Why do some killers pretend that sounds are gone?
Footsteps, even normal breathing, grunts of pain etc. Everything can be heard even with several meters of distance. Why do some killers pretend that sounds are gone?
I found this Claudette outpositioned twice during this match due to her normal breathing (which is even noticeable when watching this on my phone). How loud are survivors supposed to be?
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As loud as Jeff, Ash, and Jane. 😎
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Why are the perks and addons covered? Is this a thing now ?
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I'll just leave this discussion post here
In the Oni Chapter update, the engine was updated which (as evidenced by every previous engine update) has broken the sound design of the game again. This is primarily noticeable from the killer players who rely heavily on sound for at least 50% of their ability to hunt down survivors. As it currently stands:
Survivors footsteps can no longer be heard while in a chase no matter how close they are(either due to chase music volume being too loud, or survivors footsteps being too quiet).
Survivors Groans and Grunts of pain can only be heard during a chase if they are within 8 meters.
Some survivors who are in the dying state make no pained sounds at all.
Breathing sounds from survivors can't be heard at all unless the killer is right on top of them, and only if they had just finished running.
Stridor no longer increases survivors pained grunts/moans volume if they are running Iron Will, making it pretty much useless when combined with the problem in no.2.
Walls and floor levels completely obscure Generator noises (repairing, running) unless the killer is within 4 meters of them, or sometimes at weird distances where they can be heard clearly, but take 1 step and suddenly they become silent.
Fire barrel and Hex totem crackling are either too loud when in the open, or completely silent if hiding behind a wall.
Killers Footstep and Breathing noises are completely silent until the killer is within 6 meters, and are also nulled by chase music and walls. This makes it extremely difficult to tell when a killer is sneaking up on survivors and even worse when the killer is mind-gaming survivors at a LoS blocking loop since they can't determine which direction the killer is moving. While this makes things a bit more exciting as survivor, it also becomes insanely frustrating when trying to juke or react to a killer.
And this is pretending sound doesn't exist does it? If it was survivors experiencing these sound bugs how would you like it if someone ranted on about how survivors pretend sound doesn't exist?
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Just a habit
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From my experience, it happens quite rarely. It was more a few weeks ago, because at this point, I was no able to follow people with Spirit, even if they did not have Iron Will, they were completely silent.
But overall, I dont have this issue that often. Yesterday I had it, a Jake was neither crying nor had any footsteps.
It is not happening on a regular Basis.
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They are not always gone - but the complains are valid. I sometimes notice that my injured survivor acts like I´ve equipped Iron Will. And as killer the footsteps of survivors close to you are not always hearable.
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Ohhh okay so it's an issue that's not consistent. I haven't noticed/experienced the sound issues named by @Seltas0208 which is why I was genuinely confused as to what people were even referring to as I often find survivors due to something as quiet as normal breathing sounds as seen in the clip.
I wonder if it's a platform specific issue, too. Everyone who seems to complain about sounds appears to be on PC but I could be wrong.
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They aren't gone, but they are definitely bugged to some extend. Dying survivors making no sounds, no footsteps sounds during a chase and Stridor not affecting Iron Will are the most common ones I see.
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Hey I can't take the credit. I just nicked those from another discussion, but I don't think it's platform specific as the chase music stuff applies to all consoles, I play on ps4 and I can't even hear footsteps to begin with.
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Yes, I do play on PC. Havent touched DBD on console for months. SO I cannot tell if its a plattform specific problem. Might be though.
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I like how you hide your perks and add-ons, like you have found a secret combo and you fear somebody could steal it, it makes look dbd somewhat competitive.
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Maybe he is a streamer and does not want to reveal his perks for stream snipers? Maybe he uses Noed or Blood Warden etc. which basically are counterable by survivors if they know his perks.
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Let's be serious, a German console streamer who has so much subs that people are willing to stream snipe him? No way, also just quick checked the channel and there aren't any twitch links whatsoever.
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Theoretically it could be my secondary YT account which I exclusively use to upload console clips but in this case you're correct. I am most definitely not a streamer. I'm not even remotely interesting enough to stream given the fact I only play Bubba.
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I havent looked at the channel. But why do you think it is your business? I think everyone can decide how he/she wants to create content. I think its everybody's own decision.
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I dont think you have to justify yourself for your decision to hide your perks.
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Thank you for the kind words. Always nice to see a polite forum user.
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Youre welcome
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Because it happens here and there. Not always but it does happen. You might not notice it because its little details throughout the entire match but there are situations where it stands out like I Just had a match earlier where a survivor on dying state was not making any sounds at all and it costs me my momentum which is frustrating.
I also had a Myers sneak up on me on Tier 1 and I didn't hear the breathing or the foosteps until the very last second and I just got grabbed out in the open, I was even aware the killer was Myers I was just confident that no way he's going to do in the open but he somehow did. And this coming from a guy who always reacted to Scratched mirror myers in his best maps.
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I don't play spirit too often, but I played a game of spirit yesterday with Stridor on. Sounds are definitely bugged. I don't know how often it happens, but it was an awful experience.
Survivor right next to me? No foot steps or grunts of pain. Already way past me? Sounds as if they are super close to I come out of her power and swing at nothingness.
These sounds bugs keep coming back. So no, no one is "pretending" sounds are gone/bugged. They just are.
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I can only assume its players without headphones. Ive found two last survivors from grass noises on the other side of the shack or a few trees away and one hiding near the 2nd to last guy with a flashlight just from her breathing in the last few days.
It does seem like some killers noises like demo and doctor can drown them out compared Freddy or legion
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Meanwhile other forum users clarified that the sound issue is inconsistent making it seem like everything is fine for some players while others literally experience game breaking moments as described.
You should try to post more useful comments like the forum users above.
Post edited by Mandy on0 -
I like to listen to music while I play so sometimes I really can't hear ######### but my perks make up for it.
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When you are talking about bugs or overall balance, you can't hide your perks as there are perks that effect bugs/balance.
Stridor is one example in this case. If he is running Stridor then it effects his claim of sounds being fine. I even think he does have Stridor from how loud that Survivor was compared to my personal gameplay. It simply makes him look fishy and like he has something to hide.
He clearly has something to hide anyway from needlessly blocking off his perks and add-ons. There should be zero reasons to do that. Even if he was a streamer, hell I don't even think the OP was the one playing the game to start with!
Look at his past videos. Half of them are zoomed in and/or have massive overscanning. No one records their gameplay like that. The first few videos was normal but once he started to cover his build the vast majority of the videos became horrible quality with overscans as if he used a phone or camera to record his monitor.
This topic smells of fish, the YT channel looks of content theft, and the OP himself feels like he has an agenda. This is one of those cases where the OP needs to defend himself. He made a claim and needs to defend it against others calling him out. He got himself into this with using poorly edited videos as "proof".
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Survivors on the floor can be completely silent. Also injured sounds used to fade out gradually as you got further away from the survivor. Now they stat around the same then disappear conpletely at a certain distance. It’s like theres a wall you hit, the sounds drop out completely rather than fading out.
Lastly when you used to pick Stridor you knew right off the bat you were running Stridor. Now I can barely tell when it’s equipped.
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Want me to upload the original? 🤔
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If you did that, there wouldn't be any question that the game is working as intended. For that game at least.
As others have said the sound bugs aren't 100% certain to happen every game. I have had maybe 1 game since the last patch with bugged sounds (Survivor on the ground not making any noise) but I have also watched videos of it happening to others. So for you and me, there might not be any bugs. But I know better from DbD's history of being a buggy mess and it breaking at random every single patch.
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One of my questions was whether people experienced the sound issue regardless of their platform. That's in fact more useful for the devs than your typical "that's bait" comment.
Given the fact you think I'm fishy, probably stealing clips, running stridor to push an agenda etc. I'll just upload the original in a minute.
Any other specific clip that I should upload without perk blockers? I just like toying with my editor I didn't think someone would come up with a conspiracy theory as to why I would do that.
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Whatever you seem kinda weird to me so I prefer not to talk to you anymore. Bye.
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So much for content theft and Stridor.
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I take what I said about Stridor back and admit I was wrong about that. Doesn't change how the original video and channel looks rather odd in being edited in both blocking builds and having overscan. If you care about uploading clips and even go through the effort of editing them for one reason or another, then why don't you bother to care about how they look or to the point of crap?
It doesn't add up to me. You having a source doesn't change my opinions of the content possibly not being yours as you still need an unedited copy in order to edit.
Plus, this can also be proof towards sounds being bugged. You can't hear the Survivor till after you get line of sight. Sound is suppose to go through walls with each wall and overall distance making the sounds harder to hear.
Hearing breathing through a wall is unlikely, but on the other side of a rock/tree? And moments later as the Killer walks away ALL sounds (pain grunts and self caring) are lost going from 90-80% to 0% the moment you go past another tree not a couple meters away.
In the very video you posted showing how sounds aren't bugged. Survivors don't make any sounds at all once you are a few steps away from them in what should have been half cover at best.
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For me, it looks like you used Stridor and want to cover up that fact.
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You are free to believe what you want. There is literally no way to "prove" that my clips are mine. I don't even know why I would have to prove it anyways. Anyways you see there's no Stridor and regular breathing was loud enough to find a survivor. That's why I wondered why people make a fuzz about sounds. As others have clarified it appears to be an inconsistent issue making it seem like everything was fine for some players whereas others experience game breaking sound bugs. At this point there's not much more to say to this topic.
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scroll up.
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I can confirm sounds are also funky on ps4. I don't use stridor that much so i can't say anything about it but everything else mentioned happens on console as well.
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The sounds are WAY quieter than they used to be, also sometimes dont even work.
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No one even said Sounds were "gone". Not from any posts I've seen. Sounds are bugged. No one is pretending. This causes sounds to be inconsistent and occasionally footsteps, grunts, moans, completed gens etc. will not be audible.
Sounds being inconsistent is a HUGE issue that needs to be addressed.
I'm on PS4 btw and notice it as Survivor and Killer.
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To be fair I've only encountered this bug like 2 times out of 200, but it does happen, the music overpasses the survivor's noises, not cause of the killer or so, but cause of a sound bug, same killer in same map before without the issue, tends to happen with GF, Trapper and Spirit
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Even though we're only pretending this is happening you have to admit we coordinated it well, all agreeing on specific made-up audio problems to complain about. But you have single-handedly cracked our little conspiracy. Bravo
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On console I haven't noticed any sound problems. On PC there are huge sound problems from the killer perspective, from a survivor perspective Spirit is the only killer I noticed with a problem. I crouched up to her to eat her ass and I heard her phasing sounds.
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Headphone quality factors in as well. I upgraded during the holidays and was blown away by how much I can hear now. I never knew you can hear uninjured locker breathing from 8 meters away.
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Your video actually shows the issue: you heard her from open areas. The bug is sound vanishing when survivors/generators/totems are out of line of sight. You can even have this happen as a survivor while working on a generator that has a wall nearby and you 'hide' the generator from your line of sight. Before you walked around the rock you didn't hear her at all then walked past her and breathing restarted.
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@Yamaoka man people love giving you a hard time.
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Sound quality detoriated heavily since its release. I always used the same computer for playing Dbd, and even got headphones specifically for hearing people better. I used to be able to hear footsteps loud and clear through the chase music, and can still do so if I watch a YT video made back in 2018. But now I don't hear ######### anymore. Add in sound occlusion that litterally can block 100% of the sound from certain angles, even when its just one object obtructing, and you get a system that doesn't reliably give you auditory feedback anymore. Its clear as the sky at this point.
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I'm not saying they're pretending, but i personally don't suffer from this.
Or i do without noticing (stealthy Survs 'n' stuff), but at the very least, i have no problems so far with hearing in which direction the Survivor is running after dropping a Pallet.
And i can still hear No Mither users' breathing without Stridor thanks to these headphones.
That's not me saying there's no problems though, the post made it clear some people have them.
And sound is way too important to ignore, it can mean the difference between successful & unsuccessful chases.
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I can't blame them to be honest. I question issues if I don't experience them / don't notice them and I enjoy messing with perk/addon blockers. I'm such a bad person haha.
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I don't find it consistent. However there have been times when I would walk up to, say like a generator in the safe house, and can't hear the gen being activated. So I turn by back to walk away and then just as I take a few steps it lights up completed. Those moment's blow my mind. Then there are other times when Survivor's would straight up follow, or sneak around me and I can't hear anything at all.
Even as survivor I sometimes wonder if the killer gets a sound bug around me. Many times I started healing with not more than a rock between me and the killer, and he just walks away like I was never there. I assume because he couldn't hear the sound. There are times when I break LOS, and slowly step in a locker and the killer just walks by like he didn't even hear the sound of the locker door close. I've had Killer's walk up to the safe house when i'm 75% done of the gen inside, and then just turn and walk away like nothing was there.
I'm using the safe-house as an example since it does have 4 walls, and most of the time there is always a wall between the generator that spawns inside it, and the killer.
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What's wrong with the title?
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Yeah I just pretend that sometimes downed survivors have no sound. I Just like to search them on the ground after I downed them, although I can hear them. I like to stand right next to them like a moron instead of picking them up.
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