How many More Possible Bad/Useless Survivor Perks we need?
Hey guys well just visited the PTB checked the Perks of survivor and killer and well we got 6 Perks which is AWESOME where i expected atleast 3 or atleast 2 which might can kick out currently Perks. but well disappointing at its best.
How many Possible Perks we gotta wait until the Dev's are out of possbilitys until we can get a Perk which dont get INSTANDLY nerfed like Mettle of Men.
I mean like Inner Strenght vs Self Care.
Selfcare
1.) Unhook/Escape from the killer 30-40 sec? until full heal.
Inner Strenght.
1.) Escape the killer / Get unhooked
2.) Find a Totem 5-30 seconds
3.) kill the Totem 10 seconds
4.) Find a Locker 5-30 sec.
so you need roughly 20-70+ Seconds.
And dont forget the Factor you can be re-found while search a Totem or do it and the Locker.
so what the heck dev's come one pls stop do useless Perks i beg you .
Comments
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It's a really good perk as the tu otems can be f one in advance. But nooooo if it doesn't help you run in circles then it SUcKs
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Finding a locker takes no more than a second and you should cleanse every totem you find in case of NOED. Inner Strength is way better than Self-Care.
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I really like inner strength but im gonna wait a bit incase it get a nerf im not doing another MoM
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Exactly. Everyone thinks perks are "trash" if they don't aid you in playing Nascar by Daylight.😂
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That's a weird way of saying bully simulator bu OK
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Maybe survivors have so much meta perks and they are so good that making a perk better it's just broken. Think about it, how can a new perk compete with rescue you from killer grasp stunning for 5 seconds, or healing one health state and sprinting for 5 seconds, maybe avoiding one hit and gaining distance.... Oh wait you already have it.
Next time you complain about don't getting a new perk better than this show how a perk would fit this meta without being too broken that demands a nerf (like MoM).
(English isn't my first language so I'd appreciate with you correct me on grammar).
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Inner Strength > Self Care IMO. You can do the totem before getting injured, it has amazing synergy with DS and Head On and it counters all anti healing perks and all Mangled add-ons. I don't know what could you want more from this perk, to be an instant heal once you get in a locker ?
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Killers get bad perks too and the survivor perks are actually alright.
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