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Huntress lullaby changes

Volfawott
Volfawott Member Posts: 3,893
edited July 2018 in General Discussions
Honestly this isn't anything massive just a little bit of quality of life for people who use this Park.

Remove the notification: honestly huntress lullaby doesn't need to have the notification show up, it should be something that the survivors figure out from themselves. Not only will this make the totem last a lot longer but it's not something that only caters to survive with friends as solo players are able to pick up on it too.

Make the perk effect jigsaw boxes: Just like thanatophobia this is something I would like to see actually work on Amanda's boxes not only do both of them have to be stacked to be effective but huntress lullaby I won't become a real threat until you hit 5 stacks and at that stage it's going to be pretty noticeable so people will be on the totem hunt anyway also considering it affects the doctor's snap out of it I don't see why you can't expand it to another Killers tool.

If there are any other smaller suggestions anyone would like to add I'd like to hear them

Comments

  • KillingInstinct
    KillingInstinct Member Posts: 272

    Pretty good. Does it also cancel out the notification for sabotaging the Trappers traps

  • Volfawott
    Volfawott Member Posts: 3,893

    Pretty good. Does it also cancel out the notification for sabotaging the Trappers traps

    If sabotaging the trapper's traps triggers lullaby then yes it should not show all the notification and if it doesn't then like with the pigs boxes it should work for it but I'm not going to lie I have not ever tried to sabotage a trap when they had huntress lullaby so I wouldn't know
  • Blueberry
    Blueberry Member Posts: 13,590
    Honestly, it shouldn’t even be a hex perk for how strong it is. Make it so you get token when someone is rescued off the hook and you’re a certain distance away like make your choice. Boom so much better and it’s another perk that incentivized less camping for the survivors. Even at max stacks it’s only strong against really bad players. 
  • Tsulan
    Tsulan Member Posts: 15,095
    Blueberry said:
    Honestly, it shouldn’t even be a hex perk for how strong it is. Make it so you get token when someone is rescued off the hook and you’re a certain distance away like make your choice. Boom so much better and it’s another perk that incentivized less camping for the survivors. Even at max stacks it’s only strong against really bad players. 
    Most hex perks are to weak to justify them being a hex.