Why does the Blood Web always try to force certain perks on you?
I have been leveling a lot of characters lately, survivor and killer, and it seems that the blood web keeps putting the same perks into the blood web over and over. Different for each character, but the same situation. If you don't take the perk, it keeps showing up. If you take the perk, just to get rid of it, a higher version shows up next level. I try to reduce the number of useless perks showing up in the blood web by not taking all teachable perks, but they keep repeating too, until you take them.
At first I figured it was just RNG, and it is bound to happen once in a while, but it seems pretty consistent. It's like the random roll was made at the start and then keeps forcing the same perks. Sure, there is some variance, but it does seem to happen far more than not. With all the possible perks available, it seems more than just bad RNG. Has anyone else experienced this? Is it possible to break that cycle?
Answers
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I do understand what you mean - I too have had experiences where the game seems to really want me to get a particular perk - but as far as I'm aware it's just RNG for the most part. Certain rarities of perks do appear more often at different bloodweb levels, which might be why it feels like the game is trying to push particular perks on you, but other than that, as far as public knowledge goes at least, it is completely random.
EDIT: I went and looked it up on the official wiki. It states on the "Perks" page that "Perks have different Rarity Levels that increase alongside their Tier. They affect the probability of a Perk to spawn at any given Bloodweb Level." It also states that "Bloodwebs are procedurally generated and thus finding a specific Perk is based purely on random chance". So basically, perk rarity affects spawn chances, but which specific perks spawn is completely random. Presumably, this is regardless of their tier, meaning that getting the first tier of a perk doesn't actually directly increase the chances of getting a higher tier of that same perk later on.
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It's RNG based for the most part, but some perks do show up more often than others because of their common rarity.
Some perks also show up more than others if you leveled them up in a previous Blood-Web level, but that's about where it ends for the most part. RNG plays a big role in the Blood-Web and while people will argue that rarer perks are naturally more rare to find on a Blood-Web, i'd argue that you could get something like Ruin or DS in the first few Blood-Webs at level 1 (if they're unlocked), it really just depends on luck.
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Does that mean it's usually better to grab the level one perks as they come up?
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From someone who's P3-50'ed most his Killers (me), I personally think it's a good idea to just get those bad perks out of the way, or grab anything in-general as you progress.
It gets them out of the way in the long run, and they'll eventually reach max Tier and stop showing up, so that's what I do for the most part when i'm leveling up prestige by prestige.
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It means it's better not to avoid perks in hopes of getting a better one later, but for the most part it's up to you which perks you want to get. I don't believe the perk level makes a difference, except as it affects the perk's rarity. Personally, I tend to look at the perks I have available in the current bloodweb and try to just get whichever one I consider the best.
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I have been to level 50 on demogorgan and about 8-10 additonal bloodwebs to get tier 1 BBQ and Chili. #painful
Separate note, if you had to choose between iron grasp and Hex Ruin, what would you pick.
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yeah it's always frustrating to me that, after I've skipped a certain perk in the bloodweb because I have no use for it - it'll immediately show up in the next level. Like... listen.... eff off with No Mither and just give me Self-Care III already! hehe but I also see why that happens, I think it's a way to encourage continuous leveling and keep people from hoarding BP (which ima do anyway... yall can't stop me!! )
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Sometimes it could translate to good RNG when a good perk comes up twice or three times like BBQ... and than in your case it can translate to bad RNG where a less desirable perk keeps showing up.
That sounds unlucky, but not insanely unlucky.
Also, i'd pick Ruin because it can be an insanely good tracking perk when combined with Surveillance.
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I was levelling the legion today, got through around 10 bloodwebs and each time I got a singular perk, oppression tier two for all of those bloodwebs
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