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Killer idea: Glory

TheUnendingNightmare
TheUnendingNightmare Member Posts: 1,172
edited October 2019 in Creations

Lore: One of the three primordial evil.

Height: Tall

Terror radius: 36m

Speed: 4.4

Weapon: Bare fists

(New concept) State of mind: Has Glory state of mind decay, she'll sometimes scream revealing her presence to nearby survivors.

Powers;

1-Brain tickling: When Glory down a survivor she can replenish her state of mind by absorbing her victim brain waves. Doing this will cause the survivor to be exhausted, oblivious and to reveal their location whenever they are within 8m of another survivor for 40s after being unhooked.

2-Super strenght: Glory can destroy a pallet instantly using her bare hands every 30s. She can choose to use it on a survivor to insta down them but it'll take 60s to recharge.


Perks;

1-Lightheaded: When the killer is within 12m/16m/20m of the survivor and in a chase for 20s. They become exhausted for 10s.

2- Glorificus: When at least two survivors have died. Cause all remaining survivors to show their aura for 5s when at least 100m/80m/60m of the killer.

3- My key: When the trap spawn its aura is revealed to you for 3s/4s/5s. When it open, the killer and last/one random survivor aura are revealed to each others for 10s.

Post edited by TheUnendingNightmare on

Comments

  • 8obot1c
    8obot1c Member Posts: 1,129

    Lightheaded is too overpowered. they will always have exhaustion. I suggest when they are in a chase for 20 seconds they gain 3/4/5 seconds of exhaustion and has a cooldown of 60 seconds


    Glorificus should be when away from the killer for a distance.


    It should only be 5 seconds, because 10 seconds is long