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Best Survivor Builds & Why?

ChraizE
ChraizE Member Posts: 232

Personally I've been flirting with the Urban Evasion, Iron Will, Lithe and Self-Care build. I seem to be able to pull off some jukes which is nice since it's not great constantly being chased and some killers will do it for a whole match unless you shake them. I've enjoyed the stealth aspect of it and it's fun to watch a killer get confused and lose you in the chase. A very rewarding experience and it's why I consider it to be the best build (for me anyway).

I am sure there are a lot of really great ideas out there so please give me your best survivor builds and explain why you feel they are the best for you?

Comments

  • Digwiid
    Digwiid Member Posts: 311

    Bond, Balanced Landing, Iron Will and Self-Care, mostly just because i'm the edgy cool guy with my BL. 8-)
    And screw trusting your teammates to heal you, that Bond is there just to force some chaos on them aswell, i ain't getting chased the whole game while you hide behind a bunch of trees.

  • Someissues
    Someissues Member Posts: 1,604
    edited July 2018

    Decisive Strike, SC, Sprint Burst, Urban is the best for Solo plays and if everyone uses this build your win-rate will Skyrocket, massively waste the Killer's time with 4x DS, meaning every survivor have close to 12 lives.

    Killers would have a very hard time locating someone with UE and makes for perfect hiding

  • Runiver
    Runiver Member Posts: 2,095

    The usual meta :
    Sprint Burst, Self-care, Decisive Strike, Iron Will/Adrenaline/Unbreakable.
    Not much to explain about that one. It's just the strongest perk in the game in the same build.

    Some other builds that work very well :
    Lithe, Dance with Me, Quick and Quiet, Self-care
    A really strong build to lose killers in a chase. The lack of scratchmarks + Sounds + faster movement is really huge.

    My usualy build :
    Balanced Landing, Self-care, Small Game, X (Iron Will/WGLF/Stake Out)
    I just like to have totem/trap detectors, mostly to be able to clear them as quickly as possibly not to get "cheesed" by a ruin totem lasting the whole round, or to be able to eliminate NOED, or Devour Hope.