Will survivors ever get an ultra rare offering?
Killer have ebony mori's so perhaps survivors can get an ultra rare add-on that gives the survivor a reasonable buff some of ideas would be:
Iridescent vial: a vial full of an unknown and shiny fluid the first attack that would put the survivor into the dying state is ignored
Vigo's wreath: a wreath made out bones and cloth covered in a sticky iridescent sap-like fluid the hatch will open when 2 survivors remain does not stack
What are your thoughts?
Comments
-
First one should be you get a 200% BP boost for your team, but not the killer. Second one could be to reduce the number of gens needed to power the gates.
3 -
It's a pink offering. It needs to be extremely strong. This functions the same as mori's do. It makes the overall objective easier while crippling point gain and emblem progress.
5 -
but if all 4 use it, then only one gen needs to be done. and considering survivor spawning, they'll finish that gen before the killer even gets to them. i'd say maybe instead of taking a gen away, it just reduces time needed to repair gens. still powerful but not absolutely ridiculous.
4 -
Your idea would probably be more abused if multiple people use it, also it could just not stack so bringing 4 won't do more than bringing 1.
1 -
... thats much better yeah
0 -
Imagine this: ultra rare offerings allows to do one gen less to power exit gates lol
0 -
There used to be an UR 'survivor' offering, the New Moon Bouquet.
0 -
I don't think we should even have Ebony Moris as is, so the way I see it, giving Survivors their own ridiculous offering doesn't fix anything. I'd rather just do away with Ebony and have no UR offerings.
3 -
Sadly this is true. Killer have a really strong offering (moris), but survivors don't. I know that the game is already survivor biased, but to be fair there must be a strong offering
0 -
If there was an ultra rare survivor offering it should spawn another gen on the map. This would mean that the killer would have to patrol more gens and would reduce the chances of survivors 3 genning themselves.
4 -
I like Ebony. I just think it's poorly implemented. (Still better than it used to be)
A suggestion I had was to tie it to gen progress. IE: You can mori one previously hooked survivor per gen completed.
Maybe also add a rule that a survivor will fight off a mori before X amount of time passes when unhooked so that tunnel moris are less common (as that's the only time mori users really upset me too much)
Either way, as is it is definitely way too strong and is no different to what BNPs used to do
0 -
How about making the Murky Reagent an ultra rare offering? It's super strong on some maps. SWFs can easily combine it with a map offering of their choice.
0 -
Hopefully never
0 -
back in the day there used to be one that would make the map considerably darker.
that got removed due to lightning issues though.
i personally like the idea of @indieeden7, adding an additional gen would help. though, it may be a little too strong if all 4 would add additional generators.
i would also like to see an ultra rare offering that increases the fog and makes it very thick.
oh, and one that tremendously reduces the fog aswell. no idea why they never continued the "reduces the fog" offering series...
1 -
Obviously, it wouldn't stack.
0 -
Again, it will not stack.
0 -
Offerings shouldn't really have too much of an impact on the match in my opinion. More or less chests is fine, offerings that mess with hook placement need to be kept from being too impactful, and mechanically significant offerings like Ebony Moris simply shouldn't do what they do at all. So the only pink survivor offering I can think of would be a jacked up 200% party streamer or something like that. Even map offerings shouldn't be 100% guaranteed (unless conflicting ones are involved) either if you ask me.
"Rarity" is a pointless variable for balance unless there's a cap on how many you can save up. I could play 80+ games of iri hatchet + ebony mori Huntress in a row if I wanted, and I know that's baby numbers compared to some people out there.
0 -
An offering that lets you get hooked an extra time might be cool.
0 -
Since they have to be hooked first what do you think the prerequisite for the extra hook state would be? I'm guessing one whole gen's worth of gen progress.
I like thought experiments like this
0 -
Maybe a good offering that wouldn’t totally cripple the killer who shoulda be in control of the game anyway is that you have a second struggle phase. Ergo it would take 4 hooks to kill you rather than 3
0 -
I would like the idea of adding 1 Generator, the game starts with all Hooks sabotaged for 180 seconds (and hooks are 30 seconds longer sabotaged) or remove one Hook in the trial.
Something that is strong but not stupid. I would all ideas not stackable except the the remove one hook thing.
I mean we already had a offering that removed one hook, but they've changed it to decreasing the spawn distance.
0 -
It should just be a BP bonus to survivors only. Anything else would be too unfair IMO. Especially if teams use it all at once.
0 -
Ok i like the idea os iridescent tier offerings for survivors, but the ones you proposed are crazy op. Iridescent vial is just MoM again and opening the hatch earlier is so powerful.
0 -
They could make it function like the purple reagent addon. You can only have a max of one before any other reagents are ignored.
0 -
They probably won't get one.
There's not a lot of offerings you COULD make that would be worth being ultra rare and not utterly game breaking, like most of these suggestions.
Recently it's been a huge push to balance out some of the more ridiculous aspects of the game rather than adding more. We'd be more likely to see moris nerfed than a survivor equivalent (which keys already are) added.
0 -
Ultra Rare for survivors are complicated to balance, maybe offer one for an general effect.
Maybe an offering could be block the ability to mori a survivor.
Rare -> get your personal mori protection.
Ultra Rare -> Blocks the killer ability to mori.
Other Ultra Rare ideas:
-> hides your players hud
-> Slower Bloodlust for the killer
-> decreased fov
Its pretty difficult to think about possibilities that help. I like the idea of a hidden hud, cause this would really decrease the informations for killer and would have an impact. Idk
Personally i would love to get the New Moon Bouquets back. Even if it can be difficult to find the survivor, it has a reason to be ultra rare and much darker atmosphere in general would be awesome.
0