DCs cause lost pips
It happened that i was doing a clean game: hook, go to other survs, hook him and making pressure as possible and trying to hook everybody for the Iridescent Emblem... fact that didn't happen because the last two survs found the hatch... one of them disconnect for his teammate for allowing him to take the hatch... i didn't get salty for this, but, isn't possible that i depip only bc i lost points for the one that DC (idc about ranks but this system sucks) neither Black Pip
Comments
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I agree, the emblem system is heavily flawed and punishes players on both sides, but killers in particular, for the actions of others that they have no control over and for completing their objective too efficiently.
While I understand the devs wanting to reward players for playing well outside of completing their ultimate objective, I think the more conditions you place around something like ranking, the more it railroads players into a specific, "system-approved" playstyle, which is something I'm personally not a fan of.
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Pips don't really matter anyways. You can start off a game with IF billy, slug everyone in the first 30 seconds of the game, and depip for it.
Take the DCs as an honor, because you dumped on them hard enough they ragequit.
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If they're so interested in the emblem system regarding Hex: Ruin, I hope this is addressed to and the intentions of fixing the DC costing emblems is not misinterpreted.
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i'd like when someone DC for rage, but for ppl who wants to rank and never reach rank 1 what have to do? xDD
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I dc also for my last mate to get the hatch (only when I play with friends) but only if killer is slugging. Otherwise I kill myself on hook.
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Sooooo... What makes you different from the first post description? You still dc for your friends to use hatch. 🤦🏻♂️
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