Upside-Down and Demogorgon
Hey, developers, maybe you can even make the world Upside-Down? So that when Demogorgon is teleported, so that it doesn’t look like he has burst a tunnel under the map and is moving underground. Make the back of the card, in gray-blue tones, with stems on the ground and objects. And when Demogorgon gets into the portal, he will move from point A to point B in another world, but with the same mechanics (that is, the player will not be able to run there freely). I don’t know how to express exactly myself idea, but I hope you understand me.
In short, when a player jumped over the teleport for Demogorgon so that he saw that he was really moving through the world of the Upside-Down(visual), and not through the tunnel underground, like some kind of mole (Not an insect, but an animal that digs the ground).
Comments
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That woul be cool. Wouldn't or doesn't sound like it would involve making every map upside down themed. Moreso just a special effect.
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