Survivor perk idea

Demon_Swords
Demon_Swords Member Posts: 72

Faking Weakness:

When you cause a generator to explode cause the following:

  • Reduce the repair penalty by 100%.
  • Reveal the killer’s aura to you for 3/4/5 seconds.
  • You cannot cause skill checks while repairing for 10 seconds.

This perk has a 60 second cooldown. Whenever you perform a great skill check, reduce the cooldown of this perk by 5 seconds.


Cold Reading:

Whenever a survivor screams, fails skill checks, or is hit by the killer, reveal that survivor’s aura to you for 4 seconds.

For each aura revealed to you from a healthy survivor, injured survivor, or killer, increase your healing, sabotage, and cleanse speed by 2/3/4%.


Smooth Talker:

Whenever you complete a generator, this perk gains a token.

Whenever a generator is complete, this perk becomes active for 10/15/20 seconds plus 5 more seconds for each token on this perk.

While this perk is active you are unaffected from the killer’s add-ons and perks for status effects, reductions to repair and heal speed, and curses.

(Note: You still gain these afflictions, but the effect of the affliction does not apply for the duration of the perk being active.

For example: if the perk was active and the survivor with it gained an affliction that lasted after the perk stopped being active. When the perk stopped being active the survivor would start suffering from that affliction. Duration of the affliction would expire as normal while perk is active)