Lowbei said:
    Hex totems should glow much more brightly for a killer.

    if they are on the other side of the map, their faint red glow is just a few pixels, and with that distance a killer would need to be hauling ass over to it in time to save it, since survivors usually spawn far away as well and may be working on it.

    If theres a lot going on on the screen, it can be easy to miss the tiny but very important glow, and people shouldnt need to face a tree or wall to look around for their hexes.

    It happens quite often that while I still search for my own totem, I already hear the notification that I can stop searchign now....
    Its always nice when that happens, but then you can still camp and tunnel I guses :angry:

    yeah im sure they will fix this soon by making it brighter.
  • ChraizE
    ChraizE Member Posts: 232

    @Lowbei said:
    Mc_Harty said:

    @Lowbei said:

    its not something to argue about. these butthurt scrubs are only arguing it because they are bad and grasp for every crutch possible to get them some bps. if you were to say that killers should get teleported off the map after hooking someone, they would be all for it. maybe then they could get past rank15.

    Its honestly adorable that you think ranks matter in this game kek.

    lol spoken like a true rank 20 baddie. dont worry, nobody expects you to git gud, so you shouldnt worry about rank :)

    Once again, somebody different, same insults day in and day out for you Lowbei. I wonder if there is anybody on this forum you haven't gone in on yet. How you are not banned yet I'll never know.

  • Lowbei
    Lowbei Member Posts: 2,637
    ChraizE said:

    @Lowbei said:
    Mc_Harty said:

    @Lowbei said:

    its not something to argue about. these butthurt scrubs are only arguing it because they are bad and grasp for every crutch possible to get them some bps. if you were to say that killers should get teleported off the map after hooking someone, they would be all for it. maybe then they could get past rank15.

    Its honestly adorable that you think ranks matter in this game kek.

    lol spoken like a true rank 20 baddie. dont worry, nobody expects you to git gud, so you shouldnt worry about rank :)

    Once again, somebody different, same insults day in and day out for you Lowbei. I wonder if there is anybody on this forum you haven't gone in on yet. How you are not banned yet I'll never know.

    lol are you going to cry on every thread? please comment on my profile wall :)
  • ChraizE
    ChraizE Member Posts: 232

    @Lowbei said:
    ChraizE said:

    @Lowbei said:

    Mc_Harty said:

    @Lowbei said:
    
    its not something to argue about. these butthurt scrubs are only arguing it because they are bad and grasp for every crutch possible to get them some bps. if you were to say that killers should get teleported off the map after hooking someone, they would be all for it. maybe then they could get past rank15.
    
    
    
    Its honestly adorable that you think ranks matter in this game kek.
    

    lol spoken like a true rank 20 baddie. dont worry, nobody expects you to git gud, so you shouldnt worry about rank :)

    Once again, somebody different, same insults day in and day out for you Lowbei. I wonder if there is anybody on this forum you haven't gone in on yet. How you are not banned yet I'll never know.

    lol are you going to cry on every thread? please comment on my profile wall :)

    I just find it interesting that every time I see your name you are spewing insults at people and try to justify it with self entitlement. What is sad is that I even heard about you before I even registered on the forum, that's saying something.

  • Eninya
    Eninya Member Posts: 1,256

    As a killer, I don't even look for my totem unless it's in an obscure spot, or I spawned near it. I just assume it'll get merc'd within 1-2 minutes.

  • Lowbei
    Lowbei Member Posts: 2,637
    ChraizE said:

    @Lowbei said:
    ChraizE said:

    @Lowbei said:

    Mc_Harty said:

    @Lowbei said:
    
    its not something to argue about. these butthurt scrubs are only arguing it because they are bad and grasp for every crutch possible to get them some bps. if you were to say that killers should get teleported off the map after hooking someone, they would be all for it. maybe then they could get past rank15.
    
    
    
    Its honestly adorable that you think ranks matter in this game kek.
    

    lol spoken like a true rank 20 baddie. dont worry, nobody expects you to git gud, so you shouldnt worry about rank :)

    Once again, somebody different, same insults day in and day out for you Lowbei. I wonder if there is anybody on this forum you haven't gone in on yet. How you are not banned yet I'll never know.

    lol are you going to cry on every thread? please comment on my profile wall :)

    I just find it interesting that every time I see your name you are spewing insults at people and try to justify it with self entitlement. What is sad is that I even heard about you before I even registered on the forum, that's saying something.

    im well known. i hope that you survive this exchange lol
  • MegaWaffle
    MegaWaffle Member Posts: 4,172

    @DocOctober said:
    MegaWaffle said:

    I think they need to glow brighter for survivors too. Sometimes I don't spawn right on top of one and have to spend at least 10 seconds running around to find what hill its on. i wish they just had huge beacons of light straight out to the sky.

    Glow as in Aura, not the actual fire beneath them.

    I'll repeat, "beacons of light straight out to the sky."

  • Lowbei
    Lowbei Member Posts: 2,637

    @DocOctober said:
    MegaWaffle said:

    I think they need to glow brighter for survivors too. Sometimes I don't spawn right on top of one and have to spend at least 10 seconds running around to find what hill its on. i wish they just had huge beacons of light straight out to the sky.

    Glow as in Aura, not the actual fire beneath them.

    I'll repeat, "beacons of light straight out to the sky."

    works for me
  • Lowbei
    Lowbei Member Posts: 2,637
    This issue is too prevalent to fall off like that. Can this issue get looked at please? Thank you.
  • Tsulan
    Tsulan Member Posts: 15,095
    Lowbei said:
    Hex totems should glow much more brightly for a killer.

    if they are on the other side of the map, their faint red glow is just a few pixels, and with that distance a killer would need to be hauling ass over to it in time to save it, since survivors usually spawn far away as well and may be working on it.

    If theres a lot going on on the screen, it can be easy to miss the tiny but very important glow, and people shouldnt need to face a tree or wall to look around for their hexes.
    Not only the totems but the trappers traps should also glow stronger. Because it really sucks, that I have to face a tree to find my own traps.
  • Lowbei
    Lowbei Member Posts: 2,637
    Tsulan said:
    Lowbei said:
    Hex totems should glow much more brightly for a killer.

    if they are on the other side of the map, their faint red glow is just a few pixels, and with that distance a killer would need to be hauling ass over to it in time to save it, since survivors usually spawn far away as well and may be working on it.

    If theres a lot going on on the screen, it can be easy to miss the tiny but very important glow, and people shouldnt need to face a tree or wall to look around for their hexes.
    Not only the totems but the trappers traps should also glow stronger. Because it really sucks, that I have to face a tree to find my own traps.
    same
  • ShrimpTwiggs
    ShrimpTwiggs Member Posts: 1,181

    I think this is a fair change. I considered maybe having it glow a different color as well so the aura wouldn't be hidden behind gens.

  • AshleyWB
    AshleyWB Member Posts: 4,061
    Can't see the Hex totem...git gud 😈muhahaha...sorry I wanted to get it in there first.
  • Lowbei
    Lowbei Member Posts: 2,637
    AshleyWB said:
    Can't see the Hex totem...git gud 😈muhahaha...sorry I wanted to get it in there first.
    sick burn!!! :)