Buff Huntress Lullaby?
I feel like huntress lullaby has the potential to be a good or atleast okay perk, the ding being missing can really mess me up personally, but I'm trash what do I know? But since they aren't really doing much with totems I feel like a nice huntress lullaby buff would be not having the effect go away after the totem is cleansed. However many stack you got they stay and do their job. It gives incentive to cleanse the totem earlier as you can see the curse status while doing gens so you know its there, there shouldn't be a reason to just ignore it until late/later game.
Thoughts?
PS. Before someone yells at me for using huntress lullaby I usually use it with ruin mostly as a decoy, when they aren't taken out though I can get some nasty good games.
Comments
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I agree. Destroying the totem should just stop any future stacks but prior stacks should remain in effect.
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Dude, Huntress Lullaby is a great perk that rewards you for being efficient. If anyone ever criticizes you for not using the meta, then they’re morons.
To me though, I think all Hex perks shouldn’t be visible until their effect actually begins. So in this case, all totems will remain dull until you get your first hook(thereby, your first token). Once that happens, a totem furthest from all players becomes lit with your Hex. Then, you’ll actually have an opportunity to build its power before it’s lost for the rest of the gosh darn game.
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@Blueberry though I feel like it should also depend on the totem cough devour soap cough
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Honestly it shouldn't glow and survivors shouldn't be notified till it's activated
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