Kill Switch update: The issue affecting Baermar Uraz's Ugly Sweater has been fixed and the cosmetic has been reenabled in all queues with this update.

Something new for survivors please.

I know with each chapter (usually) there are new perks for both the survivors and the killers, but usually the perks are okay at best and they do not really change how the survivors play the game. In the end it does not matter if I play Feng Min or Adam Francis. On the other hand Killers get new powers with each release and it makes the game feel and play different. I have two ideas.

One: Make it where instead of being able to take any item give each survivor a specific item that they always have but can gain add-ons for like the killers have powers. (Un-likely to happen since there would be a lot of left over addons that would never be able to be used.)

Two: Add a new Item, my thought would be a Carpenters Kit. With add-ons like diffrent types of nails, or hammers. This item can be used to repair broken pallets. (It would not make a big change in how the game plays, but it would be something new.)

Comments

  • Widowmaker8197
    Widowmaker8197 Member Posts: 88

    I like those ideas as a survivor main. Nice :)

  • yobuddd
    yobuddd Member Posts: 2,259

    I would like to suggest a system that would be simple to implement and maintain as new characters continue to be introduced. 

    For killers AND survivors, divide the characters up into classes based on the 4 emblem categories.

    The main benefit of your class is a 5th perk slot limited to 1 related perk(or maybe up to 3-4 to choose between). The secondary benefit is that the maximum bloodpoints in your class category is increased by 2,000 points. (For example, if your character is in the Altruism class, then you can earn a max of 10,000 altruism points instead of the current 8,000.)


    Examples:

    Survivors

    Survival class: Extra perk is Decisive Strike (or choose between this and Self Care or Sprint Burst). Meg, Adam, etc.

    Objective class: Extra perk is Leader (or choose between this and Prove Thyself or Resilience). Feng, Quinten, Dwight, etc.

    Altruism class: Extra perk is Autodidact (or choose between this and Empathy or Borrowed Time). Claudette, Kate, etc.

    Boldness class: Extra perk is Dead Hard (or choose between this and Lithe or Balanced Landing). David, Bill, etc.


    Killers

    Brutality class: Extra perk is Unrelenting (or choose between this and Spirit Fury or Nurse’s Calling). Hag, Plague, etc.

    Deviousness class: Extra perk is Monitor & Abuse (or choose between this and Make Your Choice or Franklin’s Demise). Wraith, Myers, etc.

    Sacrifice class: Extra perk is Agitation (or choose between this and Hangman’s Trick or Mad Grit). Trapper, Doctor, etc.

    Hunting class: Extra perk is Shadowborn (or choose between this and Bloodhound or Spies form the Shadows). Huntress, Leatherface, etc.

  • MisterCremaster
    MisterCremaster Member Posts: 614

    I agree. I'd really like to see more variety in the survivors especially.