A Thank You To The Behavior Team
I just wanted to give thanks to the amazing team behind Behavior and Dead By Daylight, for everything they've done for us. From working themselves to the bone to pump out this Withering Blight event before Halloween, to constantly interacting with the community on the forums, to the additions of fresh, new content every 3 months, or, more recently, every month and a half (the Freddy rework, Badham Preschool rework, and the Archives and Rift were all added in mid-chapter patches). Honestly, you guys are probably my favorite game developer team of all my years of gaming. Once again, thank you, for everything you've done.
Comments
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Now if only they can do the same with...
The pressure on killers during a match compared to the pressure on survivors
dc's
server latency and related gameplay issues
gate distances during EGC
fair consumer friendly monetization
camping, tunneling, looping, farming concerns by players
overall killer power level vs survivors
Totem mechanics
core mechanics changes that shouldn't be fixed with perks
subpar perks
specific killer issues (OP v UP)
Mori's and Keys
archive challenge completion issues
I could go on, but I'm at work.
Props are fine, but keep in mind the work remaining and ignored as well.
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Lmao thank you
This times 100
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There are a million threads about those issues, some of which they have acknowledged and addressed whether verbally or through updates.
No need to rain on someone's parade just because the devs aren't going at the speed that you'd like. Sometimes taking the time to say "Thank you" is also OK. It's called being grateful even if it isn't perfect.
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