Interested in volunteering to help moderate for the Forums? Please fill out an application here: https://dbd.game/moderator-application
Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Hex totem offerings

8obot1c
8obot1c Member Posts: 1,129

Killer:


Bone Fragment (Uncommon) - Increases number of hex totems by 1


Bone Shard (Very Rare) - Increases number of he totems by 2


Dusty Bone (Uncommon) - Slightly increases the distance between hex totems.


Bloody Bone (Rare) - Moderately increases the distance between hex totems


Broken Bone (Very Rare) - Considerably increases the distance between hex totems.


Fractured Skull (Ultra Rare) - Allows you to place you hex totems anywhere.


Survivor:


Loose Skin (Uncommon) - Decreases the number of hex totems by 1


Scraped Kneecap (Very Rare) - Slightly decreases the distance between totem spawns.


Broken teeth (Ultra Rare) - Start the trial seeing the aura of a non lit hex totem

Comments

  • Yung_Slug
    Yung_Slug Member Posts: 2,238

    Loose Skin can't really be implemented since Killers can use a 5 hex totem build.

    Broken teeth may not always work for similar reasons.

    Players shouldn't be able to place hex totems anywhere because there will be OP totem locations and multi-hex killers could place all of their hexes together.

    Distance should be based on distance from generators instead of distance from other totems.