Amanda's add-ons
Face mask: now don't get me wrong I personally feel like this is an amazing add on but let's be honest it's effectiveness kind of diminishes vastly when you're not using it with knockout.
Comments
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Her addons are still really bad honestly
and only 1 common addon to increase her crouch related stuff
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Someissues said:
Her addons are still really bad honestly
and only 1 common addon to increase her crouch related stuff
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i always thought The Pig's ultra rares are just bad. Neither of them do enough
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TheRealHansGruber said:
i always thought The Pig's ultra rares are just bad. Neither of them do enough
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All addons related to Ambush and box searching are weak, even if you build around them. They always will be due to the roar attached to the attack sequence. In many cases, it's better to simply exit stealth, and the only solid application it has after the initial sneak of the game is to mind-game some pallet loops. I mean, on grassy maps you actually struggle to see in the distance when fog is rendering correctly, so sometimes it's just as big a detriment to try and sneak and be aware of your surroundings.
Rules Set No. 2 is... okay when combined with Tampered Timer. It's not even good with +1 box because the only time seeing boxes matters is when your timer is going anyway. If the timer isn't active, you have as much time as you need (provided you evade the killer) to remove your trap.
I like that Pig's traps are anti-tunnel mechanics (granted, I see 80% of Pigs still tunnel, and often camp, with them), but they're just as limited as they can be useful. I never use the Hemorrhage or Mangled addons because the Exhaustion addon is so much stronger for catching a trapped survivor. Mangled is pointless because they will remove their trap before they're healed if they can, and Hemorrhage is almost universally unnecessary for finding an injured survivor if your audio is configured properly.
Facemask sounded good on paper, but anything not Third Seal isn't good for isolation mechanics because survivor perks beat them. It's a wasted addon slot, and it doesn't blind them from seeing boxes, either. (Ultra rare addon to increase timer, but unable to see box auras, maybe?) The problem is that you need the OTHER survivors blinded--not the one you trapped. It would make a LOT more sense to have Pig's traps prevent aura reading on her target as an addon, or maybe a reworked in feature.
I really like that she promotes even punishment with her traps enabling scenarios in which a survivor is 100% locked out of repairing generators without dying (even if it's built upon RNG). Make Your Choice further cemented this in her design when they built her base perks. However, the traps aren't as directly effective as a Trapper's bear trap is because they don't apply any immediate danger. You're also unable to control the activation of the timer until the end of the match, so if generators stall everyone can remove them at their leisure while you're hunting. This isn't a particularly good situation for Pig, even if she built for tracking.
My favorite addons are:
Tampered Timer - Versatile; always usefulRules Set No. 2 - Fun, and promotes panic
Jigsaw's Annotated Plan/Sketch - +1 box, even with +30s timer, can waste an immense amount of time
Slow-Release Toxin - Makes for catching survivors easy, and nulls Vigil's broken synergy with Sprint Burst. Great when that last standing survivor is trapped and running around. (I seriously underestimated this addon for a long time.)
If you run Distressing + Unnerving Presence, her box search addons become okay-ish at best, but you're still burning two perk slots with questionable usefulness at best. The Macabre Search skill checks are nowhere near as difficult as breaking Madness 3 on The Doctor even without Unnerving Presence.
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Eninya said:
All addons related to Ambush and box searching are weak, even if you build around them. They always will be due to the roar attached to the attack sequence. In many cases, it's better to simply exit stealth, and the only solid application it has after the initial sneak of the game is to mind-game some pallet loops. I mean, on grassy maps you actually struggle to see in the distance when fog is rendering correctly, so sometimes it's just as big a detriment to try and sneak and be aware of your surroundings.
Rules Set No. 2 is... okay when combined with Tampered Timer. It's not even good with +1 box because the only time seeing boxes matters is when your timer is going anyway. If the timer isn't active, you have as much time as you need (provided you evade the killer) to remove your trap.
I like that Pig's traps are anti-tunnel mechanics (granted, I see 80% of Pigs still tunnel, and often camp, with them), but they're just as limited as they can be useful. I never use the Hemorrhage or Mangled addons because the Exhaustion addon is so much stronger for catching a trapped survivor. Mangled is pointless because they will remove their trap before they're healed if they can, and Hemorrhage is almost universally unnecessary for finding an injured survivor if your audio is configured properly.
Facemask sounded good on paper, but anything not Third Seal isn't good for isolation mechanics because survivor perks beat them. It's a wasted addon slot, and it doesn't blind them from seeing boxes, either. (Ultra rare addon to increase timer, but unable to see box auras, maybe?) The problem is that you need the OTHER survivors blinded--not the one you trapped. It would make a LOT more sense to have Pig's traps prevent aura reading on her target as an addon, or maybe a reworked in feature.
I really like that she promotes even punishment with her traps enabling scenarios in which a survivor is 100% locked out of repairing generators without dying (even if it's built upon RNG). Make Your Choice further cemented this in her design when they built her base perks. However, the traps aren't as directly effective as a Trapper's bear trap is because they don't apply any immediate danger. You're also unable to control the activation of the timer until the end of the match, so if generators stall everyone can remove them at their leisure while you're hunting. This isn't a particularly good situation for Pig, even if she built for tracking.
My favorite addons are:
Tampered Timer - Versatile; always usefulRules Set No. 2 - Fun, and promotes panic
Jigsaw's Annotated Plan/Sketch - +1 box, even with +30s timer, can waste an immense amount of time
Slow-Release Toxin - Makes for catching survivors easy, and nulls Vigil's broken synergy with Sprint Burst. Great when that last standing survivor is trapped and running around. (I seriously underestimated this addon for a long time.)
If you run Distressing + Unnerving Presence, her box search addons become okay-ish at best, but you're still burning two perk slots with questionable usefulness at best. The Macabre Search skill checks are nowhere near as difficult as breaking Madness 3 on The Doctor even without Unnerving Presence.
Also in comparison to third seal face mask is a lot more guaranteed so again I don't know what you're talking about.
Also on the point of pigs tunneling 50% of the time most people who complain that pigs tunnel are the people who run around like headless chickens when they have beer traps and when they run in front of the pig they somehow don't comprehend that they're not immune to being chased.
Even though I agree with your point about distressing and unnerving presence I don't really see what the point of bring it up was when I've already mentioned it in the interlocking razor segment.0 -
@Aari_Piggy66 said:
What are you talking about the add-ons are related to ambush are probably her best addons.Also in comparison to third seal face mask is a lot more guaranteed so again I don't know what you're talking about.
You haven't faced survivors that know how to avoid the Ambush at pallets. It becomes completely nullified by... running away. Most survivors don't bother/know this, but it's incredibly easy to avoid if she resorts to this at a pallet. The miniscule delays the addons shave off of it aren't enough, and they don't fix the issues it already suffers with Sprint Burst making them immune to it if they're running away. Ambush not working against it is a casualty of the attack recognition/hit box design within the game (based on the explanation by McLean).
Also, Facemask is bad because survivor perks trump blindness effects, and the only one they don't is Hex: Third Seal, which is why the Blindness mechanic as a whole is trash outside of it.
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Eninya said:
@Aari_Piggy66 said:
What are you talking about the add-ons are related to ambush are probably her best addons.Also in comparison to third seal face mask is a lot more guaranteed so again I don't know what you're talking about.
You haven't faced survivors that know how to avoid the Ambush at pallets. It becomes completely nullified by... running away. Most survivors don't bother/know this, but it's incredibly easy to avoid if she resorts to this at a pallet. The miniscule delays the addons shave off of it aren't enough, and they don't fix the issues it already suffers with Sprint Burst making them immune to it if they're running away. Ambush not working against it is a casualty of the attack recognition/hit box design within the game (based on the explanation by McLean).
Also, Facemask is bad because survivor perks trump blindness effects, and the only one they don't is Hex: Third Seal, which is why the Blindness mechanic as a whole is trash outside of it.
And everytime I mention how bad traps need to be more threatening or difficult to deal with to add more pressure I often get the response that bear traps are not meant to kill.
Which has nothing to do with what I was trying to imply net current state especially on smaller maps survivors can mess about with a trap on their head and not have to worry too much about getting it off.
Hell even when I was playing a survivor search free boxes as the timer hit the halfway limit meaning removing the 12 second takes to search a jigsaw box I had about 1 minute and 3 seconds to do whatever the hell I wanted.
However this post was mainly meant to rate her add-ons not to discuss stuff that she needs to become a better killer but some quick examples would probably be getting rid of the standard skill checks for jigsaw boxes, making ruleset no.2 part of her base kit and changing the add-on,make Huntress and Thanatophobia work on boxes and fix her god damn gear add-on
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Her addons effecting her ambush are trash because her crouch/ambush are trash. If they actually fixed her then yeah those “would” be good. The only time her crouch/ambush are effective are if you’re playing against low ranks or just idiots. At rank 1 you almost never use them. Her crouch view needs to be raised and the roar from her ambush removed. Rule set #2 should be baseline, as an ultra rare it’s a joke. Her letter is also debatably bad. If you’re sneaking up on them with it they once again are probably low rank or just bad. They should remove the penalties from Amanda’s letter and even then it’s still meh.0
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Best add-on for her is most certainly rule set 2.
Next up is Tampered Timer and Jigsaw's Anointed Plan. Both work well with Rule Set 2.
Green ones all basically suck. I mean mangled from Rusty Attachments is ALRIGHT. It could be WORSE but in all honesty is not that powerful. All the others are just jank.
The yellow ones are generally what I use the most. I mean the only one that's bad is the utility wire. Messing with survivor's heads so they don't know when their teammates are coming for them with Face Mask? Awesome. An extra bear trap with Last Will? Yes please. Utility Blades so that survivors bleed even when fully healed. Also awesome. And Video Tape for those crouch plays.
Seriously out of all her add-ons that aren't common only 7.5 of them are useful. The fact that the uncommons rock out and destroy the vast majority of the rarer ones combined is just kinda sad...0