Nurse needs to Obey the Rules of the Game like every other Killer
It's utter nonsense that BHVR would create a killer that ignores almost all the game rules and mechanics that they put in place. Sure, some killers like Huntress, Doctor, and Myers can "break" a rule or two when certain conditions are met, but Nurse breaks almost every single one that gives survivors a chance when being chased. Her power has no ammo system, and the drawback of getting fatigued for a second hardly makes a difference once you've hit a survivor and can track them by their blood, scratch marks, and grunts of pain. Comparing her to other killers:
Huntress can shorten pallet loops and break window vaults, but only IF she has hatchets AND she has enough time to wind up AND she must have line of sight of the survivor.
Doctor can break pallet loops and window vaults, but only IF he's in range AND he's times his shock well AND he's in Therapy mode AND he must endure a move speed penalty.
Myers ignores the injured health state, but only IF he's spent a significant amount of time to reach Evil Within III AND he's within melee range AND he sacrifices his smaller terror radius.
Nurse? IGNORES pallet loops, IGNORES window vaults, IGNORES pathing blockers, IGNORES height differences, IGNORES distance gaps, and with additional chain blink addons, IGNORES her own mistakes and her power's cooldown.
Nurse's power seriously needs to be reworked to where she has to obey at least Some of the rules of the game.
Comments
-
Unlike other killers stalling does not work on her.
I undestand its too much to ask but you have to use mind games with her to win.
7 -
@yeet to be fair the topic creator DOES possess a point.
That being said. @aarongai the nurse has a HIGH skill cap. To be one-hundred percent honest I am terrible at her. Even at my best with her I'm not good. The problem if there is one with Nurse is that her kit is VERY closely treading a thin line. There was a glitch a few months back that gave the nurse a double stun. She was literally unplayable until it got fixed. If any changes get made they need to be closely monitored otherwise she'll drop down to Freddy tier.0 -
@Khroalthemadbomber said:
@yeet to be fair the topic creator DOES possess a point.That being said. @aarongai the nurse has a HIGH skill cap. To be one-hundred percent honest I am terrible at her. Even at my best with her I'm not good. The problem if there is one with Nurse is that her kit is VERY closely treading a thin line. There was a glitch a few months back that gave the nurse a double stun. She was literally unplayable until it got fixed. If any changes get made they need to be closely monitored otherwise she'll drop down to Freddy tier.
what happens with her is that she is the only killer in the "power role" right now. She's still winnable but survivors have to actually try (and use teamwork and mindgames) in order to win versus her.
4 -
The Nurse does obey the rules of the game. Her power allows her to bypass terrain, just like the Wraith's power allows him to go invisible and the Hillbilly's power allows him to put Survivors in the dying state with one hit. Each Killer has their own abilities that Survivors need to play around.
3 -
My utmost commiserations that you can't rely on loops against her.
First off, this:
Secondly: You are supposed to stealth her and lose line of sight. The Nurse is the worst tracker in the game due to her slow movement speed, she simply can't search on foot for too long, meaning that once you're hidden from her sight, unless it's a very crappy hiding spot, you'll likely lose her.
6 -
Stealth stealth stealth stealth stealth stealth stealth stealth stealth stealth stealth stealth stealth stealth stealth stealth stealth stealth stealth stealth stealth stealth stealth stealth stealth stealth stealth stealth stealth stealth stealth stealth stealth stealth stealth stealth stealth stealth stealth stealth stealth stealth stealth stealth stealth stealth stealth stealth stealth.
If you didn't know, because of her either slowly gliding around or going into fatigue after Blinks, her simply moving around takes up a LOT of time.3 -
@aarongai said:
It's utter nonsense that BHVR would create a killer that ignores almost all the game rules and mechanics that they put in place. Sure, some killers like Huntress, Doctor, and Myers can "break" a rule or two when certain conditions are met, but Nurse breaks almost every single one that gives survivors a chance when being chased. Her power has no ammo system, and the drawback of getting fatigued for a second hardly makes a difference once you've hit a survivor and can track them by their blood, scratch marks, and grunts of pain. Comparing her to other killers:Huntress can shorten pallet loops and break window vaults, but only IF she has hatchets AND she has enough time to wind up AND she must have line of sight of the survivor.
Doctor can break pallet loops and window vaults, but only IF he's in range AND he's times his shock well AND he's in Therapy mode AND he must endure a move speed penalty.
Myers ignores the injured health state, but only IF he's spent a significant amount of time to reach Evil Within III AND he's within melee range AND he sacrifices his smaller terror radius.
Nurse? IGNORES pallet loops, IGNORES window vaults, IGNORES pathing blockers, IGNORES height differences, IGNORES distance gaps, and with additional chain blink addons, IGNORES her own mistakes and her power's cooldown.
Nurse's power seriously needs to be reworked to where she has to obey at least Some of the rules of the game.
<rules
<ye, pallet loopin ye, mah rulezReally? Have you heard about stealth, or are you another useless survivor who can't outsmart the killer?
3 -
aarongai said:
It's utter nonsense that BHVR would create a killer that ignores almost all the game rules and mechanics that they put in place. Sure, some killers like Huntress, Doctor, and Myers can "break" a rule or two when certain conditions are met, but Nurse breaks almost every single one that gives survivors a chance when being chased. Her power has no ammo system, and the drawback of getting fatigued for a second hardly makes a difference once you've hit a survivor and can track them by their blood, scratch marks, and grunts of pain. Comparing her to other killers:
Huntress can shorten pallet loops and break window vaults, but only IF she has hatchets AND she has enough time to wind up AND she must have line of sight of the survivor.
Doctor can break pallet loops and window vaults, but only IF he's in range AND he's times his shock well AND he's in Therapy mode AND he must endure a move speed penalty.
Myers ignores the injured health state, but only IF he's spent a significant amount of time to reach Evil Within III AND he's within melee range AND he sacrifices his smaller terror radius.
Nurse? IGNORES pallet loops, IGNORES window vaults, IGNORES pathing blockers, IGNORES height differences, IGNORES distance gaps, and with additional chain blink addons, IGNORES her own mistakes and her power's cooldown.
Nurse's power seriously needs to be reworked to where she has to obey at least Some of the rules of the game.
1 -
They just need to buff all the other killers, they are way too weak compared to the Nurse and get looped to
deathThe Devs wanted the chase to ends around 30-40 seconds, which the Nurse does extremely well, all the other killers can't pretty much and is not as efficient as the Nurse
2 -
Ehh...I mean I’m not good with the Nurse, actually I’m terrible with her. Her fatigue is enough to make me not want to play her. Because she has a VERY high skill cap, if you manage to become skilled with her then you deserve to have all that she comes with. I cannot count how many baby Nurses that I’ve played with before, people shouldn’t play Nurse at a high rank and expect to get a 4K if they are not skilled with her. Survivors can easily outrun a Nurse on foot so you can gain distance from her and attempt to juke her blink if you think she isn’t skilled. Not that hard of a killer to juke on foot if she isn’t skilled 🤷🏼♀️0
-
The rules the nurse break come with a large consequence. She is incredibly vulnerable to stealth. Her movement speed makes perks like urban evasion very powerful. She will struggle to maintain line of sight on her targets. As for your grunts of pain issue why aren't you running iron will. Its easily the second best survivor perk in the game every killer uses your grunts of pain when hunting. If you think this unfair consider the fact that killers have to run bamboozle to deal with large loops like the groaning storehouse or the tree areas. Also survivors need to move towards unpredictable locations. Don't run and hide under pallets the nurse knows you will be there. As for your blood how did she get a hit on you her terror radius is gonna give you enough time to get distance away from her. I run premonition and iron will and i can tell you nurses have a very hard time finding me.
0 -
aarongai said:
It's utter nonsense that BHVR would create a killer that ignores almost all the game rules and mechanics that they put in place. Sure, some killers like Huntress, Doctor, and Myers can "break" a rule or two when certain conditions are met, but Nurse breaks almost every single one that gives survivors a chance when being chased. Her power has no ammo system, and the drawback of getting fatigued for a second hardly makes a difference once you've hit a survivor and can track them by their blood, scratch marks, and grunts of pain. Comparing her to other killers:
Huntress can shorten pallet loops and break window vaults, but only IF she has hatchets AND she has enough time to wind up AND she must have line of sight of the survivor.
Doctor can break pallet loops and window vaults, but only IF he's in range AND he's times his shock well AND he's in Therapy mode AND he must endure a move speed penalty.
Myers ignores the injured health state, but only IF he's spent a significant amount of time to reach Evil Within III AND he's within melee range AND he sacrifices his smaller terror radius.
Nurse? IGNORES pallet loops, IGNORES window vaults, IGNORES pathing blockers, IGNORES height differences, IGNORES distance gaps, and with additional chain blink addons, IGNORES her own mistakes and her power's cooldown.
Nurse's power seriously needs to be reworked to where she has to obey at least Some of the rules of the game.
Nurse is god with a god player behind it, so blame the players skill not the character they play1 -
You know what's the best counter for nurse stealth her blinking severely crippled her tracking capability. Which is why a lot of nurses equip shadowborn or bloodhound1
-
Every killer has a power that breaks one aspect of the game.
Doctor - More or less deletes stealth
Leatherface - Nullifies safety in numbers
Hillbilly - effectively makes maps smallerect.
Nurse just happens to break the biggest crutch of the AVERAGE survivor.
3 -
Are you serious? Nurse is not difficult to avoid. Stealth is their greatest weakness. Breaking line of sight (which is very easy due to the fatigue after EVERY BLINK) and hiding is one of the best strategies against a Nurse. Even just not being caught is easy, because they move slow which means that you can walk or crouch around an object with higher chance of successfully avoiding her, and from what I've seen they don't blink unless it's for transportation or they're after someone/suspect someone to be in a specific position like near a generator or if they saw a survivor crouching behind a tree or something. You have no idea how many games against Nurses I've gotten out of because I've stayed hidden and done gens.
She obeys enough rules of the game, just not the ones you want.
4 -
Honestly her movement speed is a de-buff enough. If ANYTHING I feel like her movement speed should be the same as Myers in EW I (104%). Nurse moves ridiculously slow, especially if you aren’t used to the blinks.0
-
Down'sbilly ignores the rules of the game. lol
0 -
No. Stop being a whiny #########0
-
Cry me a river lol.0
-
It makes playing against the nurse fun, I am fine with her.
0 -
@pauloandrade22 said:
Unlike other killers stalling does not work on her.I undestand its too much to ask but you have to use mind games with her to win.
2