http://dbd.game/killswitch
Survivor Perk Idea : "Fight Back"
After stunning the killer [Pallet stun, Flashlight save stun], break into a sprint at 150 % of your normal running speed for a maximum of 3 seconds the next time you start running, if you are in the injured state.
Causes the Exhausted Status Effect for 60/50/40 seconds.
Fight Back cannot be used while Exhausted.
You do not recover from Exhaustion while running.
"I won't die. Not this way, not without fighting."
EDIT : Fight Back now requires you to be in injured state to work.
Comments
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I like the idea, but at the same time it would only promote being a dick to the killer on purpose just for the sake of getting away with it.
A change I propose: "After stunning the killer while wounded..."
You did call the perk "Fight back" after all, so it makes sense that to fight back you have to get hit first.
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A good idea, I note it, but then I suggest making the exhaustion a bit shorter to 50/40/30 seconds
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Exhaustion perks always have a 60/50/40 cooldown. Dead Hard is an exhaustion perk that requires you to be wounded and it has the standard cooldown before being available for use again.
Making your new perk idea have a shorter cooldown would really make people use it to be toxic to the killer.
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I guess you're right. let's do that then, I'm going to edit the OP
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But honestly, I really like the idea, stuns is one of the survivor actions that didn't have an available speed boost exhaustion perk associated to it, and making it require you to be wounded would make it a riskier perk to run.
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That's why I thought of it ! I hope the devs had the idea too, it's nice I think. They could even find their own conditions.
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I actually really like it! The state of current exhaustion perks are boring and have really easy to pull off. This would make it so much more fun! Sucks that it won’t work with head on, but still pretty cool!
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