The future balance of DBD
So for whatever reason, shortly after the Ruin nerf was announced, the talk about a nerf to Hillbilly really picked up on these forums. I get that this has always been brought up at occasions, but at the moment I see a lot more posts regarding this topic.
And I'm personally a bit confused about this. Ruin has just been nerfed, which was arguably the only effective way to slow down the early game. And many people have been pretty upset about these changes. I personally don't mind the nerf that much, but I can understand those that are unhappy with this nerf.
So it just seems like a weird timing to now demand a nerf to Hillbilly. Many killers are already unhappy, why would you want to nerf another killer now? This will only increase the likelihood of people not wanting to play killer anymore. And we definitely don't need survivor queue times to increase more.
Also, I would recommend everyone to wait and see how Billy is without Ruin. I could definitely see how Billy was overpowered with Ruin, but without it, I personally think he's one of the most balanced killers in the game.
I'm not even totally against a nerf to Billy. I could see a small nerf being reasonable. But not now, not after Ruin has been nerfed. I might be a killer main, but I do enjoy playing survivor as well and I don't want to have to spend ages in queues before finally finding a match.
What I believe this game now needs, are buffs to weaker killers, and map reworks. In my opinion, all killers should at least have a similar power level to Hillbilly or Freddy. As long as gens can be repaired as fast as they currently can. Of course the exact power level a killer should have depends on how balanced the reworked maps become. Because once, or if maps are properly reworked, having their size reduced and having many more mindgameable pallets and many less safe pallets, then I think the most powerful killers like Hillbilly or Freddy will need some small nerfs. Nothing big, but some small nerfs to bring them in line with the reworked maps.
I think for me, the perfect balance for maps would be something in between the balance level of Badham maps and the balance level of Hawkins. Probably a bit closer to the balance level of Badham maps.
Personally, I would also love to see some maps keeping the size they have, and instead receiving a small second objective. Balancing the maps in different ways would add more variety to the game. Which I think would definitely be good.
So to recap, what I think devs need to do now is to rework maps and buff weaker killers before nerfing the next killer. And during that process, they could then also nerf the really strong killers like Hillbilly in some patches just a bit as well. The amount of buffs weaker killers need will be dependent on how balanced the reworked maps become. The better the maps become for killer, the less buffs weaker killers will need. So it's important to find the sweet spot between killer buffs and map balance. But I do think this needs to be the main focus for the devs now, and while they are at it, depending on how balanced maps become, the devs can then nerf the most powerful killers in this game accordingly to the map balance. Of course though, this wouldn't be easy, and no one should expect every change in this scenario to work out perfectly. But balancing this game simply isn't easy, never has been.
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100% agree. No more killer nerfs please.
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Thing is most one sided players thinks only about their side and more players plays survivor .. Thing is if i were a survivor main i would be really scared about changes because without killer theres no game and big ques and honestly i dibt know what devs are rhinking but ok... Next thing is their focus on new players and make game fun for not new players but for new survivors.. If you are keeping down one side of game that side is feeling it ..
New ruín is brutal change but honestly new ruín is great pero for killers which can presure gens like billy, spirit or nurse.. Ok lets saY oni as Well but as oni you need to gail blood so thats another story, so yeah for these killers ruín is good but its still hex so.. Oh yeah i forgot ruín hex is low great máte game perk.. Honestly i have jo idea how peanits could štíte diwn those devs notes its mind blowing but ok...
They are just honba focus on new players and probably nerf a little tool boxes to make killers ######### up.. Oh and we know how bhvr loves bandaid perks so expecting good slowdown gen perk released with new killer as Well... I have typed this on different thread i love this game as killer but me as a dev and trading this forum that would really hurt me because amount of hate against two sides , saltiness, rage, frustration and dissapointment its insane.. And for most of the stuff its devs fault.. Without broken op perks, brojen maps sided for killers or survivors, or matchmaking, ranks etc the game and this community soule be great..
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Yeah some people need to learn and think about both sides.
I mean they have focused on new players this patch, it's pretty clear. But this was one patch, this doesn't mean the devs wil now abandon all veteran players.
If the devs do add another stalling perk to the game, I wouldn't mind at all. I don't think of them as bandaid fixes though. They simply give ma another way to slow down the game a bit. Killers not being able to deal with fast gen times is it's own problem.
I personally don't find this game to have any really broken perk anymore. THe game has come a long way balance wise in my opinion. But some maps are extremely bad design. I can only pray they have reworks for maps of at least one of the three original realms coming up now. Preferably Coldwind farm maps.
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Given recent events, I'm sure a hillbilly nerf is right around the corner.
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If killers disagree with nerfs they're "trash booted by the ruin crutch" and targeted with severe abuse but it's dev encouraged and endorsed for survivors to beg for more killer nerfs. Killers are "whining" if it bothers us while anything is free and fair game for survivors to compain about. I'm getting so sick and stressed out by it I'm minutes from a panic attack
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It’s not a co-ordinated campaign though.
I’ve thought Hillbilly needs a nerf for a long time and I’ve obviously out that point across and given reasons why I think that. However I never asked for a Spirit or Ruin nerf.
In that context you can’t expect people to stay silent on something they feel passionate about because a different nerf occurred around the same time.
Hillbilly will be fine though. They’ve already commented they will be looking at him and Learherface next. I’m sure they’ve already got an idea of what they want to do and which add ons they want to change. I can’t imagine random forum talk is going to have that big an impact at this point.
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They've gotten their way in practically everything, the bug that made balanced landing enable infinites got fixed and they lost their minds like it was some attack on them while they've been handed everything they asked for since October. If something's slightly hard for them to deal with they ask for a nerf and they've gotten it shortly after. They're trying to take away everything that makes a killer able to beat decent survivor teams and are wildly successful, so they're going to keep asking until they stop getting coddled. Read their posts and replies, they literally just hate us and want to easily escape in every match
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Gotta hop on that band wagon.
You see this all the ######### time when something gets nerfed. People demand the next thing to be gutted.
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I know that you love saying this but it doesn't have to be a "coordinated campaign" to get dev attention. Nobody is saying that survivors are a hive mind either. Both sides have bad players that refuse to adapt. Which is hilarious since the Hillbilly has been the same since launch so everyone should know how to non play against him by now, but I digress.
They might have said they were looking at the chainsaw brothers for an addon pass, but if the survivors en mass say that Billy is "unfun to play against" or frustrating, or whatever buzzwords players use to hide their lack of skill then he will get hit with the nerf bat too. Survivor enjoyment > Killer enjoyment. Get that through your head. And the fact that you think personally Billy needs a baseline nerf tells me what side of the fence you sit on. When without certain addons, he is the most balanced killer in the entire game. Because in this day and age a killer needs chase lethality, map pressure, and some anti loop abilities just to be viable in red ranks. Anything below green ranks isn't worth balancing for, since any complaints from ranks that low come from a lack of experience.
So sure. Keep asking the devs to nerf Billy. Go for it. Coming on the heels of a nurse rework/nerf, a spirit nerf, a ruin nerf, and a Doc rework/nerf, I'm sure that the killer population will remain nice and healthy. I hope you have a dual screen setup and a Netflix subscription for those queue times.
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So because I think Billy needs a nerf I’m on the survivor side?
Funny because a few months back people on other forums were calling me a killer main because I was defending Spirit and saying she didn’t need a nerf.
As I said its not about nerfing or buffing “one side”. Its about individual things. i’m not intending to complain but if somebody makes a topic about Hillbilly then I cant stay silent and pretend I think hes fine. I’ve already said that a number of survivor perks/items need a nerf. Its not about nerfing killers or survivors its just individual items, characters or perks that I feel are problematic.
Again you are entitled to give your opinion too and there are plenty of people here defending Hillbilly. That feedback gets taken on board just as much. Look at Ghostface, they massively favoured what killers were asking for when they buffed him.
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Most of the talk about Hillbilly nerfs seems to come from killer mains lol.
I hope he does get a bit of a nerf though.
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Same thing happens to survivors. You can't pretend the salt and toxicity only comes from one side of the aisle. That's part of the problem.
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Go ahead BHVR nerf billy then literally no one will play this game at the top ranks, everyone will just play survivor or use a smurf account.
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fungoose has even mentioned it has been 4 consecutive updates in a row nothing but killer nerfs.
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Hate to break it to you, but it with how powerful those perks and abilities STILL are, i dont think that is the same thing as the reworked abilities killers are getting. Yeah ill admit they were changed to be weaker. If you give the survivor perks a slap on the hand, but then absolutley gut the killers then the "nerf" isnt quite on the same league is it.
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Is it weird I have yet to see a thread that says "Nerf Billy Please" and instead I keep finding these threads that are like "Please don't listen to the people saying Nerf Billy"
Like by observation it looks like the majority consensus is not to touch Billy.
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this.
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I love how some of those are wrong(Like DS being a net neutral as killers can no longer bypass it) .
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where so blatantly overpowered you look silly for saying that nerfing them was killer sided such as Brand new parts used to instantly pop a gen so there are timed videos of exit gates being powered in under 60 seconds of the game starting.
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its all this guy has they posted it in my post yesterday. just report as inflammatory spam btw balanced landing wasnt a nerf it was correcting a perk that didnt work as intended. funny thing is too even with all you uys have had nerfed you are still the power roll.... so to me that means more nerfs are needed for survivor.
also does that really say infinite's and pallet vacuum nerf lmfao
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If you are about to get a panic attack because of a video game, I would advise you take a break at the very least from the game that is about to give you a panic attack. It's not healthy in the slightest to take a game so serious. It's just a video game in the end.
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It's from everyone telling me I'm "bad/garbage" because I think something is a poor idea
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